Player Matchup

Anubis
Anubis
BloopBelieves
Anubis
Level 155
God Stats
41W - 29L
1,771 SR
Queue Stats
144W - 152L
1,566 Elo+
Party 3
Erlang Shen
Erlang Shen
DAM3GE
Erlang Shen
Level 159
God Stats
1W - 1L
1,299 SR
Queue Stats
191W - 158L
1,539 Elo+
Solo
Hou Yi
Hou Yi
MESS1
Hou Yi
Level 82
God Stats
2W - 1L
1,600 SR
Queue Stats
89W - 61L
1,603 Elo+
Party 2
Medusa
Medusa
PolyN0va
Medusa
Level 163
God Stats
2W - 4L
1,281 SR
Queue Stats
244W - 230L
1,618 Elo+
Party 3
Ares
Ares
waterpooop
Ares
Level 144
God Stats
5W - 2L
1,567 SR
Queue Stats
73W - 41L
1,658 Elo+
Party 2
Team Averages
Level 141
1,504 SR
1,597 Elo+

VS

Team Averages
Level 98
1,530 SR
1,613 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AyoItsChuck
Hercules
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
180W - 140L
1,616 Elo+
Party 1
Pele
Pele
Draconix4256
Pele
Level 141
God Stats
4W - 1L
1,298 SR
Queue Stats
116W - 95L
1,643 Elo+
Party 1
Medusa
Medusa
NotYeetJngleBuff
Medusa
Level 45
God Stats
4W - 3L
1,934 SR
Queue Stats
44W - 15L
1,727 Elo+
Party 1
Ymir
Ymir
Yuskos4
Ymir
Level 156
God Stats
8W - 9L
1,416 SR
Queue Stats
169W - 140L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,761
752
1,705
3,143
1,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
DAM3GE
Erlang Shen
6
1 / 1 / 2
3,515
703
1,376
3,999
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
MESS1
Hou Yi
6
2 / 1 / 1
3,380
676
2,233
2,316
500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
PolyN0va
Medusa
7
1 / 1 / 2
3,852
770
3,830
2,656
707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
1 / 2 / 2
3,474
695
1,967
4,049
2,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
4
0 / 1 / 0
2,844
569
292
2,265
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
AyoItsChuck
Hercules
7
1 / 1 / 0
3,764
753
1,546
4,630
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 2 / 0
4,009
802
2,200
4,001
557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
4 / 1 / 0
4,347
869
4,524
3,202
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Yuskos4
Ymir
5
0 / 2 / 4
3,676
735
1,149
4,776
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
7
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Hercules
AyoItsChuck
Hercules
1
1
0
1
W
2
2
0
1
W
Erlang Shen
DAM3GE
Erlang Shen
1
1
2
2
L
2
2
0
1
W
Hou Yi
MESS1
Hou Yi
2
1
1
2.5
L
4
1
0
4
W
Medusa
PolyN0va
Medusa
1
1
2
2
L
Ymir
Yuskos4
Ymir
0
2
4
1
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,111
Damage
9,711
16,163
Taken
18,874
5,850
Mitigated
5,727
5,220
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
292
38
0
1,273
2,265
658
0
0
2,265
6,531
222
L
Hercules
AyoItsChuck
Hercules
1,546
646
0
1,467
4,630
1,621
0
0
4,630
0
19,567
W
1,705
0
0
993
3,143
1,094
0
0
3,143
14,417
0
W
Erlang Shen
DAM3GE
Erlang Shen
1,376
797
0
1,785
3,999
1,444
0
403
3,596
0
18,082
L
2,200
659
0
1,263
4,001
557
0
1,705
2,296
0
20,168
W
Hou Yi
MESS1
Hou Yi
2,233
1,210
0
844
2,316
500
0
241
2,075
0
12,741
L
4,524
2,170
0
930
3,202
891
0
874
2,328
0
24,210
W
Medusa
PolyN0va
Medusa
3,830
1,421
0
600
2,656
707
0
261
2,395
0
20,352
L
Ymir
Yuskos4
Ymir
1,149
313
0
1,027
4,776
2,000
0
1,093
3,683
5,015
1,414
W
1,967
173
0
998
4,049
2,105
0
352
3,697
7,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,982
Gold Earned
18,640
129
Minions Killed
150
0
Camps Cleared
0
524,508
Distance Traveled
451,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,844
569
17
3
0
64,121
0
L
Hercules
3,764
753
46
9
0
110,420
0
W
Anubis
3,761
752
30
6
0
92,625
0
W
Erlang Shen
3,515
703
38
8
0
130,158
0
L
Pele
4,009
802
35
7
0
86,133
0
W
Hou Yi
3,380
676
20
4
0
100,774
0
L
Medusa
4,347
869
33
7
0
104,211
0
W
Medusa
3,852
770
28
6
0
99,751
0
L
Ymir
3,676
735
19
4
0
86,250
0
W
Ares
3,474
695
13
3
0
101,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role