Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heavens_Descent
Yemoja
Level 107
God Stats
11W - 4L
1,650 SR
Queue Stats
86W - 67L
1,512 Elo+
Party 1
Fenrir
Fenrir
Kaikirou
Fenrir
Level 60
God Stats
8W - 7L
1,552 SR
Queue Stats
68W - 52L
1,514 Elo+
Party 1
Ravana
Ravana
WindyAssassin-PS
Ravana
Level 96
God Stats
10W - 3L
1,734 SR
Queue Stats
86W - 69L
1,542 Elo+
Party 1
Ix Chel
Ix Chel
bnyxT
Ix Chel
Level 85
God Stats
1W - 2L
1,325 SR
Queue Stats
140W - 120L
1,425 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,498 Elo+

VS

Team Averages
Level 62
1,552 SR
1,413 Elo+
Thanatos
Thanatos
ChemicRock
Thanatos
Level 73
God Stats
16W - 14L
1,579 SR
Queue Stats
89W - 107L
1,449 Elo+
Party 2
Lancelot
Lancelot
Dosty 2000
Lancelot
Level 85
God Stats
4W - 5L
1,708 SR
Queue Stats
78W - 102L
1,414 Elo+
Party 2
Artemis
Artemis
El_Gummy1738
Artemis
Level 69
God Stats
77W - 68L
1,612 SR
Queue Stats
289W - 292L
1,481 Elo+
Solo
Ymir
Ymir
GokuPUI
Ymir
Level 49
God Stats
4W - 5L
1,569 SR
Queue Stats
70W - 89L
1,394 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMegalodon619
Baron Samedi
Level 32
God Stats
1W - 3L
1,293 SR
Queue Stats
55W - 78L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 1 / 0
6,525
653
3,816
6,475
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 6
5,538
554
2,282
3,780
2,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Fenrir
Kaikirou
Fenrir
11
4 / 0 / 3
5,836
584
4,441
6,840
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 2 / 2
5,558
556
7,254
5,541
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
bnyxT
Ix Chel
11
5 / 3 / 2
6,266
627
3,902
5,138
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChemicRock
Thanatos
9
0 / 4 / 2
5,186
519
3,528
7,620
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Dosty 2000
Lancelot
10
3 / 3 / 0
5,507
551
4,053
7,472
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
El_Gummy1738
Artemis
6
1 / 5 / 1
4,545
455
3,088
5,858
1,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
GokuPUI
Ymir
7
1 / 2 / 2
4,942
494
2,294
8,598
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TheMegalodon619
Baron Samedi
9
1 / 3 / 1
5,281
528
3,370
5,657
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
16
Kills
6
6
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
1
0
3
L
Thanatos
ChemicRock
Thanatos
0
4
2
0.25
L
Lancelot
Dosty 2000
Lancelot
3
3
0
1
L
Artemis
El_Gummy1738
Artemis
1
5
1
0.3
L
Ymir
GokuPUI
Ymir
1
2
2
1
W
0
0
6
3
W
Fenrir
Kaikirou
Fenrir
4
0
3
5.5
L
Baron Samedi
TheMegalodon619
Baron Samedi
1
3
1
0.5
W
4
2
2
2.5
W
Ix Chel
bnyxT
Ix Chel
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
16,333
27,774
Taken
35,205
10,723
Mitigated
12,888
9,405
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,816
1,344
0
3,696
6,475
2,659
572
0
6,179
0
37,248
L
Thanatos
ChemicRock
Thanatos
3,528
712
0
4,482
7,620
2,852
0
509
7,061
0
27,533
L
Lancelot
Dosty 2000
Lancelot
4,053
814
0
2,974
7,472
2,422
0
260
7,168
0
27,863
L
Artemis
El_Gummy1738
Artemis
3,088
1,299
0
625
5,858
1,274
0
589
5,231
0
17,286
L
Ymir
GokuPUI
Ymir
2,294
630
0
1,907
8,598
4,417
0
2,119
6,436
14,102
600
W
2,282
850
590
1,373
3,780
2,032
0
959
2,821
12,007
0
W
Fenrir
Kaikirou
Fenrir
4,441
1,184
0
1,251
6,840
2,604
0
611
6,229
0
38,793
L
Baron Samedi
TheMegalodon619
Baron Samedi
3,370
432
0
1,155
5,657
1,923
0
2,196
3,190
23,509
0
W
7,254
2,762
0
981
5,541
1,836
0
930
4,611
0
38,832
W
Ix Chel
bnyxT
Ix Chel
3,902
634
200
1,314
5,138
1,592
0
3,164
1,932
23,805
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
25,461
267
Minions Killed
195
0
Camps Cleared
0
1,003,231
Distance Traveled
898,228
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,525
653
75
8
0
215,926
3
L
Thanatos
5,186
519
47
5
0
175,969
0
L
Lancelot
5,507
551
51
5
0
205,645
0
L
Artemis
4,545
455
34
3
0
179,932
0
L
Ymir
4,942
494
22
2
0
180,040
2
W
Yemoja
5,538
554
20
2
0
189,137
0
W
Fenrir
5,836
584
62
6
0
249,499
0
L
Baron Samedi
5,281
528
41
4
0
156,642
0
W
Ravana
5,558
556
58
6
0
199,346
0
W
Ix Chel
6,266
627
52
5
0
149,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role