Player Matchup

Zeus
Zeus
Platinum III
 
Zeus
Platinum III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
FrostedFlamers
Anhur
Gold I
Level 107
God Stats
23W - 28L
1,523 SR
Queue Stats
745W - 755L
1,740 MMR
Party 1
Awilix
Awilix
Gold V
FrostedFlames
Awilix
Gold V
Level 152
God Stats
13W - 13L
1,649 SR
Queue Stats
136W - 134L
1,319 MMR
Party 1
Sobek
Sobek
Gold III
NightXiso
Sobek
Gold III
Level 156
God Stats
2W - 5L
1,418 SR
Queue Stats
89W - 79L
1,504 MMR
Solo
Ymir
Ymir
Silver II
S3WD 1
Ymir
Silver II
Level 120
God Stats
0W - 2L
1,343 SR
Queue Stats
9W - 11L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,487 SR
1,514 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,487 SR
1,594 MMR
Nemesis
Nemesis
Gold IV
Geronimoooo00
Nemesis
Gold IV
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,542 MMR
Solo
Izanami
Izanami
Gold III
Lack_Of_Skills__
Izanami
Gold III
Level 160
God Stats
2W - 2L
1,381 SR
Queue Stats
97W - 104L
1,386 MMR
Party 2
Bacchus
Bacchus
Platinum V
Prophetofgopniks
Bacchus
Platinum V
Level 156
God Stats
147W - 143L
1,567 SR
Queue Stats
422W - 427L
1,580 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
Rockwheel01
Morgan Le Fay
Platinum IV
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 165L
1,674 MMR
Solo
Cerberus
Cerberus
Platinum III
Saweegg
Cerberus
Platinum III
Level 65
God Stats
35W - 34L
1,486 SR
Queue Stats
255W - 238L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 1 / 2
5,838
584
4,829
3,932
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,573
557
2,711
6,582
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
5,817
582
3,763
8,180
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
NightXiso
Sobek
10
0 / 4 / 0
5,511
551
3,337
9,796
5,433
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
S3WD 1
Ymir
7
0 / 2 / 2
4,820
482
1,403
7,274
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaMedusaSusano

VS

Bans
KaliAphroditeLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
4 / 1 / 3
6,205
621
5,686
7,909
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 0
5,389
539
3,274
5,204
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,954
595
4,251
5,730
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Rockwheel01
Morgan Le Fay
10
1 / 3 / 4
5,504
550
3,668
4,554
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Saweegg
Cerberus
11
4 / 1 / 1
6,468
647
6,380
7,670
4,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
2
3
L
0
1
0
0
L
3
3
2
1.33
W
Nemesis
4
1
3
5.5
W
0
0
0
0
L
Sobek
NightXiso
Sobek
0
4
0
0
W
2
0
2
3
W
Morgan Le Fay
Rockwheel01
Morgan Le Fay
1
3
4
1
L
Ymir
S3WD 1
Ymir
0
2
2
0.5
W
Cerberus
Saweegg
Cerberus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
23,259
35,764
Taken
31,067
14,300
Mitigated
14,858
12,922
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,829
506
0
1,008
3,932
979
0
2,310
1,622
41,542
0
L
2,711
1,688
0
3,852
6,582
2,090
0
1,409
5,173
0
45,438
L
3,763
1,303
0
3,437
8,180
2,414
0
2,125
6,055
0
34,095
W
Nemesis
5,686
2,787
0
1,417
7,909
2,990
0
1,326
6,583
0
44,367
W
3,274
2,443
0
2,166
5,204
1,432
0
1,324
3,880
0
42,061
L
Sobek
NightXiso
Sobek
3,337
210
0
2,734
9,796
5,433
0
5,625
4,171
31,899
1,842
W
4,251
380
0
2,375
5,730
4,738
0
1,054
4,676
14,339
2,716
W
Morgan Le Fay
Rockwheel01
Morgan Le Fay
3,668
421
0
768
4,554
1,485
0
2,063
2,491
33,736
0
L
Ymir
S3WD 1
Ymir
1,403
165
0
1,891
7,274
3,384
0
2,402
4,872
11,735
390
W
Cerberus
Saweegg
Cerberus
6,380
341
0
4,365
7,670
4,213
0
3,026
4,388
39,617
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
29,520
315
Minions Killed
358
0
Camps Cleared
0
1,003,908
Distance Traveled
1,069,455
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,838
584
79
8
0
208,705
1
L
Anhur
5,573
557
96
10
0
165,812
2
L
Awilix
5,817
582
57
6
0
246,608
0
W
Nemesis
6,205
621
83
8
0
243,368
0
W
Izanami
5,389
539
93
9
0
192,852
2
L
Sobek
5,511
551
63
6
0
198,873
0
W
Bacchus
5,954
595
21
2
0
223,018
2
W
Morgan Le Fay
5,504
550
59
6
0
207,881
2
L
Ymir
4,820
482
20
2
0
183,910
3
W
Cerberus
6,468
647
102
10
0
202,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role