Player Matchup

Artemis
Artemis
AWSOME THUG 182
Artemis
Level 145
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 17L
1,214 Elo+
Party 1
Da Ji
Da Ji
Espra Nova
Da Ji
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 22L
1,359 Elo+
Party 1
Chaac
Chaac
L0RD N3BULA
Chaac
Level 99
God Stats
0W - 2L
1,461 SR
Queue Stats
7W - 19L
1,262 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rinkillin
Kumbhakarna
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,352 Elo+
Party 1
Tiamat
Tiamat
ZMAXED
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,436 Elo+
Party 1
Team Averages
Level 104
1,449 SR
1,325 Elo+

VS

Team Averages
Level 142
1,503 SR
1,503 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Cerverodzl
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Anubis
Anubis
Lazyassassin417
Anubis
Level 147
God Stats
21W - 21L
1,408 SR
Queue Stats
192W - 219L
1,492 Elo+
Solo
Achilles
Achilles
PyRose1734
Achilles
Level 214
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 257L
1,543 Elo+
Party 2
Erlang Shen
Erlang Shen
SadAndSweaty
Erlang Shen
Level 84
God Stats
12W - 3L
1,608 SR
Queue Stats
295W - 260L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,686
469
3,548
3,678
833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
9
1 / 5 / 0
4,853
485
2,645
7,629
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 4 / 0
5,822
582
5,974
7,434
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Rinkillin
Kumbhakarna
8
0 / 2 / 0
5,194
519
1,836
4,951
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
ZMAXED
Tiamat
7
0 / 4 / 0
4,225
423
1,691
4,854
2,131
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 2
5,538
554
1,647
6,353
3,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
9
1 / 0 / 1
5,068
507
949
3,108
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
8 / 1 / 3
6,730
673
4,592
4,123
1,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PyRose1734
Achilles
10
4 / 0 / 5
6,401
640
4,275
9,466
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
SadAndSweaty
Erlang Shen
12
4 / 0 / 8
6,479
648
6,765
8,763
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
18
18
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
L
0
3
0
0
W
Freya
1
0
1
1.5
L
Da Ji
1
5
0
0.2
L
1
4
0
0.25
W
8
1
3
9.5
W
Achilles
PyRose1734
Achilles
4
0
5
6.5
L
Kumbhakarna
Rinkillin
Kumbhakarna
0
2
0
0
W
Erlang Shen
SadAndSweaty
Erlang Shen
4
0
8
8
L
Tiamat
ZMAXED
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
18,228
28,546
Taken
31,813
11,356
Mitigated
15,652
3,562
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,647
850
0
1,130
6,353
3,436
0
0
6,353
0
21,950
L
3,548
1,476
74
702
3,678
833
582
927
2,751
0
25,976
W
Freya
949
196
0
824
3,108
876
0
735
2,373
23,487
501
L
Da Ji
2,645
395
0
171
7,629
2,383
0
1,065
6,564
0
26,806
L
5,974
824
0
894
7,434
3,514
0
782
6,652
0
39,244
W
4,592
53
0
2,028
4,123
1,744
0
549
3,574
44,206
0
W
Achilles
PyRose1734
Achilles
4,275
863
0
5,237
9,466
6,358
0
1,691
7,775
0
25,531
L
Kumbhakarna
Rinkillin
Kumbhakarna
1,836
364
0
809
4,951
2,495
0
1,312
3,639
14,111
277
W
Erlang Shen
SadAndSweaty
Erlang Shen
6,765
4,049
0
4,970
8,763
3,238
0
603
8,160
0
47,493
L
Tiamat
ZMAXED
Tiamat
1,691
220
34
878
4,854
2,131
0
1,393
3,461
17,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,780
Gold Earned
30,216
231
Minions Killed
281
0
Camps Cleared
0
1,002,958
Distance Traveled
978,089
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,538
554
50
5
0
172,394
1
L
Artemis
4,686
469
59
6
0
176,646
0
W
Freya
5,068
507
52
5
0
191,321
0
L
Da Ji
4,853
485
56
6
0
227,079
0
L
Chaac
5,822
582
79
8
0
184,955
1
W
Anubis
6,730
673
76
8
0
201,807
0
W
Achilles
6,401
640
33
3
0
175,882
0
L
Kumbhakarna
5,194
519
18
2
0
200,585
2
W
Erlang Shen
6,479
648
70
7
0
236,685
0
L
Tiamat
4,225
423
19
2
0
213,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role