Player Matchup

Apollo
Apollo
AngryLenarr
Apollo
Level 121
God Stats
1W - 7L
1,420 SR
Queue Stats
142W - 129L
1,541 Elo+
Party 1
Serqet
Serqet
CoarseLemming27
Serqet
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 88L
1,558 Elo+
Party 1
Ra
Ra
DAAlexandre
Ra
Level 123
God Stats
2W - 2L
1,753 SR
Queue Stats
111W - 95L
1,550 Elo+
Party 1
Yemoja
Yemoja
Fwosty95
Yemoja
Level 25
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 6L
1,322 Elo+
Party 2
Vamana
Vamana
SleepingPuma
Vamana
Level 69
God Stats
4W - 7L
1,312 SR
Queue Stats
218W - 198L
1,498 Elo+
Party 2
Team Averages
Level 96
1,459 SR
1,494 Elo+

VS

Team Averages
Level 122
1,514 SR
1,541 Elo+
Loki
Loki
Daktoa
Loki
Level 65
God Stats
5W - 4L
1,456 SR
Queue Stats
16W - 17L
1,493 Elo+
Party 3
Bellona
Bellona
GuyAxelburg
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,499 Elo+
Party 3
Neith
Neith
JudgeMan1169
Neith
Level 122
God Stats
7W - 8L
1,634 SR
Queue Stats
62W - 66L
1,592 Elo+
Solo
Tiamat
Tiamat
TrueDrewBlue
Tiamat
Level 157
God Stats
4W - 9L
1,383 SR
Queue Stats
63W - 67L
1,493 Elo+
Party 3
Hercules
Hercules
lSusgodl
Hercules
Level 139
God Stats
5W - 3L
1,598 SR
Queue Stats
51W - 28L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 4 / 0
5,751
575
4,974
6,504
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 1
5,100
510
488
6,489
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,279
628
3,187
5,261
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Fwosty95
Yemoja
8
1 / 3 / 0
5,312
531
2,057
7,535
3,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vamana
12
2 / 1 / 0
6,922
692
5,159
7,651
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Daktoa
Loki
4
0 / 0 / 0
3,793
379
26
1,651
302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GuyAxelburg
Bellona
11
1 / 2 / 0
5,570
557
4,445
9,220
8,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,047
705
3,889
5,214
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
11
1 / 0 / 2
5,709
571
3,372
4,093
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
lSusgodl
Hercules
11
7 / 1 / 3
6,646
665
7,541
7,582
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
12
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
4
0
0.25
L
0
2
1
0.25
L
0
2
0
0
W
Loki
Daktoa
Loki
0
0
0
0
L
Yemoja
Fwosty95
Yemoja
1
3
0
0.33
W
Bellona
GuyAxelburg
Bellona
1
2
0
0.5
W
3
1
5
5.5
L
Vamana
2
1
0
2
W
Tiamat
1
0
2
2
W
Hercules
lSusgodl
Hercules
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
19,273
33,440
Taken
27,760
15,387
Mitigated
15,335
7,399
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,974
3,551
0
2,230
6,504
1,640
0
0
6,365
0
44,490
L
488
0
0
500
6,489
2,485
0
150
6,196
0
34,654
L
3,187
489
204
1,482
5,261
1,869
0
2,205
2,573
45,848
1,029
W
Loki
Daktoa
Loki
26
0
0
954
1,651
302
0
75
1,576
0
4,720
L
Yemoja
Fwosty95
Yemoja
2,057
715
1,096
867
7,535
3,915
0
550
6,732
15,997
859
W
Bellona
GuyAxelburg
Bellona
4,445
1,424
0
3,120
9,220
8,219
0
0
9,054
0
37,664
W
3,889
583
0
2,116
5,214
1,469
0
268
4,946
0
53,221
L
Vamana
5,159
2,046
0
1,020
7,651
5,478
126
0
7,651
0
54,814
W
Tiamat
3,372
253
0
2,109
4,093
1,709
0
3,143
950
34,793
0
W
Hercules
lSusgodl
Hercules
7,541
2,619
0
3,050
7,582
3,636
0
1,651
5,821
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
28,765
369
Minions Killed
317
0
Camps Cleared
0
1,078,772
Distance Traveled
916,921
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,751
575
77
8
0
213,378
0
L
Serqet
5,100
510
63
6
0
242,689
0
L
Ra
6,279
628
107
11
0
215,252
3
W
Loki
3,793
379
11
1
0
78,221
0
L
Yemoja
5,312
531
25
3
0
210,583
0
W
Bellona
5,570
557
69
7
0
220,745
0
W
Neith
7,047
705
100
10
0
192,168
0
L
Vamana
6,922
692
97
10
0
196,870
0
W
Tiamat
5,709
571
79
8
0
209,437
2
W
Hercules
6,646
665
58
6
0
216,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role