Player Matchup

Anhur
Anhur
BONICEDOBLE
Anhur
Level 163
God Stats
11W - 4L
1,647 SR
Queue Stats
231W - 163L
1,687 Elo+
Solo
Tiamat
Tiamat
EmperorDonaldJ
Tiamat
Level 153
God Stats
2W - 4L
1,696 SR
Queue Stats
8W - 12L
1,535 Elo+
Party 1
Nike
Nike
I23-cry
Nike
Level 140
God Stats
72W - 66L
1,644 SR
Queue Stats
1,053W - 999L
1,520 Elo+
Solo
Thor
Thor
lRomanl
Thor
Level 153
God Stats
3W - 5L
1,661 SR
Queue Stats
123W - 119L
1,553 Elo+
Party 1
Sobek
Sobek
wetdoritoparty69
Sobek
Level 155
God Stats
1W - 3L
1,564 SR
Queue Stats
108W - 103L
1,554 Elo+
Party 1
Team Averages
Level 153
1,642 SR
1,570 Elo+

VS

Team Averages
Level 178
1,616 SR
1,626 Elo+
Apollo
Apollo
 
Apollo
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JoeFromNewYork
Ne Zha
Level 180
God Stats
2W - 0L
1,515 SR
Queue Stats
13W - 7L
1,962 Elo+
Party 3
Mulan
Mulan
Potrosaurio
Mulan
Level 158
God Stats
17W - 7L
1,813 SR
Queue Stats
368W - 372L
1,556 Elo+
Party 2
Hel
Hel
SelenO2730
Hel
Level 158
God Stats
2W - 3L
1,464 SR
Queue Stats
266W - 258L
1,562 Elo+
Party 2
Achilles
Achilles
TheHiddenGems
Achilles
Level 156
God Stats
1W - 0L
1,790 SR
Queue Stats
112W - 103L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,943
540
5,245
7,555
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 2
5,593
508
4,188
3,804
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
I23-cry
Nike
10
0 / 2 / 0
5,517
502
2,281
6,569
4,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
lRomanl
Thor
11
3 / 1 / 0
5,932
539
3,786
7,649
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
2 / 0 / 3
6,032
548
4,649
8,167
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 2
6,084
553
3,897
6,148
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 1
6,074
552
3,995
9,279
4,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 1
6,715
610
4,859
5,294
3,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 1
6,382
580
1,998
4,985
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheHiddenGems
Achilles
12
2 / 1 / 1
6,027
548
4,564
8,613
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
2
1
L
1
3
2
0.67
L
0
0
2
1
L
Nike
I23-cry
Nike
0
2
0
0
W
3
2
1
1.75
W
1
0
1
1.5
W
0
2
1
0.25
W
Achilles
TheHiddenGems
Achilles
2
1
1
2.5
L
Thor
lRomanl
Thor
3
1
0
3
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
19,313
33,744
Taken
34,319
17,681
Mitigated
15,052
11,871
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,897
2,681
0
1,996
6,148
1,837
0
163
5,985
0
43,423
L
5,245
2,664
0
1,618
7,555
2,326
0
24
7,531
0
41,825
L
4,188
281
0
1,136
3,804
1,976
0
966
2,838
30,055
259
L
Nike
I23-cry
Nike
2,281
283
0
1,126
6,569
4,967
0
551
5,689
579
34,063
W
3,995
1,138
0
2,123
9,279
4,784
0
2,708
6,351
0
21,705
W
4,859
467
0
2,092
5,294
3,768
0
939
3,936
6,114
39,051
W
1,998
176
198
1,851
4,985
1,574
0
2,850
1,851
44,802
1,388
W
Achilles
TheHiddenGems
Achilles
4,564
1,595
0
5,325
8,613
3,089
0
1,820
6,707
0
40,532
L
Thor
lRomanl
Thor
3,786
953
0
4,350
7,649
2,281
0
414
7,235
0
42,507
L
4,649
647
0
3,641
8,167
6,131
0
992
7,043
15,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
31,282
314
Minions Killed
371
0
Camps Cleared
0
1,139,252
Distance Traveled
1,195,928
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,084
553
89
8
0
217,479
3
L
Anhur
5,943
540
62
6
0
203,868
3
L
Tiamat
5,593
508
76
7
0
236,158
0
L
Nike
5,517
502
71
6
0
202,840
0
W
Ne Zha
6,074
552
29
3
0
233,222
1
W
Mulan
6,715
610
75
7
0
225,413
2
W
Hel
6,382
580
92
8
0
239,791
0
W
Achilles
6,027
548
86
8
0
280,023
0
L
Thor
5,932
539
73
7
0
243,349
2
L
Sobek
6,032
548
32
3
0
253,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role