Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
DerivedCraft
Thoth
Level 155
God Stats
1W - 1L
1,361 SR
Queue Stats
399W - 377L
1,549 Elo+
Solo
King Arthur
King Arthur
LeTempX
King Arthur
Level 148
God Stats
16W - 12L
1,550 SR
Queue Stats
141W - 166L
1,473 Elo+
Party 1
Maui
Maui
T-e-M-p-E-s-T-97
Maui
Level 138
God Stats
4W - 1L
1,670 SR
Queue Stats
133W - 133L
1,528 Elo+
Solo
Loki
Loki
xxXDjNguyenXxx
Loki
Level 125
God Stats
48W - 52L
1,480 SR
Queue Stats
203W - 203L
1,463 Elo+
Solo
Team Averages
Level 143
1,512 SR
1,503 Elo+

VS

Team Averages
Level 127
1,584 SR
1,541 Elo+
Ymir
Ymir
Luis Loy4
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Ishtar
Ishtar
Wickedkills
Ishtar
Level 127
God Stats
2W - 1L
1,644 SR
Queue Stats
172W - 155L
1,635 Elo+
Party 2
Ah Puch
Ah Puch
mMDGm
Ah Puch
Level 142
God Stats
16W - 23L
1,573 SR
Queue Stats
91W - 96L
1,528 Elo+
Solo
Cabrakan
Cabrakan
mommarhonda281
Cabrakan
Level 155
God Stats
22W - 13L
1,586 SR
Queue Stats
310W - 293L
1,532 Elo+
Solo
King Arthur
King Arthur
xSLATEx
King Arthur
Level 107
God Stats
2W - 3L
1,616 SR
Queue Stats
181W - 180L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
2 / 0 / 2
4,110
685
3,367
2,422
823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
4,171
695
198
403
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
LeTempX
King Arthur
8
1 / 0 / 0
4,843
807
3,759
5,012
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 1 / 2
4,430
738
1,728
4,715
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 3
3,792
632
1,289
2,809
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
1 / 3 / 1
3,779
630
1,220
5,033
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
7
1 / 1 / 1
3,905
651
1,795
3,002
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
mMDGm
Ah Puch
2
0 / 1 / 0
2,806
468
0
729
284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
7
0 / 0 / 2
3,778
630
2,892
4,319
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
xSLATEx
King Arthur
6
0 / 1 / 0
3,669
612
2,349
5,493
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
2
2
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
2
3
W
0
0
1
0.5
W
King Arthur
LeTempX
King Arthur
1
0
0
1
L
Ymir
1
3
1
0.5
W
2
1
2
3
L
Ishtar
1
1
1
1.5
L
Ah Puch
mMDGm
Ah Puch
0
1
0
0
L
Cabrakan
0
0
2
1
L
King Arthur
xSLATEx
King Arthur
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
8,256
15,361
Taken
18,576
6,533
Mitigated
9,184
5,261
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,367
2,003
0
973
2,422
823
0
1,246
1,176
0
25,260
W
198
0
0
0
403
74
0
0
403
19,873
675
W
King Arthur
LeTempX
King Arthur
3,759
910
0
1,116
5,012
2,729
0
755
4,257
0
29,090
L
Ymir
1,220
481
0
1,478
5,033
3,167
0
1,225
3,808
5,037
0
W
1,728
634
0
1,452
4,715
2,200
0
1,460
3,255
11,352
637
L
Ishtar
1,795
1,030
0
1,526
3,002
965
0
402
2,600
0
25,826
L
Ah Puch
mMDGm
Ah Puch
0
0
0
69
729
284
0
0
729
1,276
0
L
Cabrakan
2,892
724
0
2,365
4,319
1,987
0
248
4,071
20,623
664
L
King Arthur
xSLATEx
King Arthur
2,349
439
0
760
5,493
2,781
0
0
5,493
0
18,113
W
1,289
176
37
1,683
2,809
707
0
634
2,175
0
13,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
17,937
195
Minions Killed
141
0
Camps Cleared
0
643,336
Distance Traveled
534,478
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,110
685
49
8
0
144,248
1
W
Thoth
4,171
695
42
7
0
125,030
0
W
King Arthur
4,843
807
60
10
0
133,543
0
L
Ymir
3,779
630
8
1
0
121,265
0
W
Maui
4,430
738
14
2
0
118,657
0
L
Ishtar
3,905
651
52
9
0
122,284
2
L
Ah Puch
2,806
468
3
1
0
26,982
0
L
Cabrakan
3,778
630
43
7
0
132,094
0
L
King Arthur
3,669
612
35
6
0
131,853
0
W
Loki
3,792
632
30
5
0
121,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role