Player Matchup

Bacchus
Bacchus
BiggyLump
Bacchus
Level 67
God Stats
3W - 1L
1,639 SR
Queue Stats
145W - 122L
1,441 Elo+
Party 3
Anubis
Anubis
MrShadowflower
Anubis
Level 120
God Stats
24W - 13L
1,717 SR
Queue Stats
298W - 277L
1,476 Elo+
Party 3
Sol
Sol
juliancampeon
Sol
Level 67
God Stats
11W - 7L
1,550 SR
Queue Stats
96W - 92L
1,445 Elo+
Party 1
Mulan
Mulan
lord_dorito22
Mulan
Level 45
God Stats
6W - 6L
1,469 SR
Queue Stats
109W - 112L
1,387 Elo+
Party 1
Thanatos
Thanatos
oleeconolee2012
Thanatos
Level 109
God Stats
6W - 10L
1,383 SR
Queue Stats
127W - 134L
1,395 Elo+
Party 1
Team Averages
Level 82
1,552 SR
1,429 Elo+

VS

Team Averages
Level 52
1,568 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Pindareno
Hades
Level 63
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 135L
1,495 Elo+
Solo
Nemesis
Nemesis
Topforever
Nemesis
Level 31
God Stats
2W - 2L
1,741 SR
Queue Stats
4W - 5L
1,561 Elo+
Solo
Ymir
Ymir
WeirdRodent
Ymir
Level 83
God Stats
1W - 1L
1,739 SR
Queue Stats
117W - 107L
1,441 Elo+
Solo
Hera
Hera
West0098
Hera
Level 49
God Stats
14W - 22L
1,361 SR
Queue Stats
123W - 132L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BiggyLump
Bacchus
9
0 / 0 / 8
5,772
577
2,144
5,177
4,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 3
6,315
632
4,599
4,227
1,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
7 / 1 / 4
6,367
637
7,077
4,920
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 4
6,345
635
6,467
7,066
4,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
10
7 / 0 / 3
6,064
606
4,290
6,656
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
0 / 6 / 0
4,499
450
3,752
7,312
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
Pindareno
Hades
10
1 / 4 / 0
5,311
531
2,841
8,638
4,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
Topforever
Nemesis
8
0 / 3 / 1
4,522
452
2,211
5,868
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 5 / 0
4,224
422
1,456
7,747
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
9
0 / 4 / 0
4,540
454
3,160
5,043
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
22
Kills
1
1
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
0
0
W
Bacchus
BiggyLump
Bacchus
0
0
8
4
W
4
0
3
5.5
L
Hades
Pindareno
Hades
1
4
0
0.25
L
Nemesis
Topforever
Nemesis
0
3
1
0.17
L
0
5
0
0
L
Hera
0
4
0
0
W
7
1
4
9
W
4
0
4
6
W
Thanatos
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
13,420
28,046
Taken
34,608
14,837
Mitigated
13,030
15,478
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,752
1,319
0
484
7,312
1,835
0
4,868
2,444
0
24,365
W
Bacchus
BiggyLump
Bacchus
2,144
227
0
2,384
5,177
4,312
174
681
4,496
9,023
2,858
W
4,599
89
0
1,888
4,227
1,820
0
2,322
1,905
37,837
718
L
Hades
Pindareno
Hades
2,841
415
65
3,787
8,638
4,057
0
1,180
7,458
23,768
1,257
L
Nemesis
Topforever
Nemesis
2,211
763
0
879
5,868
1,742
0
1,801
4,067
0
23,682
L
1,456
294
131
2,131
7,747
4,402
0
3,405
4,342
6,832
0
L
Hera
3,160
1,428
0
357
5,043
994
0
2,320
2,723
23,609
0
W
7,077
4,188
0
2,404
4,920
1,427
969
587
4,333
35,732
0
W
6,467
437
0
3,059
7,066
4,882
0
3,007
4,059
0
35,432
W
Thanatos
4,290
1,539
0
5,743
6,656
2,396
0
706
5,950
0
38,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
23,096
272
Minions Killed
182
0
Camps Cleared
0
995,717
Distance Traveled
941,192
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,499
450
40
4
0
195,290
0
W
Bacchus
5,772
577
19
2
0
205,355
3
W
Anubis
6,315
632
72
7
0
192,333
0
L
Hades
5,311
531
42
4
0
183,401
0
L
Nemesis
4,522
452
54
5
0
178,030
0
L
Ymir
4,224
422
9
1
0
200,504
4
L
Hera
4,540
454
37
4
0
183,967
1
W
Sol
6,367
637
64
6
0
168,308
0
W
Mulan
6,345
635
61
6
0
197,048
0
W
Thanatos
6,064
606
56
6
0
232,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role