Player Matchup

King Arthur
King Arthur
Silver II
Carnage294
King Arthur
Silver II
Level 117
God Stats
16W - 19L
1,096 SR
Queue Stats
43W - 44L
1,242 MMR
Party 3
Loki
Loki
Silver IV
Mrhuntandkill
Loki
Silver IV
Level 77
God Stats
0W - 3L
1,612 SR
Queue Stats
146W - 152L
1,191 MMR
Party 2
The Morrigan
The Morrigan
Silver III
PromtheusO811
The Morrigan
Silver III
Level 124
God Stats
0W - 3L
1,192 SR
Queue Stats
45W - 49L
1,222 MMR
Party 3
Martichoras
Martichoras
Silver I
Purespazz1999
Martichoras
Silver I
Level 106
God Stats
0W - 4L
1,229 SR
Queue Stats
146W - 150L
1,275 MMR
Party 2
Ymir
Ymir
Silver I
RoachXD0
Ymir
Silver I
Level 88
God Stats
118W - 108L
1,517 SR
Queue Stats
467W - 489L
1,242 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,329 SR
1,234 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,593 SR
1,232 MMR
Bacchus
Bacchus
Gold IV
BloodEyes75
Bacchus
Gold IV
Level 109
God Stats
9W - 4L
1,642 SR
Queue Stats
104W - 114L
1,256 MMR
Party 1
Agni
Agni
Silver I
SlickArrow42
Agni
Silver I
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 190L
1,184 MMR
Solo
Izanami
Izanami
Silver I
Toastisok
Izanami
Silver I
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 51L
1,245 MMR
Party 1
Anubis
Anubis
Gold V
Westside sir
Anubis
Gold V
Level 127
God Stats
20W - 7L
1,656 SR
Queue Stats
323W - 330L
1,246 MMR
Solo
Odin
Odin
Silver I
Yango Warrior
Odin
Silver I
Level 155
God Stats
2W - 1L
1,665 SR
Queue Stats
70W - 71L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carnage294
King Arthur
11
1 / 6 / 1
6,561
469
3,793
15,299
10,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 3
7,340
524
3,337
10,012
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
PromtheusO811
The Morrigan
13
2 / 5 / 3
7,528
538
6,481
7,428
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Martichoras
Purespazz1999
Martichoras
12
1 / 6 / 2
7,152
511
5,598
10,111
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
9
0 / 2 / 1
6,083
435
3,407
7,548
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArachneThanatosMulanAo KuangSurtr

VS

Bans
AwilixThorBastetKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BloodEyes75
Bacchus
12
1 / 1 / 6
7,385
528
2,824
9,162
8,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 6
8,586
613
3,642
7,326
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Toastisok
Izanami
15
4 / 0 / 3
9,162
654
6,184
5,836
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
15
9 / 0 / 4
8,656
618
9,485
7,276
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
9 / 1 / 3
9,338
667
12,001
12,672
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
24
24
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BloodEyes75
Bacchus
1
1
6
4
L
King Arthur
Carnage294
King Arthur
1
6
1
0.25
L
1
5
3
0.5
L
The Morrigan
PromtheusO811
The Morrigan
2
5
3
0.7
L
Martichoras
Purespazz1999
Martichoras
1
6
2
0.33
L
Ymir
0
2
1
0.25
W
1
3
6
1.33
W
Izanami
Toastisok
Izanami
4
0
3
5.5
W
Anubis
9
0
4
11
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,616
Damage
34,136
50,398
Taken
42,272
23,036
Mitigated
23,828
10,124
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BloodEyes75
Bacchus
2,824
225
0
2,082
9,162
8,126
16
2,791
6,344
17,753
1,256
L
King Arthur
Carnage294
King Arthur
3,793
348
0
669
15,299
10,862
0
2,873
11,700
0
37,744
L
3,337
660
0
3,930
10,012
2,043
0
4,078
5,774
0
44,902
L
The Morrigan
PromtheusO811
The Morrigan
6,481
962
0
1,215
7,428
2,260
0
2,564
4,411
51,902
151
L
Martichoras
Purespazz1999
Martichoras
5,598
1,579
0
2,356
10,111
2,609
0
2,710
7,401
0
52,174
L
Ymir
3,407
957
0
1,954
7,548
5,262
0
3,344
3,885
15,776
0
W
3,642
60
0
750
7,326
2,259
265
2,845
4,479
59,352
0
W
Izanami
Toastisok
Izanami
6,184
4,544
0
2,838
5,836
1,933
779
206
5,630
0
70,343
W
Anubis
9,485
165
40
4,312
7,276
3,098
152
1,108
6,168
58,592
0
W
12,001
2,249
0
2,474
12,672
8,412
209
3,473
9,179
0
64,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
43,127
366
Minions Killed
460
0
Camps Cleared
0
1,318,080
Distance Traveled
1,386,490
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,385
528
23
2
0
274,899
3
L
King Arthur
6,561
469
53
4
0
256,458
1
L
Loki
7,340
524
90
6
0
307,997
0
L
The Morrigan
7,528
538
103
7
0
249,265
0
L
Martichoras
7,152
511
94
7
0
260,052
2
L
Ymir
6,083
435
26
2
0
244,308
3
W
Agni
8,586
613
124
9
0
285,183
3
W
Izanami
9,162
654
144
10
0
262,586
5
W
Anubis
8,656
618
87
6
0
304,742
0
W
Odin
9,338
667
82
6
0
259,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role