Player Matchup

Ne Zha
Ne Zha
AlexMac_20
Ne Zha
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 151L
1,335 Elo+
Party 1
Chaac
Chaac
KalebTheManager
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Lmhman
Medusa
Level 108
God Stats
45W - 28L
1,481 SR
Queue Stats
189W - 195L
1,441 Elo+
Party 1
Bacchus
Bacchus
RANGER361036
Bacchus
Level 69
God Stats
84W - 69L
1,517 SR
Queue Stats
206W - 226L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
fonsforo
Zhong Kui
Level 109
God Stats
3W - 0L
1,856 SR
Queue Stats
267W - 264L
1,465 Elo+
Solo
Team Averages
Level 81
1,571 SR
1,442 Elo+

VS

Team Averages
Level 86
1,575 SR
1,355 Elo+
Merlin
Merlin
BrudasDad
Merlin
Level 80
God Stats
21W - 25L
1,493 SR
Queue Stats
440W - 432L
1,358 Elo+
Solo
Fenrir
Fenrir
ClgNien
Fenrir
Level 45
God Stats
2W - 2L
1,764 SR
Queue Stats
224W - 262L
1,422 Elo+
Solo
Atlas
Atlas
FoolishMrCouch
Atlas
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
115W - 121L
1,223 Elo+
Party 2
Nut
Nut
I-Fitz-l
Nut
Level 120
God Stats
4W - 5L
1,681 SR
Queue Stats
197W - 199L
1,360 Elo+
Party 2
Serqet
Serqet
SmileyCris_
Serqet
Level 67
God Stats
11W - 18L
1,440 SR
Queue Stats
68W - 83L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlexMac_20
Ne Zha
12
3 / 1 / 2
6,808
567
4,230
9,847
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 5 / 1
6,461
538
5,438
13,279
6,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Lmhman
Medusa
12
1 / 0 / 2
6,989
582
4,000
3,229
1,095
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RANGER361036
Bacchus
10
1 / 2 / 1
6,539
545
3,128
7,585
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
fonsforo
Zhong Kui
14
4 / 0 / 1
7,722
644
5,387
7,710
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrudasDad
Merlin
11
0 / 4 / 0
5,761
480
4,035
5,274
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ClgNien
Fenrir
12
5 / 2 / 0
7,571
631
12,585
13,232
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
6,306
526
1,603
5,307
3,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,359
530
1,603
7,614
2,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
5
0 / 2 / 0
4,473
373
981
4,522
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
7
8
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlexMac_20
Ne Zha
3
1
2
4
L
Merlin
BrudasDad
Merlin
0
4
0
0
L
Fenrir
ClgNien
Fenrir
5
2
0
2.5
L
1
0
1
1.5
L
1
2
1
0.75
W
1
5
1
0.3
W
Medusa
Lmhman
Medusa
1
0
2
2
W
Bacchus
RANGER361036
Bacchus
1
2
1
0.75
L
Serqet
0
2
0
0
W
Zhong Kui
fonsforo
Zhong Kui
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
20,807
41,650
Taken
35,949
23,334
Mitigated
13,616
16,556
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlexMac_20
Ne Zha
4,230
1,022
0
3,136
9,847
3,876
0
1,405
8,442
0
44,214
L
Merlin
BrudasDad
Merlin
4,035
0
0
709
5,274
1,432
188
2,765
2,509
35,101
659
L
Fenrir
ClgNien
Fenrir
12,585
3,573
0
2,608
13,232
5,251
0
695
12,537
0
50,186
L
1,603
361
0
2,183
5,307
3,380
0
1,536
3,771
20,139
0
L
1,603
793
0
2,694
7,614
2,416
0
2,021
5,593
0
46,222
W
5,438
1,988
0
3,918
13,279
6,981
0
180
13,099
0
32,332
W
Medusa
Lmhman
Medusa
4,000
1,061
0
1,409
3,229
1,095
535
267
2,806
0
57,439
W
Bacchus
RANGER361036
Bacchus
3,128
147
104
2,214
7,585
5,497
0
668
6,917
14,786
899
L
Serqet
981
230
0
1,523
4,522
1,137
0
1,435
3,087
0
10,526
W
Zhong Kui
fonsforo
Zhong Kui
5,387
510
0
5,775
7,710
5,885
882
3,338
4,372
59,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,519
Gold Earned
30,470
344
Minions Killed
294
0
Camps Cleared
0
1,289,003
Distance Traveled
1,064,460
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,808
567
61
5
0
261,841
0
L
Merlin
5,761
480
52
4
0
213,803
0
L
Fenrir
7,571
631
87
7
0
207,593
0
L
Atlas
6,306
526
37
3
0
263,137
4
L
Nut
6,359
530
92
8
0
255,995
3
W
Chaac
6,461
538
47
4
0
235,413
0
W
Medusa
6,989
582
88
7
0
272,534
0
W
Bacchus
6,539
545
33
3
0
292,592
0
L
Serqet
4,473
373
26
2
0
123,932
0
W
Zhong Kui
7,722
644
115
10
0
226,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role