Player Matchup

Charybdis
Charybdis
Gold II
 
Charybdis
Gold II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
BigDaddyBeef35
Bacchus
Silver I
Level 48
God Stats
49W - 32L
1,606 SR
Queue Stats
140W - 160L
1,196 MMR
Party 1
Mulan
Mulan
Gold I
HairballSmith
Mulan
Gold I
Level 69
God Stats
1W - 3L
1,695 SR
Queue Stats
70W - 79L
1,833 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 58
1,600 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,570 SR
1,519 MMR
Surtr
Surtr
Gold V
AshhWes
Surtr
Gold V
Level 120
God Stats
6W - 5L
1,792 SR
Queue Stats
79W - 87L
1,399 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
JahSswr
Tsukuyomi
Platinum V
Level 144
God Stats
1W - 5L
1,419 SR
Queue Stats
130W - 145L
1,669 MMR
Party 2
Anubis
Anubis
Silver II
VortiCo
Anubis
Silver II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 0 / 5
10,036
912
6,925
5,531
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 10
8,758
796
5,961
6,614
6,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
4 / 1 / 7
8,662
787
6,339
9,019
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboAchillesNe ZhaAphroditeThoth

VS

Bans
CthulhuXbalanquePersephoneMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AshhWes
Surtr
11
0 / 5 / 1
6,819
620
4,348
10,123
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
JahSswr
Tsukuyomi
12
0 / 2 / 1
7,263
660
5,110
5,598
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
VortiCo
Anubis
12
1 / 5 / 0
7,442
677
3,286
6,780
2,581
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
5
8.5
L
Surtr
AshhWes
Surtr
0
5
1
0.1
W
2
0
10
7
W
4
1
7
7.5
L
Tsukuyomi
JahSswr
Tsukuyomi
0
2
1
0.25
L
Anubis
VortiCo
Anubis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
12,744
21,164
Taken
22,501
15,316
Mitigated
11,814
10,471
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,925
3,557
0
4,161
5,531
2,006
2,377
1,076
4,308
0
74,401
L
Surtr
AshhWes
Surtr
4,348
1,287
0
1,709
10,123
6,277
0
1,863
7,687
750
10,769
W
5,961
178
0
3,364
6,614
6,534
0
1,145
5,202
16,927
3,310
W
6,339
453
0
2,946
9,019
6,776
389
1,598
7,199
0
17,366
L
Tsukuyomi
JahSswr
Tsukuyomi
5,110
443
0
707
5,598
2,956
0
937
4,159
0
31,079
L
Anubis
VortiCo
Anubis
3,286
267
0
648
6,780
2,581
0
1,971
4,450
23,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
21,524
176
Minions Killed
122
0
Camps Cleared
0
684,088
Distance Traveled
642,028
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,036
912
138
13
0
205,529
0
L
Surtr
6,819
620
33
3
0
215,830
2
W
Bacchus
8,758
796
21
2
0
243,592
2
W
Mulan
8,662
787
17
2
0
234,967
0
L
Tsukuyomi
7,263
660
42
4
0
235,165
1
L
Anubis
7,442
677
47
4
0
191,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role