Player Matchup

Izanami
Izanami
Bronze IV
 
Izanami
Bronze IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Bronze IV
 
Maui
Bronze IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold V
GaRePXdrO
Kukulkan
Gold V
Level 124
God Stats
1W - 4L
1,340 SR
Queue Stats
417W - 426L
1,236 MMR
Party 2
Tyr
Tyr
Bronze III
platinplayer
Tyr
Bronze III
Level 145
God Stats
3W - 13L
1,652 SR
Queue Stats
476W - 543L
159 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,498 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,446 SR
1,180 MMR
Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Kbranno
Kuzenbo
Silver I
Level 141
God Stats
6W - 6L
1,530 SR
Queue Stats
165W - 174L
1,035 MMR
Solo
Medusa
Medusa
Silver IV
ProxyDK
Medusa
Silver IV
Level 148
God Stats
33W - 39L
1,498 SR
Queue Stats
73W - 111L
677 MMR
Solo
Merlin
Merlin
Gold III
TrAsHeR71
Merlin
Gold III
Level 227
God Stats
5W - 3L
1,402 SR
Queue Stats
128W - 131L
1,363 MMR
Solo
Fenrir
Fenrir
Gold IV
lv Mortarion vl
Fenrir
Gold IV
Level 129
God Stats
4W - 5L
1,298 SR
Queue Stats
82W - 84L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 1
5,361
487
3,809
6,971
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
7
1 / 2 / 0
4,973
452
2,531
7,646
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
 
Gilgamesh
9
0 / 1 / 0
4,972
452
2,882
6,513
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GaRePXdrO
Kukulkan
9
0 / 3 / 0
5,286
481
457
4,585
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 0
4,450
405
2,367
7,446
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AgniMulanHou YiHercules

VS

Bans
ThorGaneshaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
7 / 0 / 0
8,839
804
5,587
7,525
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Kbranno
Kuzenbo
11
1 / 0 / 6
6,461
587
5,566
6,664
5,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
ProxyDK
Medusa
11
5 / 2 / 0
7,092
645
5,545
6,999
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
TrAsHeR71
Merlin
13
1 / 0 / 3
7,491
681
3,470
2,487
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 2
7,140
649
3,665
9,364
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
17
17
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Maui
 
Maui
1
2
0
0.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Bakasura
 
Bakasura
7
0
0
7
L
Kukulkan
GaRePXdrO
Kukulkan
0
3
0
0
W
Kuzenbo
Kbranno
Kuzenbo
1
0
6
4
W
Medusa
ProxyDK
Medusa
5
2
0
2.5
W
Merlin
TrAsHeR71
Merlin
1
0
3
2.5
W
3
0
2
4
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,046
Damage
23,833
33,161
Taken
33,039
14,281
Mitigated
16,004
7,415
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,809
2,876
0
1,012
6,971
1,990
0
2,037
4,934
0
33,373
L
Maui
 
Maui
2,531
579
0
1,711
7,646
4,914
0
2,911
4,735
13,944
1,007
L
Gilgamesh
 
Gilgamesh
2,882
653
0
2,454
6,513
2,547
0
1,547
4,966
0
28,167
W
Bakasura
 
Bakasura
5,587
4,034
0
2,704
7,525
3,879
1,543
0
7,525
0
46,599
L
Kukulkan
GaRePXdrO
Kukulkan
457
149
0
1,009
4,585
1,294
0
2,331
2,254
33,431
427
W
Kuzenbo
Kbranno
Kuzenbo
5,566
1,561
0
1,770
6,664
5,796
0
1,359
5,305
26,894
772
W
Medusa
ProxyDK
Medusa
5,545
1,796
0
2,110
6,999
2,315
1,546
1,089
5,910
0
43,987
W
Merlin
TrAsHeR71
Merlin
3,470
195
0
610
2,487
731
252
423
2,064
51,178
399
W
3,665
859
0
6,798
9,364
3,283
0
367
8,997
0
62,848
L
2,367
910
0
1,229
7,446
3,536
0
0
6,230
0
17,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
37,023
242
Minions Killed
438
0
Camps Cleared
0
986,013
Distance Traveled
1,131,558
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,361
487
57
5
0
203,094
1
L
Maui
4,973
452
24
2
0
220,265
10
L
Gilgamesh
4,972
452
64
6
0
221,907
0
W
Bakasura
8,839
804
129
12
0
198,065
1
L
Kukulkan
5,286
481
68
6
0
152,141
0
W
Kuzenbo
6,461
587
40
4
0
237,252
4
W
Medusa
7,092
645
69
6
0
212,590
2
W
Merlin
7,491
681
100
9
0
223,453
0
W
Fenrir
7,140
649
100
9
0
260,198
1
L
Tyr
4,450
405
29
3
0
188,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role