Player Matchup

Nu Wa
Nu Wa
DeliciousTHC
Nu Wa
Level 157
God Stats
1W - 2L
1,597 SR
Queue Stats
40W - 61L
1,446 Elo+
Party 1
Neith
Neith
NTSCasual2
Neith
Level 22
God Stats
10W - 19L
1,533 SR
Queue Stats
10W - 22L
1,400 Elo+
Party 1
Achilles
Achilles
SoulBison
Achilles
Level 167
God Stats
0W - 4L
1,687 SR
Queue Stats
89W - 134L
1,492 Elo+
Party 1
Mercury
Mercury
Tracial
Mercury
Level 148
God Stats
14W - 20L
1,610 SR
Queue Stats
347W - 344L
1,491 Elo+
Party 1
Ratatoskr
Ratatoskr
Viniluck
Ratatoskr
Level 151
God Stats
1W - 3L
1,373 SR
Queue Stats
314W - 435L
1,398 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,445 Elo+

VS

Team Averages
Level 141
1,471 SR
1,626 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BeanSoupBob
Sobek
Level 188
God Stats
1W - 0L
1,599 SR
Queue Stats
86W - 33L
1,808 Elo+
Party 3
Ix Chel
Ix Chel
Mr Goldenhoops
Ix Chel
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 12L
1,788 Elo+
Party 3
Tyr
Tyr
sithlord_pasky
Tyr
Level 147
God Stats
3W - 2L
1,257 SR
Queue Stats
393W - 373L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,722
477
4,255
4,688
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
0 / 6 / 2
5,495
458
3,866
8,954
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SoulBison
Achilles
10
2 / 4 / 1
6,828
569
3,766
8,805
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Tracial
Mercury
12
2 / 1 / 0
6,327
527
3,609
9,136
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Viniluck
Ratatoskr
12
1 / 3 / 2
6,932
578
7,031
13,810
6,740
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
5 / 1 / 2
7,674
640
6,009
8,242
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
 
Serqet
11
2 / 0 / 5
5,993
499
5,830
7,408
2,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 8
7,074
590
7,511
10,270
8,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 3
7,393
616
3,951
3,275
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 2
7,368
614
8,998
12,505
9,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
16
16
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
1
2
6
W
Serqet
 
Serqet
2
0
5
4.5
W
3
1
8
7
L
0
2
1
0.25
W
4
0
3
5.5
L
Neith
0
6
2
0.17
L
Achilles
SoulBison
Achilles
2
4
1
0.63
L
Mercury
Tracial
Mercury
2
1
0
2
L
Ratatoskr
Viniluck
Ratatoskr
1
3
2
0.67
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
32,299
45,393
Taken
41,700
18,179
Mitigated
24,015
10,549
Healing
21,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,009
2,331
0
4,404
8,242
2,590
1,202
353
7,889
0
57,156
W
Serqet
 
Serqet
5,830
1,038
0
4,411
7,408
2,467
0
1,221
6,187
0
34,226
W
7,511
533
0
4,518
10,270
8,447
0
1,108
9,162
22,782
1,653
L
4,255
731
0
432
4,688
1,097
0
2,226
1,960
39,636
89
W
3,951
166
596
1,760
3,275
1,044
0
1,249
2,026
53,917
0
L
Neith
3,866
567
0
1,075
8,954
2,269
0
2,277
6,597
0
32,938
L
Achilles
SoulBison
Achilles
3,766
505
922
1,861
8,805
4,897
0
3,214
5,515
0
12,432
L
Mercury
Tracial
Mercury
3,609
1,551
0
1,554
9,136
3,176
0
1,941
6,685
0
51,672
L
Ratatoskr
Viniluck
Ratatoskr
7,031
1,424
0
4,705
13,810
6,740
0
724
13,086
0
50,631
W
8,998
1,596
0
6,005
12,505
9,467
0
324
12,181
0
52,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
35,502
360
Minions Killed
401
0
Camps Cleared
0
1,245,789
Distance Traveled
1,281,359
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,674
640
105
9
0
205,215
2
W
Serqet
5,993
499
64
5
0
307,388
0
W
Sobek
7,074
590
26
2
0
263,616
0
L
Nu Wa
5,722
477
78
7
0
243,416
0
W
Ix Chel
7,393
616
105
9
0
256,867
0
L
Neith
5,495
458
57
5
0
239,943
0
L
Achilles
6,828
569
22
2
0
246,223
0
L
Mercury
6,327
527
98
8
0
286,521
1
L
Ratatoskr
6,932
578
105
9
0
229,686
1
W
Tyr
7,368
614
101
8
0
248,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role