Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ctenizid
Kukulkan
Level 67
God Stats
3W - 0L
1,659 SR
Queue Stats
211W - 193L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
muddy_flamingo0
Sylvanus
Level 76
God Stats
3W - 2L
1,292 SR
Queue Stats
295W - 327L
1,543 Elo+
Solo
Jormungandr
Jormungandr
oDazai
Jormungandr
Level 108
God Stats
4W - 2L
1,501 SR
Queue Stats
123W - 121L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
waterlilys
Danzaburou
Level 107
God Stats
6W - 4L
1,614 SR
Queue Stats
74W - 69L
1,502 Elo+
Party 1
Team Averages
Level 106
1,513 SR
1,512 Elo+

VS

Team Averages
Level 142
1,506 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BMellyy
Camazotz
Level 154
God Stats
4W - 4L
1,665 SR
Queue Stats
391W - 407L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
Detectivetiger
Kumbhakarna
Level 118
God Stats
0W - 2L
1,281 SR
Queue Stats
109W - 103L
1,495 Elo+
Solo
Horus
Horus
Moonlyghts
Horus
Level 132
God Stats
6W - 10L
1,411 SR
Queue Stats
590W - 606L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
TheTumbaCerro
Zhong Kui
Level 155
God Stats
1W - 1L
1,674 SR
Queue Stats
44W - 63L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 6 / 10
8,216
822
10,630
11,212
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Ctenizid
Kukulkan
16
5 / 1 / 19
9,674
967
13,562
4,992
2,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
7 / 1 / 14
9,327
933
9,469
10,630
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
oDazai
Jormungandr
16
5 / 2 / 18
9,235
924
13,105
9,969
12,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
waterlilys
Danzaburou
15
6 / 5 / 12
9,064
906
17,604
12,019
5,817
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 5 / 7
8,573
857
11,148
8,992
4,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
BMellyy
Camazotz
13
5 / 6 / 8
8,311
831
6,586
18,895
12,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
Detectivetiger
Kumbhakarna
14
0 / 4 / 10
7,914
791
7,332
16,109
13,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
13
3 / 7 / 3
7,636
764
5,999
18,758
8,902
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
TheTumbaCerro
Zhong Kui
14
4 / 5 / 8
8,231
823
10,380
13,248
15,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
27
Kills
15
15
Deaths
27
73
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
6
10
1.5
L
Morgan Le Fay
 
Morgan Le Fay
3
5
7
1.3
L
Camazotz
BMellyy
Camazotz
5
6
8
1.5
W
Kukulkan
Ctenizid
Kukulkan
5
1
19
14.5
L
Kumbhakarna
Detectivetiger
Kumbhakarna
0
4
10
1.25
L
Horus
3
7
3
0.64
L
Zhong Kui
TheTumbaCerro
Zhong Kui
4
5
8
1.6
W
Sylvanus
7
1
14
14
W
Jormungandr
oDazai
Jormungandr
5
2
18
7
W
Danzaburou
waterlilys
Danzaburou
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,370
Damage
41,445
48,822
Taken
76,002
37,290
Mitigated
54,876
22,692
Healing
22,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,630
1,838
614
2,126
11,212
6,473
0
5,463
5,749
0
11,993
L
Morgan Le Fay
 
Morgan Le Fay
11,148
1,501
0
496
8,992
4,475
98
3,593
5,261
26,257
625
L
Camazotz
BMellyy
Camazotz
6,586
1,154
410
6,444
18,895
12,141
72
9,175
9,147
0
10,480
W
Kukulkan
Ctenizid
Kukulkan
13,562
1,626
562
304
4,992
2,432
441
2,128
2,864
30,574
0
L
Kumbhakarna
Detectivetiger
Kumbhakarna
7,332
673
1,954
3,723
16,109
13,684
0
6,527
8,927
14,059
0
L
Horus
5,999
3,009
3,181
4,075
18,758
8,902
74
7,691
10,614
0
13,816
L
Zhong Kui
TheTumbaCerro
Zhong Kui
10,380
744
327
2,300
13,248
15,674
88
5,958
6,822
18,666
1,382
W
Sylvanus
9,469
1,980
5,744
6,399
10,630
10,051
342
6,473
4,157
14,809
683
W
Jormungandr
oDazai
Jormungandr
13,105
2,080
1,348
2,332
9,969
12,517
279
5,342
4,627
24,176
1,443
W
Danzaburou
waterlilys
Danzaburou
17,604
6,791
570
2,693
12,019
5,817
0
8,471
3,548
0
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
40,665
123
Minions Killed
106
0
Camps Cleared
0
878,352
Distance Traveled
888,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,216
822
1
0
0
168,958
0
L
Morgan Le Fay
8,573
857
37
4
0
172,506
0
L
Camazotz
8,311
831
12
1
0
182,668
0
W
Kukulkan
9,674
967
61
6
0
215,339
0
L
Kumbhakarna
7,914
791
13
1
0
200,133
0
L
Horus
7,636
764
12
1
0
178,090
0
L
Zhong Kui
8,231
823
32
3
0
155,555
0
W
Sylvanus
9,327
933
12
1
0
157,582
0
W
Jormungandr
9,235
924
27
3
0
183,114
0
W
Danzaburou
9,064
906
22
2
0
153,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role