Player Matchup

Ishtar
Ishtar
Duetrochet
Ishtar
Level 166
God Stats
102W - 123L
1,467 SR
Queue Stats
477W - 457L
1,478 Elo+
Party 1
Lancelot
Lancelot
MR-unstopable234
Lancelot
Level 150
God Stats
2W - 2L
1,355 SR
Queue Stats
160W - 165L
1,520 Elo+
Solo
Ix Chel
Ix Chel
PTactical
Ix Chel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,549 Elo+
Party 1
Geb
Geb
Popearoni
Geb
Level 159
God Stats
1W - 3L
1,534 SR
Queue Stats
72W - 67L
1,527 Elo+
Party 1
Atlas
Atlas
spartan ximenez
Atlas
Level 192
God Stats
26W - 25L
1,628 SR
Queue Stats
266W - 275L
1,514 Elo+
Party 1
Team Averages
Level 147
1,497 SR
1,518 Elo+

VS

Team Averages
Level 124
1,498 SR
1,533 Elo+
Thor
Thor
Young Gelo
Thor
Level 67
God Stats
2W - 6L
1,372 SR
Queue Stats
174W - 150L
1,525 Elo+
Solo
Kukulkan
Kukulkan
Zalaara
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 2
Fafnir
Fafnir
Zaroba
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,506 Elo+
Party 2
Anubis
Anubis
llllllIIIIvv
Anubis
Level 127
God Stats
5W - 6L
1,551 SR
Queue Stats
206W - 204L
1,519 Elo+
Solo
Xbalanque
Xbalanque
tunas202
Xbalanque
Level 173
God Stats
12W - 10L
1,569 SR
Queue Stats
393W - 379L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Duetrochet
Ishtar
9
0 / 0 / 0
4,952
619
3,869
1,531
456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
5,194
649
2,347
6,583
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
PTactical
Ix Chel
8
0 / 3 / 2
4,500
563
2,415
4,604
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 2 / 0
5,608
701
3,626
5,834
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 1
5,549
694
2,847
4,069
2,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,833
604
1,148
6,843
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Zalaara
Kukulkan
9
3 / 2 / 1
5,479
685
4,285
4,210
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Zaroba
Fafnir
7
0 / 0 / 0
4,024
503
536
6,585
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
1
0 / 0 / 0
1,600
200
0
0
0
Xbalanque
tunas202
Xbalanque
9
2 / 2 / 1
4,996
625
3,801
5,957
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
6
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Duetrochet
Ishtar
0
0
0
0
W
1
1
1
1.5
W
Ix Chel
PTactical
Ix Chel
0
3
2
0.33
W
2
2
0
1
L
1
1
1
1.5
L
Kukulkan
Zalaara
Kukulkan
3
2
1
1.75
L
Fafnir
Zaroba
Fafnir
0
0
0
0
L
Anubis
0
0
0
0
W
2
0
1
2.5
L
Xbalanque
tunas202
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
9,770
22,621
Taken
23,595
9,975
Mitigated
8,766
4,905
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Duetrochet
Ishtar
3,869
2,555
0
593
1,531
456
868
98
1,433
0
32,762
W
2,347
895
0
750
6,583
2,570
0
1,022
5,561
0
44,101
W
Ix Chel
PTactical
Ix Chel
2,415
172
50
941
4,604
1,374
0
2,662
1,942
19,615
695
W
3,626
526
0
1,280
5,834
3,224
0
0
5,834
29,781
60
L
1,148
216
0
3,231
6,843
1,901
0
1,419
5,424
0
25,614
L
Kukulkan
Zalaara
Kukulkan
4,285
502
0
441
4,210
1,179
0
2,317
1,893
31,384
803
L
Fafnir
Zaroba
Fafnir
536
166
0
2,265
6,585
4,137
0
1,302
5,283
11,918
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
2,847
1,253
0
1,291
4,069
2,351
0
902
3,167
16,686
950
L
Xbalanque
tunas202
Xbalanque
3,801
1,144
0
2,722
5,957
1,549
0
3,186
2,331
0
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
20,932
245
Minions Killed
194
0
Camps Cleared
0
867,613
Distance Traveled
676,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,952
619
54
7
0
155,243
0
W
Lancelot
5,194
649
77
10
0
204,928
0
W
Ix Chel
4,500
563
26
3
0
164,510
0
W
Geb
5,608
701
62
8
0
175,178
0
L
Thor
4,833
604
53
7
0
181,557
0
L
Kukulkan
5,479
685
74
9
0
174,805
0
L
Fafnir
4,024
503
17
2
0
168,797
0
L
Anubis
1,600
200
0
0
0
0
0
W
Atlas
5,549
694
26
3
0
167,754
0
L
Xbalanque
4,996
625
50
6
0
151,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role