Player Matchup

Bacchus
Bacchus
BoiTellYouHUT
Bacchus
Level 227
God Stats
1W - 1L
1,197 SR
Queue Stats
98W - 105L
1,496 Elo+
Party 2
Ra
Ra
CyaKash
Ra
Level 94
God Stats
12W - 9L
1,570 SR
Queue Stats
693W - 710L
1,426 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PHOENIXVIPER190
Ah Muzen Cab
Level 115
God Stats
4W - 2L
1,309 SR
Queue Stats
328W - 314L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
RegalPayload783
Danzaburou
Level 150
God Stats
9W - 5L
1,540 SR
Queue Stats
314W - 349L
1,444 Elo+
Solo
Sol
Sol
WicKk3dPaNda
Sol
Level 157
God Stats
17W - 24L
1,375 SR
Queue Stats
701W - 741L
1,458 Elo+
Party 2
Team Averages
Level 149
1,398 SR
1,466 Elo+

VS

Team Averages
Level 80
1,544 SR
1,481 Elo+
Horus
Horus
Ardentgrain0
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
GHOST ZOMB13
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,502 Elo+
Solo
Hun Batz
Hun Batz
SoTyrant
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,438 Elo+
Party 3
Scylla
Scylla
gRiiTzY3
Scylla
Level 87
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 27L
1,464 Elo+
Party 3
Anubis
Anubis
rogemill1014
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 3 / 10
9,355
936
4,941
13,709
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 1 / 11
8,922
892
4,412
10,234
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PHOENIXVIPER190
Ah Muzen Cab
16
5 / 0 / 11
9,374
937
12,542
9,006
3,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Danzaburou
RegalPayload783
Danzaburou
15
5 / 2 / 7
9,481
948
10,754
8,902
3,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 9
9,172
917
7,362
8,602
3,057
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,054
705
1,215
11,003
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
2 / 2 / 3
7,751
775
17,260
6,805
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SoTyrant
Hun Batz
12
0 / 3 / 2
6,453
645
5,639
6,979
3,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
gRiiTzY3
Scylla
15
3 / 3 / 3
8,064
806
6,113
6,856
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
1 / 10 / 1
6,434
643
5,981
10,970
4,759
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
22
Kills
6
7
Deaths
22
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Bacchus
3
3
10
2.67
W
3
1
11
8.5
L
2
2
3
1.75
W
Ah Muzen Cab
PHOENIXVIPER190
Ah Muzen Cab
5
0
11
10.5
W
Danzaburou
RegalPayload783
Danzaburou
5
2
7
4.25
L
Hun Batz
SoTyrant
Hun Batz
0
3
2
0.33
W
6
1
9
10.5
L
Scylla
gRiiTzY3
Scylla
3
3
3
1.5
L
Anubis
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
36,208
50,453
Taken
42,613
33,543
Mitigated
22,268
27,619
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,215
624
2,102
2,819
11,003
9,193
0
4,461
6,542
0
3,895
W
Bacchus
4,941
512
437
3,554
13,709
15,579
30
6,178
7,531
8,855
0
W
4,412
38
9,490
5,636
10,234
7,539
797
6,891
3,343
21,002
85
L
17,260
569
1,139
2,702
6,805
2,508
0
2,254
4,551
33,250
0
W
Ah Muzen Cab
PHOENIXVIPER190
Ah Muzen Cab
12,542
1,423
694
1,814
9,006
3,678
1,641
5,949
3,057
0
26,787
W
Danzaburou
RegalPayload783
Danzaburou
10,754
2,357
437
1,368
8,902
3,690
3,194
6,569
2,333
0
24,860
L
Hun Batz
SoTyrant
Hun Batz
5,639
470
0
165
6,979
3,247
0
2,528
4,400
0
11,499
W
7,362
545
1,096
3,093
8,602
3,057
1,182
3,550
5,052
12,442
764
L
Scylla
gRiiTzY3
Scylla
6,113
116
157
208
6,856
2,561
0
2,339
4,413
19,628
0
L
Anubis
5,981
181
200
1,160
10,970
4,759
0
4,732
6,137
7,194
298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
35,756
131
Minions Killed
105
0
Camps Cleared
0
1,087,205
Distance Traveled
823,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,054
705
7
1
0
181,235
0
W
Bacchus
9,355
936
6
1
0
214,219
0
W
Ra
8,922
892
34
3
0
219,833
0
L
Zeus
7,751
775
45
5
0
133,126
0
W
Ah Muzen Cab
9,374
937
36
4
0
241,250
0
W
Danzaburou
9,481
948
39
4
0
192,878
0
L
Hun Batz
6,453
645
14
1
0
168,586
0
W
Sol
9,172
917
16
2
0
219,025
0
L
Scylla
8,064
806
31
3
0
191,448
0
L
Anubis
6,434
643
8
1
0
148,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role