Player Matchup

Danzaburou
Danzaburou
P0llyPok3tless
Danzaburou
Level 27
God Stats
1W - 2L
1,265 SR
Queue Stats
2W - 8L
1,019 Elo+
Party 1
Bastet
Bastet
Player433365865
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
StrangerExx
Jormungandr
Level 58
God Stats
1W - 2L
1,058 SR
Queue Stats
2W - 8L
1,019 Elo+
Party 1
Kukulkan
Kukulkan
YaMama360
Kukulkan
Level 45
God Stats
2W - 1L
1,609 SR
Queue Stats
24W - 22L
1,529 Elo+
Solo
Surtr
Surtr
recklessplay
Surtr
Level 29
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 35
1,347 SR
1,313 Elo+

VS

Team Averages
Level 37
1,509 SR
1,400 Elo+
Kukulkan
Kukulkan
Cerekry
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,470 Elo+
Solo
Medusa
Medusa
Petuattack
Medusa
Level 45
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 2
Ymir
Ymir
ToxicN3
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thor
Thor
WolfofBroadSt
Thor
Level 29
God Stats
2W - 3L
1,466 SR
Queue Stats
70W - 59L
1,434 Elo+
Party 3
Mulan
Mulan
chiefshwaam
Mulan
Level 66
God Stats
25W - 18L
1,651 SR
Queue Stats
85W - 74L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
P0llyPok3tless
Danzaburou
9
2 / 3 / 2
5,498
500
2,788
4,555
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
5 / 2 / 4
6,300
573
4,942
8,207
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
StrangerExx
Jormungandr
9
1 / 0 / 8
6,281
571
3,256
3,955
3,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
YaMama360
Kukulkan
10
2 / 2 / 2
6,507
592
5,418
3,854
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

11
5 / 2 / 2
6,737
612
5,190
6,516
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cerekry
Kukulkan
11
4 / 0 / 1
6,118
556
4,236
4,939
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Petuattack
Medusa
9
2 / 5 / 0
5,946
541
3,393
6,872
2,055
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
ToxicN3
Ymir
7
0 / 6 / 0
4,388
399
1,050
10,662
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 2
5,904
537
1,648
8,495
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 3
5,220
475
3,243
5,490
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
9
9
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cerekry
Kukulkan
4
0
1
4.5
W
Danzaburou
P0llyPok3tless
Danzaburou
2
3
2
1
L
Medusa
Petuattack
Medusa
2
5
0
0.4
W
5
2
4
3.5
W
Jormungandr
StrangerExx
Jormungandr
1
0
8
5
L
Ymir
ToxicN3
Ymir
0
6
0
0
L
2
2
2
1.5
W
Kukulkan
YaMama360
Kukulkan
2
2
2
1.5
L
1
2
3
1.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
13,570
27,087
Taken
36,458
12,087
Mitigated
15,359
6,427
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cerekry
Kukulkan
4,236
585
0
856
4,939
1,532
50
1,115
3,824
34,929
1,000
W
Danzaburou
P0llyPok3tless
Danzaburou
2,788
1,167
0
822
4,555
1,263
334
1,336
3,178
0
23,592
L
Medusa
Petuattack
Medusa
3,393
1,295
0
302
6,872
2,055
733
609
5,946
0
37,280
W
4,942
1,354
0
1,895
8,207
2,705
0
1,142
6,910
0
31,212
W
Jormungandr
StrangerExx
Jormungandr
3,256
527
0
1,880
3,955
3,125
190
701
3,174
22,173
0
L
Ymir
ToxicN3
Ymir
1,050
376
0
156
10,662
5,450
0
4,594
6,045
8,683
0
L
1,648
156
0
4,284
8,495
2,549
0
1,074
7,355
0
35,206
W
Kukulkan
YaMama360
Kukulkan
5,418
810
0
90
3,854
1,226
123
1,964
1,851
41,442
792
L
3,243
547
0
1,010
5,490
3,773
0
1,916
3,522
0
17,514
W
5,190
1,904
0
1,740
6,516
3,768
0
34
6,482
1,477
33,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
27,576
227
Minions Killed
234
0
Camps Cleared
0
1,016,445
Distance Traveled
1,021,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,118
556
52
5
0
208,820
1
W
Danzaburou
5,498
500
42
4
0
204,244
0
L
Medusa
5,946
541
65
6
0
188,738
0
W
Bastet
6,300
573
48
4
0
236,948
0
W
Jormungandr
6,281
571
32
3
0
231,598
0
L
Ymir
4,388
399
20
2
0
206,086
0
L
Thor
5,904
537
66
6
0
208,880
0
W
Kukulkan
6,507
592
59
5
0
168,322
0
L
Mulan
5,220
475
31
3
0
208,832
0
W
Surtr
6,737
612
46
4
0
175,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role