Player Matchup

Atlas
Atlas
Big_Cricket777
Atlas
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,422 Elo+
Party 2
Fenrir
Fenrir
Q_Shuttlesworth
Fenrir
Level 93
God Stats
11W - 19L
1,388 SR
Queue Stats
47W - 81L
1,409 Elo+
Party 2
Skadi
Skadi
Stino_773
Skadi
Level 107
God Stats
7W - 1L
1,760 SR
Queue Stats
36W - 42L
1,409 Elo+
Party 2
King Arthur
King Arthur
Wansu
King Arthur
Level 159
God Stats
4W - 7L
1,256 SR
Queue Stats
355W - 308L
1,486 Elo+
Solo
Ra
Ra
krypton165
Ra
Level 48
God Stats
0W - 2L
1,354 SR
Queue Stats
10W - 15L
1,426 Elo+
Party 2
Team Averages
Level 110
1,451 SR
1,430 Elo+

VS

Team Averages
Level 92
1,429 SR
1,461 Elo+
Chronos
Chronos
BootyboisCEO
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
DoubleAg3nt
Aphrodite
Level 82
God Stats
40W - 43L
1,552 SR
Queue Stats
264W - 253L
1,466 Elo+
Party 3
Horus
Horus
KINGSDEAD4
Horus
Level 33
God Stats
5W - 4L
1,184 SR
Queue Stats
166W - 179L
1,440 Elo+
Party 3
Nu Wa
Nu Wa
Wistoomie
Nu Wa
Level 108
God Stats
5W - 5L
1,407 SR
Queue Stats
36W - 38L
1,499 Elo+
Party 1
Thanatos
Thanatos
l OZFROSTZ l
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,043
549
5,310
7,546
5,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 0
5,515
501
1,903
7,635
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Stino_773
Skadi
8
0 / 4 / 2
4,735
430
4,329
5,784
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
Wansu
King Arthur
11
2 / 1 / 1
6,352
577
7,797
12,037
9,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 0
5,306
482
899
4,621
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BootyboisCEO
Chronos
10
3 / 1 / 2
5,914
538
7,525
8,480
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
DoubleAg3nt
Aphrodite
10
1 / 1 / 2
5,912
537
2,469
7,948
5,316
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
9
0 / 2 / 1
5,103
464
3,178
8,575
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Wistoomie
Nu Wa
11
2 / 0 / 3
6,690
608
5,266
3,521
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
l OZFROSTZ l
Thanatos
12
4 / 1 / 1
6,632
603
4,213
9,428
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
Chronos
BootyboisCEO
Chronos
3
1
2
4
W
Aphrodite
DoubleAg3nt
Aphrodite
1
1
2
2
W
Horus
0
2
1
0.25
L
1
3
0
0.33
L
Skadi
Stino_773
Skadi
0
4
2
0.25
L
King Arthur
Wansu
King Arthur
2
1
1
2.5
W
Nu Wa
Wistoomie
Nu Wa
2
0
3
3.5
L
0
2
0
0
W
Thanatos
l OZFROSTZ l
Thanatos
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,238
Damage
22,651
37,623
Taken
37,952
20,854
Mitigated
17,820
7,352
Healing
21,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,310
1,602
230
1,794
7,546
5,111
0
4,814
2,652
23,880
0
W
Chronos
BootyboisCEO
Chronos
7,525
3,381
0
2,191
8,480
3,246
360
2,315
6,165
38,309
4,310
W
Aphrodite
DoubleAg3nt
Aphrodite
2,469
521
3,394
5,097
7,948
5,316
21
2,956
4,992
20,676
0
W
Horus
3,178
1,646
40
2,755
8,575
4,272
0
0
8,575
0
21,568
L
1,903
263
0
1,250
7,635
2,648
0
2,094
5,386
0
32,691
L
Skadi
Stino_773
Skadi
4,329
1,472
0
580
5,784
1,773
0
4,869
835
0
18,209
L
King Arthur
Wansu
King Arthur
7,797
416
0
1,569
12,037
9,985
0
257
11,191
0
36,605
W
Nu Wa
Wistoomie
Nu Wa
5,266
1,348
0
599
3,521
983
28
746
2,775
46,997
1,341
L
899
0
94
1,835
4,621
1,337
0
2,273
2,079
31,768
747
W
Thanatos
l OZFROSTZ l
Thanatos
4,213
709
0
7,052
9,428
4,003
0
144
9,284
0
48,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
30,251
230
Minions Killed
307
0
Camps Cleared
0
1,072,651
Distance Traveled
1,061,572
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,043
549
31
3
0
241,921
2
W
Chronos
5,914
538
63
6
0
177,541
0
W
Aphrodite
5,912
537
35
3
0
201,125
0
W
Horus
5,103
464
38
3
0
214,481
0
L
Fenrir
5,515
501
59
5
0
241,633
1
L
Skadi
4,735
430
30
3
0
187,408
0
L
King Arthur
6,352
577
54
5
0
218,079
0
W
Nu Wa
6,690
608
86
8
0
216,082
2
L
Ra
5,306
482
56
5
0
183,610
2
W
Thanatos
6,632
603
85
8
0
252,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role