Player Matchup

Medusa
Medusa
KookyPhilosopher
Medusa
Level 60
God Stats
4W - 0L
1,998 SR
Queue Stats
39W - 20L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
LeroyBeans
Cthulhu
Level 155
God Stats
9W - 5L
1,678 SR
Queue Stats
357W - 331L
1,529 Elo+
Party 1
Ix Chel
Ix Chel
NiceGuyBobby
Ix Chel
Level 104
God Stats
5W - 3L
1,801 SR
Queue Stats
654W - 617L
1,514 Elo+
Party 1
Hercules
Hercules
Parovka
Hercules
Level 212
God Stats
56W - 53L
1,557 SR
Queue Stats
1,548W - 1,345L
1,479 Elo+
Party 1
Susano
Susano
error482notfound
Susano
Level 129
God Stats
20W - 15L
1,696 SR
Queue Stats
503W - 458L
1,536 Elo+
Party 1
Team Averages
Level 132
1,746 SR
1,539 Elo+

VS

Team Averages
Level 91
1,459 SR
1,537 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GrandmaValid
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 34L
1,599 Elo+
Solo
Artemis
Artemis
Kaitt92
Artemis
Level 68
God Stats
66W - 45L
1,489 SR
Queue Stats
147W - 131L
1,382 Elo+
Solo
Hades
Hades
Pindareno
Hades
Level 63
God Stats
2W - 5L
1,304 SR
Queue Stats
155W - 153L
1,461 Elo+
Solo
Ra
Ra
pollaflauta
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,553
687
6,861
5,953
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LeroyBeans
Cthulhu
13
5 / 2 / 1
7,815
710
5,615
7,314
5,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
NiceGuyBobby
Ix Chel
11
3 / 3 / 6
6,669
606
7,401
6,167
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Parovka
Hercules
11
2 / 2 / 8
6,643
604
4,674
9,827
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
6 / 0 / 6
7,293
663
5,826
7,493
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 4 / 3
5,934
539
4,062
9,808
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 4
5,967
542
3,970
9,445
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
Kaitt92
Artemis
9
1 / 4 / 0
5,076
461
3,209
6,000
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
Pindareno
Hades
10
1 / 6 / 1
5,735
521
2,476
9,445
3,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 2
5,731
521
4,224
8,391
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
7
7
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
4
3
1.13
L
2
3
4
1.33
L
Artemis
Kaitt92
Artemis
1
4
0
0.25
W
6
0
3
7.5
W
Cthulhu
LeroyBeans
Cthulhu
5
2
1
2.75
W
Ix Chel
NiceGuyBobby
Ix Chel
3
3
6
2
W
Hercules
Parovka
Hercules
2
2
8
3
L
Hades
Pindareno
Hades
1
6
1
0.25
W
6
0
6
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,377
Damage
17,941
36,754
Taken
43,089
16,741
Mitigated
16,554
14,151
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,062
1,147
0
3,814
9,808
2,934
0
3,651
5,887
0
25,100
L
3,970
1,987
400
3,843
9,445
6,034
0
2,054
7,281
0
12,449
L
Artemis
Kaitt92
Artemis
3,209
1,448
0
740
6,000
1,563
0
0
6,000
0
26,482
W
6,861
2,411
0
1,715
5,953
1,972
0
363
5,566
0
56,487
W
Cthulhu
LeroyBeans
Cthulhu
5,615
638
0
2,446
7,314
5,003
0
1,340
5,964
50,946
3,384
W
Ix Chel
NiceGuyBobby
Ix Chel
7,401
876
304
1,385
6,167
1,903
21
938
5,091
47,144
1,102
W
Hercules
Parovka
Hercules
4,674
1,212
0
3,412
9,827
5,593
0
1,647
8,050
487
14,921
L
Hades
Pindareno
Hades
2,476
177
127
3,269
9,445
3,117
0
5,634
3,805
29,291
0
W
5,826
2,103
0
4,889
7,493
2,270
0
1,918
5,383
0
48,634
L
4,224
662
433
1,808
8,391
2,906
0
1,189
7,080
47,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,973
Gold Earned
28,443
398
Minions Killed
280
0
Camps Cleared
0
1,247,638
Distance Traveled
1,110,577
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,934
539
52
5
0
262,135
0
L
Horus
5,967
542
13
1
0
224,935
0
L
Artemis
5,076
461
42
4
0
208,836
0
W
Medusa
7,553
687
90
8
0
251,143
4
W
Cthulhu
7,815
710
105
10
0
224,078
1
W
Ix Chel
6,669
606
97
9
0
230,396
4
W
Hercules
6,643
604
31
3
0
247,359
0
L
Hades
5,735
521
62
6
0
201,083
0
W
Susano
7,293
663
75
7
0
294,662
4
L
Ra
5,731
521
111
10
0
213,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role