Player Matchup

Nut
Nut
BigMitten
Nut
Level 158
God Stats
14W - 8L
1,680 SR
Queue Stats
76W - 55L
1,553 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ILoveValkyrie
Cu Chulainn
Level 147
God Stats
3W - 0L
1,488 SR
Queue Stats
23W - 21L
1,710 Elo+
Solo
Thor
Thor
Roach1316
Thor
Level 131
God Stats
3W - 1L
1,819 SR
Queue Stats
68W - 44L
1,584 Elo+
Party 1
Vulcan
Vulcan
iVectre
Vulcan
Level 159
God Stats
5W - 4L
1,655 SR
Queue Stats
45W - 28L
1,617 Elo+
Party 1
Charon
Charon
josterstrudel
Charon
Level 126
God Stats
8W - 9L
1,568 SR
Queue Stats
61W - 50L
1,553 Elo+
Party 1
Team Averages
Level 144
1,642 SR
1,603 Elo+

VS

Team Averages
Level 154
1,522 SR
1,520 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Diddac
Anubis
Level 127
God Stats
158W - 130L
1,523 SR
Queue Stats
499W - 479L
1,450 Elo+
Solo
Mulan
Mulan
PhoenixSordauc
Mulan
Level 175
God Stats
6W - 8L
1,458 SR
Queue Stats
231W - 204L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
Potato Tot 444
Danzaburou
Level 149
God Stats
10W - 5L
1,679 SR
Queue Stats
175W - 159L
1,535 Elo+
Solo
Athena
Athena
Zekriontrox
Athena
Level 159
God Stats
14W - 16L
1,453 SR
Queue Stats
224W - 199L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,582
658
4,526
5,549
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
ILoveValkyrie
Cu Chulainn
11
0 / 2 / 1
5,574
557
4,007
8,323
4,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
12
4 / 2 / 2
6,162
616
4,239
6,832
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
iVectre
Vulcan
12
3 / 1 / 1
6,563
656
6,306
4,601
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 5
6,909
691
3,462
6,624
3,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 4
5,927
593
4,617
8,172
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Diddac
Anubis
9
1 / 4 / 0
5,250
525
2,048
5,209
1,989
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 0
7,611
761
5,937
9,743
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Potato Tot 444
Danzaburou
11
0 / 3 / 2
5,663
566
3,008
6,212
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
3 / 2 / 1
5,623
562
2,074
8,823
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
4
1.5
W
3
1
2
4
L
Anubis
Diddac
Anubis
1
4
0
0.25
W
Cu Chulainn
ILoveValkyrie
Cu Chulainn
0
2
1
0.25
L
2
1
0
2
L
Danzaburou
Potato Tot 444
Danzaburou
0
3
2
0.33
W
Thor
4
2
2
2.5
L
Athena
3
2
1
1.75
W
Vulcan
iVectre
Vulcan
3
1
1
3.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
17,684
31,929
Taken
38,159
13,010
Mitigated
16,193
8,323
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,617
1,051
0
3,593
8,172
2,069
0
1,924
6,248
0
42,879
W
4,526
2,754
0
2,971
5,549
1,789
0
513
5,036
0
53,272
L
Anubis
Diddac
Anubis
2,048
104
0
1,621
5,209
1,989
0
3,489
1,720
30,376
207
W
Cu Chulainn
ILoveValkyrie
Cu Chulainn
4,007
754
0
1,888
8,323
4,343
0
0
8,323
3,214
36,866
L
5,937
774
0
3,425
9,743
4,971
0
721
9,022
0
55,168
L
Danzaburou
Potato Tot 444
Danzaburou
3,008
1,407
0
1,320
6,212
1,927
0
1,136
5,076
0
37,518
W
Thor
4,239
1,053
0
720
6,832
2,286
0
1,172
5,660
0
38,634
L
Athena
2,074
834
0
1,786
8,823
5,237
0
2,653
6,170
10,359
899
W
Vulcan
iVectre
Vulcan
6,306
483
0
750
4,601
1,121
0
1,637
2,964
49,304
1,064
W
3,462
827
0
1,994
6,624
3,471
0
672
5,952
22,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
30,074
358
Minions Killed
324
0
Camps Cleared
0
1,111,741
Distance Traveled
1,037,137
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,927
593
72
7
0
273,807
0
W
Nut
6,582
658
114
11
0
200,557
0
L
Anubis
5,250
525
56
6
0
128,625
0
W
Cu Chulainn
5,574
557
67
7
0
210,303
0
L
Mulan
7,611
761
109
11
0
203,167
0
L
Danzaburou
5,663
566
67
7
0
202,752
0
W
Thor
6,162
616
67
7
0
252,951
0
L
Athena
5,623
562
20
2
0
228,786
6
W
Vulcan
6,563
656
89
9
0
234,673
1
W
Charon
6,909
691
21
2
0
213,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role