Player Matchup

Olorun
Olorun
Masters
 
Olorun
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Diamond II
Katze404
Merlin
Diamond II
Level 157
God Stats
4W - 5L
1,546 SR
Queue Stats
140W - 122L
2,321 MMR
Solo
Camazotz
Camazotz
Masters
PLSCommWithMe
Camazotz
Masters
Level 68
God Stats
6W - 10L
1,652 SR
Queue Stats
245W - 205L
2,506 MMR
Party 2
Susano
Susano
Diamond II
Stаv
Susano
Diamond II
Level 68
God Stats
2W - 1L
1,908 SR
Queue Stats
62W - 35L
2,348 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,621 SR
2,035 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 187
1,413 SR
2,040 MMR
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Lizfraser
King Arthur
Masters
Level 173
God Stats
1W - 3L
1,202 SR
Queue Stats
282W - 252L
2,315 MMR
Party 1
Pele
Pele
Diamond II
Tdurbs
Pele
Diamond II
Level 157
God Stats
1W - 1L
1,548 SR
Queue Stats
131W - 107L
2,295 MMR
Solo
He Bo
He Bo
Masters
dragon123mx
He Bo
Masters
Level 287
God Stats
2W - 3L
1,314 SR
Queue Stats
289W - 262L
2,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 1 / 0
3,676
613
2,762
3,425
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Yemoja
 
Yemoja
4
0 / 1 / 0
3,215
536
453
2,693
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Katze404
Merlin
8
1 / 0 / 0
3,780
630
752
1,818
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
PLSCommWithMe
Camazotz
5
0 / 2 / 0
3,335
556
1,990
4,136
1,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
Stаv
Susano
6
0 / 1 / 1
3,430
572
591
3,456
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaChang'eSun WukongThor

VS

Bans
Da JiLokiBastetMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
4,372
729
2,318
3,216
890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
 
Hercules
7
0 / 0 / 2
4,179
697
1,296
4,615
2,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Lizfraser
King Arthur
8
2 / 0 / 1
4,617
770
2,805
3,808
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
Tdurbs
Pele
7
0 / 0 / 2
3,920
653
1,078
3,256
959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 0
4,055
676
1,851
2,591
588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
L
Yemoja
 
Yemoja
0
1
0
0
W
Sol
 
Sol
2
0
0
2
W
Hercules
 
Hercules
0
0
2
1
L
Merlin
Katze404
Merlin
1
0
0
1
W
King Arthur
Lizfraser
King Arthur
2
0
1
2.5
L
Camazotz
PLSCommWithMe
Camazotz
0
2
0
0
L
Susano
Stаv
Susano
0
1
1
0.5
W
Pele
Tdurbs
Pele
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,548
Damage
9,348
15,528
Taken
17,486
4,205
Mitigated
6,689
7,276
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,762
1,832
0
1,418
3,425
856
0
1,198
2,227
24,012
1,391
L
Yemoja
 
Yemoja
453
185
547
767
2,693
785
0
1,120
1,573
3,860
0
W
Sol
 
Sol
2,318
1,863
0
2,555
3,216
890
0
2,109
1,107
29,957
0
W
Hercules
 
Hercules
1,296
549
0
2,109
4,615
2,147
0
1,020
3,595
0
13,394
L
Merlin
Katze404
Merlin
752
88
0
528
1,818
453
0
924
894
20,015
0
W
King Arthur
Lizfraser
King Arthur
2,805
616
0
1,480
3,808
2,105
0
0
3,493
0
23,968
L
Camazotz
PLSCommWithMe
Camazotz
1,990
347
0
2,182
4,136
1,264
0
0
4,136
0
10,520
L
Susano
Stаv
Susano
591
165
0
1,834
3,456
847
0
927
2,529
0
11,679
W
Pele
Tdurbs
Pele
1,078
394
0
907
3,256
959
0
155
3,101
0
23,076
W
1,851
147
0
1,352
2,591
588
0
647
1,944
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,436
Gold Earned
21,143
155
Minions Killed
234
0
Camps Cleared
0
493,896
Distance Traveled
639,571
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,676
613
59
10
0
111,929
0
L
Yemoja
3,215
536
5
1
0
75,652
0
W
Sol
4,372
729
61
10
0
121,073
0
W
Hercules
4,179
697
17
3
0
135,964
2
L
Merlin
3,780
630
32
5
0
109,371
0
W
King Arthur
4,617
770
47
8
0
122,929
0
L
Camazotz
3,335
556
24
4
0
86,632
0
L
Susano
3,430
572
35
6
0
110,312
0
W
Pele
3,920
653
52
9
0
137,263
0
W
He Bo
4,055
676
57
10
0
122,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role