Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Cobkee
Achilles
Level 159
God Stats
3W - 8L
1,335 SR
Queue Stats
140W - 142L
1,569 Elo+
Party 3
Surtr
Surtr
Khonshua
Surtr
Level 18
God Stats
0W - 1L
1,170 SR
Queue Stats
3W - 5L
1,205 Elo+
Party 2
Geb
Geb
SalteaPretzels
Geb
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,565 Elo+
Party 3
Heimdallr
Heimdallr
x601 Kingheze
Heimdallr
Level 96
God Stats
2W - 5L
1,336 SR
Queue Stats
398W - 357L
1,463 Elo+
Solo
Team Averages
Level 110
1,368 SR
1,460 Elo+

VS

Team Averages
Level 95
1,661 SR
1,523 Elo+
Martichoras
Martichoras
Cheekie Mango
Martichoras
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 30L
1,516 Elo+
Solo
Mulan
Mulan
EM1L14N068
Mulan
Level 127
God Stats
7W - 5L
1,416 SR
Queue Stats
239W - 231L
1,438 Elo+
Solo
Nemesis
Nemesis
RippDadd
Nemesis
Level 88
God Stats
12W - 4L
2,030 SR
Queue Stats
84W - 77L
1,574 Elo+
Party 1
Thoth
Thoth
Tdoww
Thoth
Level 68
God Stats
6W - 6L
1,470 SR
Queue Stats
128W - 135L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
yMailboy
Cthulhu
Level 67
God Stats
5W - 0L
1,889 SR
Queue Stats
10W - 5L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 1
5,674
516
2,328
5,134
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Cobkee
Achilles
10
3 / 3 / 2
5,780
525
5,167
8,960
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Khonshua
Surtr
8
0 / 6 / 0
4,550
414
1,376
7,936
3,201
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 3
5,464
497
4,399
8,260
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
x601 Kingheze
Heimdallr
8
2 / 4 / 0
4,909
446
4,445
7,708
1,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Cheekie Mango
Martichoras
11
5 / 2 / 3
6,831
621
10,690
8,404
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mulan
14
6 / 0 / 0
8,747
795
4,606
6,635
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
RippDadd
Nemesis
12
4 / 0 / 0
6,306
573
1,783
7,313
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Tdoww
Thoth
12
1 / 2 / 4
6,822
620
3,145
3,801
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
yMailboy
Cthulhu
10
1 / 1 / 5
6,356
578
4,522
7,951
4,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
17
17
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Martichoras
Cheekie Mango
Martichoras
5
2
3
3.25
L
Achilles
Cobkee
Achilles
3
3
2
1.33
W
Mulan
6
0
0
6
L
Surtr
Khonshua
Surtr
0
6
0
0
W
Nemesis
RippDadd
Nemesis
4
0
0
4
L
0
1
3
1.5
W
Thoth
Tdoww
Thoth
1
2
4
1.5
L
Heimdallr
x601 Kingheze
Heimdallr
2
4
0
0.5
W
Cthulhu
yMailboy
Cthulhu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
24,746
37,998
Taken
34,104
13,629
Mitigated
14,376
8,029
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,328
59
0
981
5,134
1,073
0
2,024
2,759
38,302
332
W
Martichoras
Cheekie Mango
Martichoras
10,690
4,730
0
3,687
8,404
2,650
404
2,253
6,111
0
46,658
L
Achilles
Cobkee
Achilles
5,167
2,011
0
1,452
8,960
3,285
0
1,511
7,403
0
46,114
W
Mulan
4,606
381
0
2,641
6,635
3,999
98
68
6,567
0
62,075
L
Surtr
Khonshua
Surtr
1,376
689
0
586
7,936
3,201
0
0
7,936
514
16,874
W
Nemesis
RippDadd
Nemesis
1,783
283
0
3,605
7,313
2,113
0
1,692
5,473
0
33,956
L
4,399
259
1,102
1,751
8,260
4,094
0
1,284
6,976
17,325
0
W
Thoth
Tdoww
Thoth
3,145
289
0
875
3,801
988
0
720
2,961
36,336
212
L
Heimdallr
x601 Kingheze
Heimdallr
4,445
2,277
0
2,157
7,708
1,976
0
2,343
5,325
0
23,951
W
Cthulhu
yMailboy
Cthulhu
4,522
639
1,012
3,037
7,951
4,626
51
1,754
6,197
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
35,062
229
Minions Killed
388
0
Camps Cleared
0
1,089,766
Distance Traveled
1,177,997
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,674
516
76
7
0
198,300
1
W
Martichoras
6,831
621
73
7
0
204,409
1
L
Achilles
5,780
525
68
6
0
252,218
2
W
Mulan
8,747
795
137
12
0
226,321
1
L
Surtr
4,550
414
30
3
0
177,718
0
W
Nemesis
6,306
573
68
6
0
279,146
0
L
Geb
5,464
497
16
1
0
241,963
3
W
Thoth
6,822
620
83
8
0
224,408
0
L
Heimdallr
4,909
446
39
4
0
219,567
0
W
Cthulhu
6,356
578
27
2
0
243,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role