Player Matchup

Ra
Ra
 
Ra
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ChangedNameAdj2
Arachne
Level 149
God Stats
13W - 8L
1,638 SR
Queue Stats
186W - 172L
1,532 Elo+
Party 1
Hachiman
Hachiman
ItalloArt
Hachiman
Level 61
God Stats
1W - 4L
1,392 SR
Queue Stats
158W - 156L
1,467 Elo+
Party 2
Sobek
Sobek
iViniy
Sobek
Level 124
God Stats
8W - 9L
1,412 SR
Queue Stats
362W - 271L
1,577 Elo+
Solo
King Arthur
King Arthur
ιмναяιєту
King Arthur
Level 155
God Stats
2W - 6L
1,370 SR
Queue Stats
118W - 104L
1,573 Elo+
Party 1
Team Averages
Level 137
1,462 SR
1,530 Elo+

VS

Team Averages
Level 147
1,538 SR
1,534 Elo+
Odin
Odin
 
Odin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
JR744
Zeus
Level 146
God Stats
9W - 12L
1,435 SR
Queue Stats
181W - 184L
1,494 Elo+
Party 4
Loki
Loki
caraˆˆ
Loki
Level 169
God Stats
5W - 4L
1,637 SR
Queue Stats
158W - 151L
1,558 Elo+
Party 3
Ullr
Ullr
ikordi
Ullr
Level 155
God Stats
23W - 18L
1,531 SR
Queue Stats
107W - 77L
1,594 Elo+
Party 3
Bacchus
Bacchus
shigueo433
Bacchus
Level 128
God Stats
40W - 40L
1,586 SR
Queue Stats
121W - 120L
1,523 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 7 / 0
6,554
504
4,441
7,191
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 1
5,292
407
567
8,761
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
ItalloArt
Hachiman
10
0 / 5 / 3
5,698
438
3,133
9,906
2,545
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
iViniy
Sobek
10
1 / 4 / 1
6,647
511
5,015
13,579
10,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ιмναяιєту
King Arthur
7
0 / 7 / 0
5,370
413
2,739
11,503
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
4 / 1 / 3
8,145
627
4,420
8,818
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
JR744
Zeus
13
10 / 1 / 2
8,327
641
12,618
5,259
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
14
4 / 1 / 8
7,993
615
4,906
7,824
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
ikordi
Ullr
16
5 / 0 / 2
8,846
680
5,472
4,765
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
shigueo433
Bacchus
13
4 / 0 / 9
8,166
628
6,718
7,651
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
27
28
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
0
0.29
W
Odin
 
Odin
4
1
3
5.5
L
0
5
1
0.1
L
Hachiman
ItalloArt
Hachiman
0
5
3
0.3
W
Zeus
JR744
Zeus
10
1
2
11
W
Loki
4
1
8
8
L
Sobek
iViniy
Sobek
1
4
1
0.38
W
Ullr
ikordi
Ullr
5
0
2
6
W
Bacchus
shigueo433
Bacchus
4
0
9
8.5
L
King Arthur
ιмναяιєту
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
34,134
50,940
Taken
34,317
24,199
Mitigated
19,397
12,101
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,441
543
214
838
7,191
2,328
0
2,877
4,314
36,357
0
W
Odin
 
Odin
4,420
1,245
0
2,331
8,818
6,093
246
1,630
7,188
0
55,551
L
567
415
0
2,773
8,761
2,680
0
3,239
5,522
0
25,492
L
Hachiman
ItalloArt
Hachiman
3,133
1,597
0
2,236
9,906
2,545
0
3,355
6,551
0
24,652
W
Zeus
JR744
Zeus
12,618
2,211
0
1,564
5,259
1,725
0
2,908
2,351
54,855
1,712
W
Loki
4,906
1,274
0
4,357
7,824
2,461
0
1,900
5,924
0
62,664
L
Sobek
iViniy
Sobek
5,015
180
0
4,630
13,579
10,311
0
6,338
7,241
24,019
0
W
Ullr
ikordi
Ullr
5,472
2,314
0
1,910
4,765
1,568
2,431
1,162
3,603
0
79,816
W
Bacchus
shigueo433
Bacchus
6,718
947
0
3,127
7,651
7,550
0
1,856
5,795
24,530
3,555
L
King Arthur
ιмναяιєту
King Arthur
2,739
491
0
1,410
11,503
6,335
0
2,705
8,798
0
24,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
41,477
232
Minions Killed
481
0
Camps Cleared
0
1,130,967
Distance Traveled
1,352,493
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,554
504
67
5
0
222,561
0
W
Odin
8,145
627
96
7
0
253,399
6
L
Arachne
5,292
407
58
4
0
214,403
0
L
Hachiman
5,698
438
44
3
0
234,463
1
W
Zeus
8,327
641
111
9
0
247,413
2
W
Loki
7,993
615
107
8
0
305,620
2
L
Sobek
6,647
511
23
2
0
229,824
1
W
Ullr
8,846
680
129
10
0
262,857
0
W
Bacchus
8,166
628
38
3
0
283,204
0
L
King Arthur
5,370
413
40
3
0
229,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role