Player Matchup

Janus
Janus
Gold III
Anastaziag
Janus
Gold III
Level 106
God Stats
14W - 24L
1,285 SR
Queue Stats
348W - 362L
1,549 MMR
Party 1
Ymir
Ymir
Silver I
BOOOM3869
Ymir
Silver I
Level 69
God Stats
4W - 2L
1,821 SR
Queue Stats
33W - 35L
1,437 MMR
Party 1
Mulan
Mulan
Gold III
GoldenxDarkness
Mulan
Gold III
Level 184
God Stats
0W - 2L
1,323 SR
Queue Stats
234W - 237L
1,501 MMR
Solo
Jormungandr
Jormungandr
Gold III
Sonic_Ace_007
Jormungandr
Gold III
Level 168
God Stats
2W - 8L
1,394 SR
Queue Stats
78W - 71L
1,481 MMR
Solo
Jing Wei
Jing Wei
Gold IV
VanillaBean6297
Jing Wei
Gold IV
Level 122
God Stats
1W - 6L
1,352 SR
Queue Stats
79W - 84L
1,466 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,435 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 180
1,611 SR
1,487 MMR
Ao Kuang
Ao Kuang
Gold IV
KyngOfNoobs
Ao Kuang
Gold IV
Level 158
God Stats
3W - 3L
1,267 SR
Queue Stats
56W - 59L
1,508 MMR
Solo
Geb
Geb
Gold I
PaVeL_aWeSoMe
Geb
Gold I
Level 164
God Stats
3W - 1L
1,704 SR
Queue Stats
275W - 271L
1,471 MMR
Solo
Medusa
Medusa
Gold V
PandaWarrior218
Medusa
Gold V
Level 208
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,496 MMR
Solo
Thoth
Thoth
Bronze III
Zvruli
Thoth
Bronze III
Level 157
God Stats
1W - 1L
1,912 SR
Queue Stats
26W - 23L
1,502 MMR
Solo
King Arthur
King Arthur
Gold III
vipdasick66
King Arthur
Gold III
Level 215
God Stats
29W - 26L
1,671 SR
Queue Stats
640W - 658L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 2 / 4
7,003
500
5,233
6,288
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
2 / 0 / 3
5,974
427
1,400
4,705
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 2 / 2
7,005
500
6,736
10,422
5,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Jormungandr
Sonic_Ace_007
Jormungandr
13
1 / 2 / 1
7,598
543
7,028
11,732
9,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jing Wei
13
0 / 3 / 1
6,980
499
1,912
12,090
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BacchusAthenaVulcanMartichorasSusano

VS

Bans
Chang'eSobekTsukuyomiNutArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KyngOfNoobs
Ao Kuang
15
3 / 3 / 2
8,035
574
8,092
10,966
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 5
7,421
530
3,346
5,157
2,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 1
7,625
545
8,287
7,687
2,825
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thoth
Zvruli
Thoth
13
2 / 2 / 2
7,685
549
5,076
5,607
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
vipdasick66
King Arthur
13
2 / 1 / 2
8,043
575
7,638
11,585
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
9
9
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
0
2
4
1
L
Ymir
2
0
3
3.5
L
5
2
2
3
W
Ao Kuang
KyngOfNoobs
Ao Kuang
3
3
2
1.33
W
1
1
5
3.5
W
1
1
1
1.5
L
Jormungandr
Sonic_Ace_007
Jormungandr
1
2
1
0.75
L
Jing Wei
0
3
1
0.17
W
Thoth
Zvruli
Thoth
2
2
2
1.5
W
King Arthur
vipdasick66
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
32,439
45,237
Taken
41,002
22,447
Mitigated
19,288
14,901
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,233
310
0
1,322
6,288
1,718
0
4,270
2,018
54,625
0
L
Ymir
1,400
244
0
1,990
4,705
1,960
0
1,686
3,019
7,008
0
L
6,736
636
0
3,144
10,422
5,129
0
6,485
3,937
0
42,264
W
Ao Kuang
KyngOfNoobs
Ao Kuang
8,092
1,665
0
5,382
10,966
3,708
0
1,344
9,558
68,795
2,217
W
3,346
441
1,341
1,462
5,157
2,921
0
1,854
3,163
14,373
3,691
W
8,287
2,661
0
1,442
7,687
2,825
1,353
1,372
6,315
0
60,796
L
Jormungandr
Sonic_Ace_007
Jormungandr
7,028
2,264
0
4,070
11,732
9,875
0
400
11,332
53,200
2,922
L
Jing Wei
1,912
1,098
0
4,375
12,090
3,765
0
3,216
8,874
0
53,273
W
Thoth
Zvruli
Thoth
5,076
159
0
1,167
5,607
1,451
75
3,109
2,062
52,848
914
W
King Arthur
vipdasick66
King Arthur
7,638
1,158
0
3,953
11,585
8,383
192
5,126
6,437
0
54,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
38,809
399
Minions Killed
463
0
Camps Cleared
0
1,253,886
Distance Traveled
1,429,088
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,003
500
110
8
0
278,535
3
L
Ymir
5,974
427
14
1
0
146,326
2
L
Mulan
7,005
500
66
5
0
309,011
0
W
Ao Kuang
8,035
574
118
8
0
308,564
0
W
Geb
7,421
530
13
1
0
284,426
4
W
Medusa
7,625
545
113
8
0
268,531
1
L
Jormungandr
7,598
543
108
8
0
250,323
0
L
Jing Wei
6,980
499
101
7
0
269,691
3
W
Thoth
7,685
549
106
8
0
277,945
2
W
King Arthur
8,043
575
113
8
0
289,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role