Player Matchup

Sobek
Sobek
Gold IV
Stårlight
Sobek
Gold IV
Level 239
God Stats
17W - 17L
1,578 SR
Queue Stats
460W - 477L
1,477 MMR
Solo
Ra
Ra
Platinum IV
Telogor
Ra
Platinum IV
Level 158
God Stats
5W - 3L
1,555 SR
Queue Stats
316W - 313L
1,493 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Threw
Erlang Shen
Silver I
Level 111
God Stats
1W - 0L
1,717 SR
Queue Stats
21W - 19L
1,476 MMR
Solo
Susano
Susano
Silver II
hollywoodsamurai
Susano
Silver II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,492 MMR
Solo
Medusa
Medusa
Silver III
michelobski
Medusa
Silver III
Level 122
God Stats
5W - 1L
1,521 SR
Queue Stats
30W - 44L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,574 SR
1,483 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,494 SR
1,483 MMR
Skadi
Skadi
Gold IV
Astrositys
Skadi
Gold IV
Level 122
God Stats
2W - 4L
1,618 SR
Queue Stats
83W - 75L
1,462 MMR
Solo
Ix Chel
Ix Chel
Silver III
GroveMother
Ix Chel
Silver III
Level 120
God Stats
10W - 19L
1,480 SR
Queue Stats
109W - 113L
1,267 MMR
Party 1
Ymir
Ymir
Gold II
Orion3902
Ymir
Gold II
Level 156
God Stats
36W - 45L
1,511 SR
Queue Stats
142W - 169L
1,692 MMR
Party 1
Freya
Freya
Bronze III
ju-haknyeon
Freya
Bronze III
Level 65
God Stats
0W - 1L
1,380 SR
Queue Stats
89W - 119L
1,395 MMR
Party 2
Awilix
Awilix
Bronze III
khaleesin-
Awilix
Bronze III
Level 61
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
3 / 0 / 9
9,072
605
5,129
9,601
9,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 0 / 3
9,630
642
6,741
6,393
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Threw
Erlang Shen
14
5 / 1 / 3
9,844
656
6,273
8,826
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 1 / 6
9,450
630
11,280
13,043
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
3 / 1 / 2
9,377
625
4,285
7,908
3,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AgniCu ChulainnThorArachne

VS

Bans
OdinBacchusAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 4 / 1
8,106
540
7,355
10,922
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
GroveMother
Ix Chel
12
0 / 4 / 0
6,725
448
4,997
8,449
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
9
0 / 4 / 0
6,417
428
1,657
10,725
5,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 0
6,759
451
2,292
9,277
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
khaleesin-
Awilix
11
2 / 4 / 0
6,522
435
4,015
12,043
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
21
Kills
3
3
Deaths
21
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
4
1
0.38
L
Ix Chel
GroveMother
Ix Chel
0
4
0
0
L
Ymir
0
4
0
0
W
Sobek
3
0
9
7.5
W
4
0
3
5.5
W
Erlang Shen
Threw
Erlang Shen
5
1
3
6.5
W
6
1
6
9
L
0
5
0
0
L
Awilix
khaleesin-
Awilix
2
4
0
0.5
W
Medusa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,708
Damage
20,316
45,771
Taken
51,416
23,340
Mitigated
17,538
23,613
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,355
2,569
0
404
10,922
3,362
808
1,485
9,437
0
72,283
L
Ix Chel
GroveMother
Ix Chel
4,997
393
37
2,047
8,449
2,112
0
3,056
5,393
44,483
1,003
L
Ymir
1,657
328
0
1,168
10,725
5,896
0
4,333
6,392
14,925
957
W
Sobek
5,129
388
0
3,190
9,601
9,268
202
1,864
7,475
21,782
1,108
W
6,741
471
1,982
3,903
6,393
2,478
707
1,409
4,712
94,512
2,439
W
Erlang Shen
Threw
Erlang Shen
6,273
2,103
0
4,143
8,826
3,605
275
1,268
7,148
0
57,759
W
11,280
3,270
0
6,947
13,043
4,861
0
2,706
10,065
0
70,879
L
2,292
602
0
1,199
9,277
2,762
0
388
8,889
32,200
0
L
Awilix
khaleesin-
Awilix
4,015
1,330
0
3,156
12,043
3,406
0
2,218
9,825
0
30,348
W
Medusa
4,285
680
0
3,448
7,908
3,128
2,074
575
7,331
0
77,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,373
Gold Earned
34,529
535
Minions Killed
382
0
Camps Cleared
0
1,647,335
Distance Traveled
1,475,980
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,106
540
118
8
0
281,452
2
L
Ix Chel
6,725
448
113
8
0
294,844
1
L
Ymir
6,417
428
29
2
0
268,415
0
W
Sobek
9,072
605
22
1
0
350,826
4
W
Ra
9,630
642
184
12
0
371,494
3
W
Erlang Shen
9,844
656
91
6
0
275,500
3
W
Susano
9,450
630
99
7
0
347,646
3
L
Freya
6,759
451
71
5
0
307,554
0
L
Awilix
6,522
435
51
3
0
323,715
0
W
Medusa
9,377
625
139
9
0
301,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role