Player Matchup

Thor
Thor
AvidTowerDiver
Thor
Level 82
God Stats
56W - 47L
1,589 SR
Queue Stats
159W - 147L
1,428 Elo+
Party 2
Athena
Athena
BTANNER22
Athena
Level 25
God Stats
1W - 1L
1,327 SR
Queue Stats
22W - 31L
1,318 Elo+
Party 1
Poseidon
Poseidon
BussellAT
Poseidon
Level 29
God Stats
8W - 11L
1,318 SR
Queue Stats
83W - 86L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
bittendaniel
Cthulhu
Level 81
God Stats
5W - 1L
1,850 SR
Queue Stats
141W - 127L
1,417 Elo+
Party 2
Charybdis
Charybdis
haze81
Charybdis
Level 129
God Stats
6W - 6L
1,496 SR
Queue Stats
88W - 95L
1,409 Elo+
Party 1
Team Averages
Level 69
1,516 SR
1,396 Elo+

VS

Team Averages
Level 72
1,591 SR
1,284 Elo+
Baron Samedi
Baron Samedi
BEASTPOPER2828
Baron Samedi
Level 108
God Stats
2W - 2L
1,480 SR
Queue Stats
505W - 459L
1,414 Elo+
Solo
Chiron
Chiron
FoxyTheDog
Chiron
Level 65
God Stats
0W - 1L
1,745 SR
Queue Stats
12W - 10L
1,080 Elo+
Solo
Ymir
Ymir
Leon946799
Ymir
Level 33
God Stats
1W - 4L
1,722 SR
Queue Stats
51W - 74L
1,102 Elo+
Solo
Nike
Nike
Pistolshrimp913
Nike
Level 65
God Stats
83W - 69L
1,487 SR
Queue Stats
141W - 131L
1,415 Elo+
Party 3
Thanatos
Thanatos
hoodstream
Thanatos
Level 89
God Stats
76W - 61L
1,522 SR
Queue Stats
151W - 141L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
6,929
533
5,656
7,782
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
BTANNER22
Athena
10
0 / 4 / 2
5,990
461
1,858
8,271
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
BussellAT
Poseidon
12
0 / 4 / 1
6,671
513
2,830
5,176
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bittendaniel
Cthulhu
14
6 / 2 / 2
8,554
658
11,097
10,223
7,205
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
haze81
Charybdis
12
5 / 6 / 0
7,151
550
7,507
8,815
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEASTPOPER2828
Baron Samedi
15
4 / 1 / 0
8,424
648
6,079
6,740
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
FoxyTheDog
Chiron
10
4 / 5 / 3
6,641
511
5,990
9,574
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 3
6,561
505
2,648
9,302
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 4 / 1
5,346
411
3,750
9,676
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
hoodstream
Thanatos
13
9 / 4 / 3
7,978
614
8,649
11,976
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
15
Kills
18
18
Deaths
15
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
4
1
0
4
W
Athena
BTANNER22
Athena
0
4
2
0.25
W
Poseidon
BussellAT
Poseidon
0
4
1
0.13
L
Chiron
FoxyTheDog
Chiron
4
5
3
1.1
L
1
1
3
2.5
L
0
4
1
0.13
W
Cthulhu
bittendaniel
Cthulhu
6
2
2
3.5
W
Charybdis
haze81
Charybdis
5
6
0
0.83
L
Thanatos
hoodstream
Thanatos
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,948
Damage
27,116
40,267
Taken
47,268
19,395
Mitigated
23,362
8,694
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,656
779
0
750
7,782
2,667
0
527
7,166
0
31,424
L
Baron Samedi
BEASTPOPER2828
Baron Samedi
6,079
173
0
2,413
6,740
3,195
275
3,081
3,295
61,733
2,727
W
Athena
BTANNER22
Athena
1,858
425
0
1,577
8,271
5,878
0
2,110
6,161
6,583
0
W
Poseidon
BussellAT
Poseidon
2,830
238
0
0
5,176
1,607
0
4,131
1,045
48,254
0
L
Chiron
FoxyTheDog
Chiron
5,990
2,642
127
2,012
9,574
2,612
494
1,981
7,440
0
32,246
L
2,648
754
0
2,897
9,302
7,413
210
2,276
7,026
23,242
3,202
L
3,750
331
200
1,107
9,676
6,046
189
4,914
4,762
0
21,754
W
Cthulhu
bittendaniel
Cthulhu
11,097
1,121
0
3,592
10,223
7,205
0
925
8,816
54,448
980
W
Charybdis
haze81
Charybdis
7,507
3,146
0
2,775
8,815
2,038
0
417
8,398
0
49,638
L
Thanatos
hoodstream
Thanatos
8,649
2,729
44
7,595
11,976
4,096
891
2,899
9,077
0
51,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
34,950
346
Minions Killed
309
0
Camps Cleared
0
1,255,072
Distance Traveled
1,180,983
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,929
533
49
4
0
267,138
0
L
Baron Samedi
8,424
648
122
9
0
224,037
2
W
Athena
5,990
461
16
1
0
257,429
0
W
Poseidon
6,671
513
100
8
0
239,744
2
L
Chiron
6,641
511
42
3
0
234,274
0
L
Ymir
6,561
505
41
3
0
237,292
0
L
Nike
5,346
411
23
2
0
228,431
1
W
Cthulhu
8,554
658
95
7
0
246,646
2
W
Charybdis
7,151
550
86
7
0
244,115
0
L
Thanatos
7,978
614
81
6
0
256,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role