Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Chelhell
Serqet
Level 159
God Stats
26W - 25L
1,400 SR
Queue Stats
1,337W - 1,404L
1,522 Elo+
Party 1
Mulan
Mulan
DirtyBird57
Mulan
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 63L
1,528 Elo+
Party 2
Thor
Thor
GrayBushOneNut
Thor
Level 157
God Stats
6W - 8L
1,495 SR
Queue Stats
523W - 553L
1,490 Elo+
Party 1
Discordia
Discordia
Huseless
Discordia
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 31L
1,564 Elo+
Party 2
Team Averages
Level 152
1,479 SR
1,521 Elo+

VS

Team Averages
Level 122
1,484 SR
1,578 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
B1tzyy
Thor
Level 104
God Stats
0W - 4L
1,055 SR
Queue Stats
79W - 62L
1,620 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
Level 125
God Stats
3W - 2L
1,808 SR
Queue Stats
60W - 54L
1,547 Elo+
Party 3
Ganesha
Ganesha
VargrTahl
Ganesha
Level 66
God Stats
0W - 4L
1,186 SR
Queue Stats
323W - 305L
1,555 Elo+
Solo
Hades
Hades
joker5
Hades
Level 159
God Stats
1W - 3L
1,869 SR
Queue Stats
176W - 94L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 3
6,132
1,226
4,061
5,482
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
Chelhell
Serqet
9
2 / 1 / 3
5,396
1,079
2,803
3,703
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 4
5,325
1,065
2,949
4,248
2,010
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 1 / 4
4,910
982
1,952
3,642
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Huseless
Discordia
12
2 / 0 / 7
6,478
1,296
6,421
2,688
1,100
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 1 / 5
5,444
1,089
3,293
4,735
3,165
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
B1tzyy
Thor
11
2 / 3 / 1
5,750
1,150
2,769
4,384
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
JokerDunn
Ah Muzen Cab
10
1 / 2 / 5
5,636
1,127
5,370
5,913
1,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
VargrTahl
Ganesha
5
0 / 0 / 0
4,208
842
0
0
0
Hades
joker5
Hades
10
4 / 3 / 1
5,642
1,128
2,768
4,652
1,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
9
Kills
7
7
Deaths
9
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
3
2.75
L
Odin
 
Odin
0
1
5
2.5
L
Thor
B1tzyy
Thor
2
3
1
0.83
W
Serqet
Chelhell
Serqet
2
1
3
3.5
W
1
3
4
1
W
0
1
4
2
W
Discordia
Huseless
Discordia
2
0
7
5.5
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
1
2
5
1.75
L
Ganesha
VargrTahl
Ganesha
0
0
0
0
L
Hades
joker5
Hades
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
14,200
19,763
Taken
19,684
12,323
Mitigated
7,767
4,984
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,061
684
98
1,695
5,482
5,285
0
1,089
4,393
0
9,262
L
Odin
 
Odin
3,293
96
177
917
4,735
3,165
0
1,657
2,839
2,751
2,547
L
Thor
B1tzyy
Thor
2,769
0
530
622
4,384
1,224
0
1,328
2,807
0
8,051
W
Serqet
Chelhell
Serqet
2,803
160
0
0
3,703
1,568
0
1,019
2,684
0
4,638
W
2,949
560
0
398
4,248
2,010
0
728
3,520
0
8,195
W
1,952
53
1,050
870
3,642
2,360
0
780
2,862
0
3,353
W
Discordia
Huseless
Discordia
6,421
200
260
613
2,688
1,100
0
1,264
1,424
15,098
0
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
5,370
952
131
603
5,913
1,743
0
2,633
3,184
0
13,192
L
Ganesha
VargrTahl
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Hades
joker5
Hades
2,768
156
220
860
4,652
1,635
0
803
3,849
7,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
26,680
52
Minions Killed
44
0
Camps Cleared
0
529,651
Distance Traveled
390,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,132
1,226
8
2
0
106,906
0
L
Odin
5,444
1,089
5
1
0
104,086
0
L
Thor
5,750
1,150
11
2
0
86,897
0
W
Serqet
5,396
1,079
5
1
0
99,053
0
W
Mulan
5,325
1,065
18
4
0
91,282
0
W
Thor
4,910
982
1
0
0
112,996
0
W
Discordia
6,478
1,296
20
4
0
119,414
0
L
Ah Muzen Cab
5,636
1,127
15
3
0
109,840
0
L
Ganesha
4,208
842
0
0
0
0
0
L
Hades
5,642
1,128
13
3
0
89,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role