Player Matchup

Ishtar
Ishtar
Sirenxya
Ishtar
Level 57
God Stats
3W - 3L
1,629 SR
Queue Stats
130W - 142L
1,422 Elo+
Solo
Sylvanus
Sylvanus
irritaable
Sylvanus
Level 108
God Stats
1W - 0L
1,386 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 1
Ra
Ra
toleraable
Ra
Level 68
God Stats
1W - 0L
1,568 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 1
Team Averages
Level 78
1,528 SR
1,283 Elo+

VS

Team Averages
Level 55
1,533 SR
1,348 Elo+
Aphrodite
Aphrodite
DoggoneCrowd56
Aphrodite
Level 84
God Stats
1W - 1L
1,806 SR
Queue Stats
40W - 42L
1,293 Elo+
Party 2
King Arthur
King Arthur
Dumbledoresnuts
King Arthur
Level 67
God Stats
1W - 3L
1,487 SR
Queue Stats
134W - 157L
1,434 Elo+
Solo
Neith
Neith
ty1er1253
Neith
Level 13
God Stats
4W - 8L
1,306 SR
Queue Stats
6W - 14L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Sirenxya
Ishtar
14
4 / 3 / 5
10,185
728
8,705
10,478
3,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
irritaable
Sylvanus
16
4 / 1 / 7
10,533
752
7,912
15,546
15,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 7
10,643
760
12,306
9,903
4,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DoggoneCrowd56
Aphrodite
18
4 / 2 / 1
10,845
775
10,997
14,478
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
Dumbledoresnuts
King Arthur
6
0 / 4 / 1
6,943
496
2,722
4,616
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ty1er1253
Neith
15
1 / 6 / 2
8,653
618
7,746
15,793
9,868
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
5
5
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DoggoneCrowd56
Aphrodite
4
2
1
2.25
L
King Arthur
Dumbledoresnuts
King Arthur
0
4
1
0.13
W
Ishtar
Sirenxya
Ishtar
4
3
5
2.17
W
Sylvanus
irritaable
Sylvanus
4
1
7
7.5
W
4
1
7
7.5
L
Neith
ty1er1253
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
21,465
35,927
Taken
34,887
24,261
Mitigated
18,242
14,749
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DoggoneCrowd56
Aphrodite
10,997
1,302
3,713
7,717
14,478
6,050
0
8,502
5,634
49,903
1,058
L
King Arthur
Dumbledoresnuts
King Arthur
2,722
425
0
420
4,616
2,324
0
1,729
2,859
0
6,114
W
Ishtar
Sirenxya
Ishtar
8,705
4,239
0
618
10,478
3,787
1,469
3,882
6,596
0
33,431
W
Sylvanus
irritaable
Sylvanus
7,912
3,389
2,220
4,663
15,546
15,529
785
3,703
11,843
37,417
13,278
W
12,306
1,371
2,878
4,370
9,903
4,945
581
3,070
6,833
58,934
0
L
Neith
ty1er1253
Neith
7,746
3,089
0
1,540
15,793
9,868
27
8,755
6,803
70
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
26,441
199
Minions Killed
147
0
Camps Cleared
0
696,313
Distance Traveled
520,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,845
775
104
7
0
262,080
0
L
King Arthur
6,943
496
6
0
0
72,905
0
W
Ishtar
10,185
728
44
3
0
231,725
2
W
Sylvanus
10,533
752
80
6
0
198,608
0
W
Ra
10,643
760
75
5
0
265,980
0
L
Neith
8,653
618
37
3
0
185,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role