Player Matchup

Vulcan
Vulcan
AceSodapop
Vulcan
Level 144
God Stats
9W - 6L
1,680 SR
Queue Stats
177W - 188L
1,541 Elo+
Solo
Fafnir
Fafnir
DiamondHands317
Fafnir
Level 66
God Stats
46W - 39L
1,568 SR
Queue Stats
141W - 120L
1,527 Elo+
Party 2
King Arthur
King Arthur
MushyMilk
King Arthur
Level 103
God Stats
9W - 10L
1,582 SR
Queue Stats
202W - 174L
1,503 Elo+
Party 2
Raijin
Raijin
UglyLittleBerry
Raijin
Level 69
God Stats
1W - 2L
1,686 SR
Queue Stats
53W - 40L
1,568 Elo+
Party 1
Nut
Nut
minimalpuddin
Nut
Level 78
God Stats
0W - 1L
1,365 SR
Queue Stats
59W - 51L
1,550 Elo+
Party 1
Team Averages
Level 92
1,576 SR
1,538 Elo+

VS

Team Averages
Level 137
1,462 SR
1,448 Elo+
Medusa
Medusa
ALIENSUPERSTARR
Medusa
Level 128
God Stats
4W - 6L
1,618 SR
Queue Stats
103W - 140L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
hotperm
Nu Wa
Level 149
God Stats
8W - 10L
1,436 SR
Queue Stats
82W - 111L
1,457 Elo+
Party 3
Gilgamesh
Gilgamesh
iTzMrChris
Gilgamesh
Level 165
God Stats
9W - 10L
1,580 SR
Queue Stats
68W - 69L
1,490 Elo+
Solo
Hera
Hera
shalessa
Hera
Level 148
God Stats
2W - 4L
1,208 SR
Queue Stats
64W - 98L
1,392 Elo+
Party 3
Serqet
Serqet
tipsytina
Serqet
Level 94
God Stats
1W - 1L
1,471 SR
Queue Stats
23W - 31L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AceSodapop
Vulcan
15
3 / 8 / 0
8,992
899
6,392
9,949
3,299
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 3 / 3
8,396
840
3,493
11,755
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
MushyMilk
King Arthur
14
3 / 4 / 3
8,458
846
9,986
13,713
11,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 2
8,374
837
5,517
9,411
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 6
8,325
833
4,829
8,792
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 7
10,325
1,033
10,293
7,332
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
hotperm
Nu Wa
17
4 / 2 / 11
9,983
998
9,610
5,500
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
iTzMrChris
Gilgamesh
15
2 / 2 / 9
8,971
897
5,608
9,520
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
5 / 1 / 12
9,707
971
13,356
4,236
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
tipsytina
Serqet
14
2 / 3 / 12
8,763
876
8,395
12,581
12,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
22
22
Deaths
8
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
L
Vulcan
AceSodapop
Vulcan
3
8
0
0.38
L
0
3
3
0.5
L
King Arthur
MushyMilk
King Arthur
3
4
3
1.13
L
2
3
2
1
W
Nu Wa
hotperm
Nu Wa
4
2
11
4.75
W
Gilgamesh
iTzMrChris
Gilgamesh
2
2
9
3.25
L
0
4
6
0.75
W
Hera
5
1
12
11
W
Serqet
tipsytina
Serqet
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
47,262
53,620
Taken
39,169
32,195
Mitigated
27,101
6,533
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,293
2,552
0
869
7,332
2,690
1,132
4,445
2,887
0
24,769
L
Vulcan
AceSodapop
Vulcan
6,392
156
0
707
9,949
3,299
0
3,977
5,282
20,815
562
L
3,493
1,025
0
2,032
11,755
12,007
0
5,463
5,579
7,584
0
L
King Arthur
MushyMilk
King Arthur
9,986
986
0
500
13,713
11,700
0
4,833
7,531
0
23,521
L
5,517
356
0
1,540
9,411
2,802
0
4,381
4,414
24,227
0
W
Nu Wa
hotperm
Nu Wa
9,610
2,211
0
354
5,500
2,091
66
2,453
3,047
36,237
1,304
W
Gilgamesh
iTzMrChris
Gilgamesh
5,608
1,392
0
436
9,520
8,287
1,069
2,681
6,839
0
26,104
L
4,829
2,967
0
1,754
8,792
2,387
0
5,009
3,184
0
22,071
W
Hera
13,356
1,568
0
712
4,236
1,517
162
1,649
2,587
26,653
0
W
Serqet
tipsytina
Serqet
8,395
1,050
0
687
12,581
12,516
396
3,894
8,687
3,189
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
47,749
172
Minions Killed
220
0
Camps Cleared
0
953,895
Distance Traveled
1,005,738
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,325
1,033
61
6
0
222,407
2
L
Vulcan
8,992
899
37
4
0
189,149
0
L
Fafnir
8,396
840
4
0
0
203,845
0
L
King Arthur
8,458
846
29
3
0
202,335
0
L
Raijin
8,374
837
50
5
0
183,128
0
W
Nu Wa
9,983
998
72
7
0
188,207
0
W
Gilgamesh
8,971
897
39
4
0
188,635
0
L
Nut
8,325
833
52
5
0
175,438
0
W
Hera
9,707
971
35
4
0
201,408
0
W
Serqet
8,763
876
13
1
0
205,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role