Player Matchup

Kali
Kali
Gold IV
Hosty-1
Kali
Gold IV
Level 129
God Stats
1W - 4L
1,495 SR
Queue Stats
270W - 276L
1,358 MMR
Solo
Danzaburou
Danzaburou
Silver III
ToastyShyGuy
Danzaburou
Silver III
Level 83
God Stats
0W - 2L
1,178 SR
Queue Stats
300W - 338L
827 MMR
Solo
King Arthur
King Arthur
Silver IV
XXCharbel_16XX
King Arthur
Silver IV
Level 120
God Stats
3W - 9L
1,391 SR
Queue Stats
65W - 83L
824 MMR
Solo
Khepri
Khepri
Bronze IV
catguyallen2
Khepri
Bronze IV
Level 129
God Stats
1W - 1L
1,393 SR
Queue Stats
5W - 11L
1,285 MMR
Solo
Janus
Janus
Silver I
temp-68534949005
Janus
Silver I
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 41L
1,343 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,391 SR
1,127 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,458 SR
1,163 MMR
Scylla
Scylla
Silver III
 
Scylla
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Bronze IV
ParaboxBoland
Bake Kujira
Bronze IV
Level 187
God Stats
7W - 8L
1,301 SR
Queue Stats
29W - 35L
1,311 MMR
Party 1
Susano
Susano
Silver III
Scottald
Susano
Silver III
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,291 MMR
Party 1
Izanami
Izanami
Silver II
Suco_De_Inseto
Izanami
Silver II
Level 49
God Stats
5W - 6L
1,418 SR
Queue Stats
34W - 48L
888 MMR
Solo
Jormungandr
Jormungandr
Silver IV
drewpeanutss228
Jormungandr
Silver IV
Level 135
God Stats
34W - 30L
1,569 SR
Queue Stats
59W - 70L
822 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hosty-1
Kali
13
2 / 7 / 4
7,953
468
7,254
18,815
7,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
ToastyShyGuy
Danzaburou
12
1 / 5 / 3
7,171
422
6,672
10,790
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
XXCharbel_16XX
King Arthur
12
0 / 8 / 2
7,568
445
11,665
19,386
15,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
12
2 / 4 / 3
7,479
440
4,553
14,625
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
6 / 4 / 1
9,879
581
8,842
9,563
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AthenaThanatosThothAgni

VS

Bans
LancelotThorMartichorasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 1 / 6
10,025
590
8,571
5,371
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
ParaboxBoland
Bake Kujira
16
6 / 0 / 4
10,385
611
13,543
17,121
20,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Scottald
Susano
15
4 / 4 / 9
9,295
547
7,580
12,882
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 7
8,502
500
7,829
9,630
3,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
drewpeanutss228
Jormungandr
15
8 / 3 / 5
9,320
548
16,599
16,307
13,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
11
Kills
28
28
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
1
6
11
L
Kali
Hosty-1
Kali
2
7
4
0.57
W
Bake Kujira
ParaboxBoland
Bake Kujira
6
0
4
8
W
Susano
Scottald
Susano
4
4
9
2.13
W
2
3
7
1.83
L
Danzaburou
ToastyShyGuy
Danzaburou
1
5
3
0.5
L
King Arthur
XXCharbel_16XX
King Arthur
0
8
2
0.13
L
Khepri
2
4
3
0.88
W
Jormungandr
drewpeanutss228
Jormungandr
8
3
5
3.5
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,986
Damage
54,122
73,179
Taken
61,311
45,489
Mitigated
43,346
9,810
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,571
1,151
0
250
5,371
1,733
596
2,211
3,160
69,204
1,261
L
Kali
Hosty-1
Kali
7,254
3,468
0
3,563
18,815
7,759
0
8,354
10,461
0
49,918
W
Bake Kujira
ParaboxBoland
Bake Kujira
13,543
8,962
0
4,320
17,121
20,054
488
1,535
15,586
71,776
396
W
Susano
Scottald
Susano
7,580
3,108
0
3,621
12,882
4,630
81
2,840
10,042
0
61,058
W
7,829
5,274
0
3,396
9,630
3,113
2,114
3,139
6,491
0
57,420
L
Danzaburou
ToastyShyGuy
Danzaburou
6,672
3,622
0
3,104
10,790
4,206
0
5,489
5,301
0
51,617
L
King Arthur
XXCharbel_16XX
King Arthur
11,665
1,988
0
1,443
19,386
15,832
0
12,052
7,334
0
54,535
L
Khepri
4,553
720
0
1,066
14,625
14,842
0
6,960
7,665
21,868
0
W
Jormungandr
drewpeanutss228
Jormungandr
16,599
4,062
0
3,542
16,307
13,816
240
3,670
12,637
55,127
2,956
L
8,842
1,010
0
634
9,563
2,850
0
4,570
4,993
61,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
47,527
371
Minions Killed
510
0
Camps Cleared
0
1,609,802
Distance Traveled
1,568,766
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,025
590
117
7
0
316,071
4
L
Kali
7,953
468
68
4
0
366,301
0
W
Bake Kujira
10,385
611
116
7
0
259,515
0
W
Susano
9,295
547
91
5
0
384,375
2
W
Izanami
8,502
500
107
6
0
298,648
0
L
Danzaburou
7,171
422
86
5
0
294,641
0
L
King Arthur
7,568
445
88
5
0
291,486
0
L
Khepri
7,479
440
18
1
0
300,870
3
W
Jormungandr
9,320
548
79
5
0
310,157
0
L
Janus
9,879
581
111
7
0
356,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role