Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
PatyJacobsen
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 Elo+
Solo
Nemesis
Nemesis
SfGothams
Nemesis
Level 82
God Stats
9W - 5L
1,774 SR
Queue Stats
129W - 114L
1,549 Elo+
Party 1
Bacchus
Bacchus
XavierGM31
Bacchus
Level 30
God Stats
5W - 4L
1,730 SR
Queue Stats
25W - 23L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
vScam AI
Danzaburou
Level 64
God Stats
6W - 4L
1,647 SR
Queue Stats
358W - 314L
1,496 Elo+
Solo
Team Averages
Level 70
1,630 SR
1,491 Elo+

VS

Team Averages
Level 70
1,568 SR
1,493 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CFowl
Danzaburou
Level 83
God Stats
34W - 14L
1,802 SR
Queue Stats
95W - 68L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
Daddy_Rep_
Yu Huang
Level 69
God Stats
5W - 5L
1,332 SR
Queue Stats
211W - 195L
1,438 Elo+
Solo
Xing Tian
Xing Tian
Yeezus42069
Xing Tian
Level 54
God Stats
12W - 3L
1,706 SR
Queue Stats
87W - 65L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
7,598
584
5,217
8,774
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 0
6,814
524
4,302
9,339
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
SfGothams
Nemesis
13
1 / 1 / 2
6,674
513
3,521
8,836
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
XavierGM31
Bacchus
10
0 / 2 / 0
5,574
429
2,970
7,780
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
vScam AI
Danzaburou
6
0 / 1 / 0
4,420
340
1,130
1,892
505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 3 / 0
6,569
505
4,075
8,562
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
 
Tsukuyomi
12
0 / 2 / 1
6,486
499
3,538
7,248
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
CFowl
Danzaburou
13
3 / 0 / 2
7,312
562
5,019
4,789
1,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Daddy_Rep_
Yu Huang
14
4 / 3 / 0
8,021
617
5,482
6,148
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Yeezus42069
Xing Tian
12
0 / 0 / 4
6,467
497
3,808
6,815
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
7
Kills
7
7
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
W
Surtr
 
Surtr
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Danzaburou
CFowl
Danzaburou
3
0
2
4
W
Yu Huang
Daddy_Rep_
Yu Huang
4
3
0
1.33
L
3
3
0
1
L
Nemesis
SfGothams
Nemesis
1
1
2
2
L
Bacchus
XavierGM31
Bacchus
0
2
0
0
W
Xing Tian
Yeezus42069
Xing Tian
0
0
4
2
L
Danzaburou
vScam AI
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,140
Damage
21,922
36,621
Taken
33,562
16,769
Mitigated
14,420
11,153
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,217
978
0
2,459
8,774
4,211
0
523
8,207
0
51,149
W
Surtr
 
Surtr
4,075
1,258
0
1,870
8,562
5,179
280
723
7,839
419
33,036
W
Tsukuyomi
 
Tsukuyomi
3,538
802
0
4,110
7,248
2,219
0
508
6,740
0
39,516
W
Danzaburou
CFowl
Danzaburou
5,019
1,720
0
2,027
4,789
1,622
2,708
919
3,870
0
45,701
W
Yu Huang
Daddy_Rep_
Yu Huang
5,482
162
0
847
6,148
1,683
0
2,937
3,211
52,874
1,239
L
4,302
337
402
4,104
9,339
2,453
126
4,354
4,945
36,324
1,401
L
Nemesis
SfGothams
Nemesis
3,521
1,777
0
1,701
8,836
3,138
0
1,790
6,954
0
59,262
L
Bacchus
XavierGM31
Bacchus
2,970
264
0
1,729
7,780
6,462
0
1,541
5,903
21,770
0
W
Xing Tian
Yeezus42069
Xing Tian
3,808
239
166
697
6,815
3,717
465
2,051
4,764
21,184
3,872
L
Danzaburou
vScam AI
Danzaburou
1,130
58
71
687
1,892
505
0
413
1,420
0
13,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
34,855
330
Minions Killed
337
0
Camps Cleared
0
1,120,640
Distance Traveled
1,324,660
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,598
584
117
9
0
265,710
3
W
Surtr
6,569
505
51
4
0
251,095
0
W
Tsukuyomi
6,486
499
66
5
0
286,521
0
W
Danzaburou
7,312
562
76
6
0
280,804
0
W
Yu Huang
8,021
617
87
7
0
223,429
3
L
Hel
6,814
524
65
5
0
239,455
2
L
Nemesis
6,674
513
100
8
0
281,361
0
L
Bacchus
5,574
429
26
2
0
255,568
0
W
Xing Tian
6,467
497
57
4
0
282,811
0
L
Danzaburou
4,420
340
22
2
0
78,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role