Player Matchup

Shiva
Shiva
DEATHWITHINUx_x
Shiva
Level 119
God Stats
7W - 3L
1,817 SR
Queue Stats
154W - 150L
1,399 Elo+
Solo
Anubis
Anubis
I DAB NATION I
Anubis
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 23L
1,480 Elo+
Solo
Bacchus
Bacchus
OpkxCamp
Bacchus
Level 47
God Stats
6W - 2L
1,601 SR
Queue Stats
185W - 168L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
mastercamusdc
Ne Zha
Level 120
God Stats
89W - 71L
1,562 SR
Queue Stats
170W - 142L
1,478 Elo+
Solo
Danzaburou
Danzaburou
papaturkey10
Danzaburou
Level 69
God Stats
15W - 9L
1,523 SR
Queue Stats
55W - 44L
1,481 Elo+
Party 1
Team Averages
Level 95
1,601 SR
1,469 Elo+

VS

Team Averages
Level 129
1,572 SR
1,443 Elo+
Set
Set
 
Set
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GGN Orphan
Aphrodite
Level 145
God Stats
15W - 26L
1,451 SR
Queue Stats
325W - 328L
1,399 Elo+
Party 2
Hercules
Hercules
Jabali117
Hercules
Level 119
God Stats
3W - 3L
1,832 SR
Queue Stats
420W - 411L
1,449 Elo+
Solo
Nu Wa
Nu Wa
alexx___xx10
Nu Wa
Level 87
God Stats
22W - 13L
1,577 SR
Queue Stats
224W - 204L
1,461 Elo+
Solo
Medusa
Medusa
aubjew
Medusa
Level 148
God Stats
4W - 6L
1,498 SR
Queue Stats
339W - 337L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,724
515
7,762
8,476
8,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
6 / 1 / 1
9,301
620
10,076
9,012
3,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
OpkxCamp
Bacchus
13
3 / 0 / 7
8,213
548
5,418
12,768
12,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 2
7,619
508
2,854
12,172
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
papaturkey10
Danzaburou
14
4 / 1 / 5
7,953
530
8,112
9,222
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
3
0 / 1 / 0
4,673
312
401
1,886
496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
GGN Orphan
Aphrodite
11
1 / 6 / 0
6,785
452
3,841
12,526
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Jabali117
Hercules
13
0 / 1 / 0
7,622
508
3,778
12,620
10,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
1 / 3 / 1
8,083
539
7,456
9,160
1,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
aubjew
Medusa
13
1 / 5 / 1
7,047
470
6,401
10,979
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
W
1
0
2
2
L
Aphrodite
GGN Orphan
Aphrodite
1
6
0
0.17
W
6
1
1
6.5
L
Hercules
Jabali117
Hercules
0
1
0
0
W
Bacchus
OpkxCamp
Bacchus
3
0
7
6.5
L
1
3
1
0.5
L
Medusa
aubjew
Medusa
1
5
1
0.3
W
2
1
2
3
W
Danzaburou
papaturkey10
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
21,877
51,650
Taken
47,171
32,097
Mitigated
23,377
16,467
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
401
190
0
430
1,886
496
0
317
1,569
0
6,299
W
7,762
1,247
128
1,645
8,476
8,289
0
1,423
7,053
1,288
46,198
L
Aphrodite
GGN Orphan
Aphrodite
3,841
203
1,570
4,349
12,526
7,487
0
4,931
7,595
21,480
0
W
10,076
99
0
5,686
9,012
3,269
1,395
4,391
4,621
84,320
730
L
Hercules
Jabali117
Hercules
3,778
319
0
4,619
12,620
10,614
0
1,359
11,261
2,387
45,046
W
Bacchus
OpkxCamp
Bacchus
5,418
837
179
2,778
12,768
12,096
0
1,931
10,837
28,176
0
L
7,456
1,829
0
2,094
9,160
1,387
0
6,432
2,728
70,709
577
L
Medusa
aubjew
Medusa
6,401
2,137
0
1,455
10,979
3,393
0
3,195
7,784
0
54,443
W
2,854
432
0
2,006
12,172
4,839
0
2,278
9,894
0
74,078
W
Danzaburou
papaturkey10
Danzaburou
8,112
2,925
0
4,045
9,222
3,604
531
2,338
6,884
0
57,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
34,210
489
Minions Killed
357
0
Camps Cleared
0
1,460,803
Distance Traveled
1,174,066
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,673
312
15
1
0
40,312
0
W
Shiva
7,724
515
88
6
0
292,550
2
L
Aphrodite
6,785
452
36
2
0
268,821
2
W
Anubis
9,301
620
148
10
0
257,051
0
L
Hercules
7,622
508
108
7
0
292,624
0
W
Bacchus
8,213
548
52
3
0
335,106
3
L
Nu Wa
8,083
539
121
8
0
277,890
2
L
Medusa
7,047
470
77
5
0
294,419
0
W
Ne Zha
7,619
508
110
7
0
293,125
0
W
Danzaburou
7,953
530
91
6
0
282,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role