Player Matchup

Hercules
Hercules
Orochichild
Hercules
Level 144
God Stats
2W - 1L
1,547 SR
Queue Stats
14W - 5L
1,718 Elo+
Party 1
Agni
Agni
Orochipapa
Agni
Level 175
God Stats
3W - 0L
1,872 SR
Queue Stats
43W - 17L
1,809 Elo+
Party 1
Loki
Loki
Orochison
Loki
Level 116
God Stats
1W - 0L
1,807 SR
Queue Stats
14W - 7L
1,725 Elo+
Party 1
Team Averages
Level 145
1,742 SR
1,751 Elo+

VS

Team Averages
Level 117
1,451 SR
1,702 Elo+
King Arthur
King Arthur
Jyren
King Arthur
Level 156
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 6L
1,714 Elo+
Party 2
Chronos
Chronos
SuicidalTurtles
Chronos
Level 88
God Stats
1W - 3L
1,709 SR
Queue Stats
7W - 4L
1,848 Elo+
Party 2
Anhur
Anhur
UhFizza
Anhur
Level 106
God Stats
1W - 3L
1,396 SR
Queue Stats
127W - 132L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Orochichild
Hercules
13
2 / 2 / 11
8,015
802
5,351
7,442
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
10 / 0 / 5
9,199
920
13,463
5,455
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
3 / 2 / 7
8,147
815
3,441
5,322
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jyren
King Arthur
12
2 / 5 / 1
7,381
738
4,568
11,326
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 7 / 3
6,440
644
2,006
8,200
1,897
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
UhFizza
Anhur
7
1 / 3 / 2
6,433
643
1,046
5,846
775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Jyren
King Arthur
2
5
1
0.5
W
Hercules
Orochichild
Hercules
2
2
11
3.75
W
10
0
5
12.5
W
Loki
3
2
7
3.25
L
0
7
3
0.21
L
Anhur
UhFizza
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
7,620
18,219
Taken
25,372
8,259
Mitigated
8,377
3,704
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Jyren
King Arthur
4,568
482
0
745
11,326
5,705
0
5,476
5,692
0
25,967
W
Hercules
Orochichild
Hercules
5,351
1,081
0
1,534
7,442
4,946
919
825
6,617
0
18,323
W
13,463
1,093
0
1,789
5,455
1,653
759
757
4,698
39,753
0
W
Loki
3,441
246
0
381
5,322
1,660
674
507
4,815
0
34,047
L
2,006
251
0
373
8,200
1,897
0
4,429
3,418
10,289
105
L
Anhur
UhFizza
Anhur
1,046
402
0
445
5,846
775
0
3,494
2,235
0
7,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,361
Gold Earned
20,254
149
Minions Killed
81
0
Camps Cleared
0
503,082
Distance Traveled
418,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,381
738
46
5
0
194,589
0
W
Hercules
8,015
802
27
3
0
151,363
0
W
Agni
9,199
920
64
6
0
168,185
0
W
Loki
8,147
815
58
6
0
183,534
0
L
Chronos
6,440
644
21
2
0
152,976
0
L
Anhur
6,433
643
14
1
0
70,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role