Player Matchup

Hercules
Hercules
ChuChuWaSa
Hercules
Level 158
God Stats
1W - 2L
1,645 SR
Queue Stats
94W - 80L
1,610 Elo+
Party 2
Neith
Neith
GracianoVip
Neith
Level 13
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Hel
Hel
Justwest000
Hel
Level 157
God Stats
9W - 17L
1,201 SR
Queue Stats
210W - 235L
1,425 Elo+
Solo
Team Averages
Level 109
1,383 SR
1,559 Elo+

VS

Team Averages
Level 137
1,762 SR
1,513 Elo+
Ymir
Ymir
AgressiveGecko
Ymir
Level 138
God Stats
14W - 6L
1,737 SR
Queue Stats
121W - 131L
1,423 Elo+
Solo
Eset
Eset
BOOMandBOOM313
Eset
Level 156
God Stats
18W - 14L
1,618 SR
Queue Stats
35W - 37L
1,554 Elo+
Party 1
Arachne
Arachne
slatthuis
Arachne
Level 118
God Stats
4W - 1L
1,931 SR
Queue Stats
28W - 24L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChuChuWaSa
Hercules
14
4 / 4 / 2
9,170
705
8,115
17,519
11,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 7 / 4
7,742
596
3,096
9,561
2,173
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 5 / 3
8,586
660
4,237
10,024
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 13
9,822
756
5,004
12,974
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

17
5 / 1 / 11
11,094
853
15,523
7,353
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
slatthuis
Arachne
15
9 / 2 / 4
10,777
829
10,632
10,231
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
6
Kills
16
16
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
5
1
11
10.5
L
Hercules
ChuChuWaSa
Hercules
4
4
2
1.25
L
0
7
4
0.29
L
2
5
3
0.7
W
Arachne
slatthuis
Arachne
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
31,159
37,104
Taken
30,558
16,690
Mitigated
28,276
8,927
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,004
76
0
1,374
12,974
14,386
136
1,646
11,328
24,720
2,107
W
15,523
811
194
954
7,353
3,112
1,542
1,727
5,626
61,075
0
L
Hercules
ChuChuWaSa
Hercules
8,115
1,308
0
4,345
17,519
11,929
0
6,665
10,215
0
29,741
L
3,096
1,385
0
770
9,561
2,173
0
7,159
2,244
0
12,076
L
4,237
152
1,134
2,678
10,024
2,588
0
5,951
3,733
26,323
0
W
Arachne
slatthuis
Arachne
10,632
8,081
0
1,885
10,231
10,778
767
972
9,259
0
34,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
31,693
100
Minions Killed
178
0
Camps Cleared
0
635,067
Distance Traveled
701,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,822
756
31
2
0
223,332
0
W
Eset
11,094
853
106
8
0
243,849
0
L
Hercules
9,170
705
40
3
0
243,162
0
L
Neith
7,742
596
22
2
0
186,851
0
L
Hel
8,586
660
38
3
0
205,054
0
W
Arachne
10,777
829
41
3
0
234,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role