Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum V
 
Nike
Platinum V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold II
Jhonyone1
Ah Puch
Gold II
Level 158
God Stats
8W - 5L
1,520 SR
Queue Stats
353W - 350L
1,503 MMR
Solo
Mercury
Mercury
Gold I
Middiff5460
Mercury
Gold I
Level 149
God Stats
0W - 1L
1,304 SR
Queue Stats
55W - 53L
1,481 MMR
Solo
Sylvanus
Sylvanus
Gold III
vipdasick66
Sylvanus
Gold III
Level 215
God Stats
23W - 11L
1,646 SR
Queue Stats
640W - 658L
1,502 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,494 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,545 SR
1,527 MMR
Surtr
Surtr
Gold II
 
Surtr
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold V
KyngOfNoobs
Nut
Gold V
Level 158
God Stats
5W - 1L
1,595 SR
Queue Stats
56W - 59L
1,462 MMR
Solo
Scylla
Scylla
Gold III
Prestigious7
Scylla
Gold III
Level 88
God Stats
3W - 9L
1,412 SR
Queue Stats
39W - 42L
1,502 MMR
Solo
Susano
Susano
Gold IV
ThighHighCrocs
Susano
Gold IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 19L
1,623 MMR
Solo
Aphrodite
Aphrodite
Gold II
ToonaLunaa
Aphrodite
Gold II
Level 153
God Stats
7W - 5L
1,716 SR
Queue Stats
80W - 80L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 1
6,898
531
3,289
8,712
2,572
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nike
 
Nike
12
2 / 3 / 0
6,841
526
6,257
9,815
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Jhonyone1
Ah Puch
10
0 / 5 / 0
5,839
449
6,482
7,359
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Middiff5460
Mercury
10
0 / 6 / 0
5,747
442
2,599
9,790
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
vipdasick66
Sylvanus
9
1 / 4 / 0
5,722
440
4,424
14,192
9,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CharonJanusAwilix

VS

Bans
Ao KuangMaman BrigitteAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 2 / 1
7,952
612
5,846
10,712
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 0
8,887
684
11,293
9,406
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
4 / 0 / 6
7,746
596
6,958
4,769
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 5
8,014
616
7,910
7,591
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
ToonaLunaa
Aphrodite
11
1 / 0 / 6
6,986
537
2,228
8,713
7,017
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
3
Kills
20
20
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Nike
 
Nike
2
3
0
0.67
W
Surtr
 
Surtr
3
2
1
1.75
L
Ah Puch
Jhonyone1
Ah Puch
0
5
0
0
W
5
1
0
5
L
Mercury
Middiff5460
Mercury
0
6
0
0
W
Scylla
4
0
6
7
W
7
0
5
9.5
W
Aphrodite
ToonaLunaa
Aphrodite
1
0
6
4
L
Sylvanus
vipdasick66
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
34,235
49,868
Taken
41,191
21,515
Mitigated
20,948
11,311
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,289
2,234
0
2,491
8,712
2,572
0
352
8,360
0
62,154
L
Nike
 
Nike
6,257
842
0
1,000
9,815
4,334
0
1,394
7,980
0
47,674
W
Surtr
 
Surtr
5,846
2,467
0
2,785
10,712
6,506
18
902
9,810
866
49,401
L
Ah Puch
Jhonyone1
Ah Puch
6,482
51
0
1,017
7,359
2,120
0
1,393
5,728
43,366
1,558
W
11,293
8,857
0
3,216
9,406
3,104
657
1,185
8,221
0
80,406
L
Mercury
Middiff5460
Mercury
2,599
1,053
0
353
9,790
3,225
0
1,492
8,130
0
43,129
W
Scylla
6,958
574
0
975
4,769
1,637
0
2,905
1,864
44,947
94
W
7,910
2,607
0
4,510
7,591
2,684
0
1,696
5,895
0
54,954
W
Aphrodite
ToonaLunaa
Aphrodite
2,228
536
3,391
4,751
8,713
7,017
89
3,872
4,841
17,703
0
L
Sylvanus
vipdasick66
Sylvanus
4,424
866
1,697
4,753
14,192
9,264
0
4,030
9,815
15,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
39,585
414
Minions Killed
473
0
Camps Cleared
0
1,214,403
Distance Traveled
1,313,451
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,898
531
125
10
0
223,212
0
L
Nike
6,841
526
115
9
0
244,102
0
W
Surtr
7,952
612
103
8
0
253,255
3
L
Ah Puch
5,839
449
73
6
0
244,036
1
W
Nut
8,887
684
152
12
0
234,378
2
L
Mercury
5,747
442
78
6
0
263,513
0
W
Scylla
7,746
596
105
8
0
274,444
3
W
Susano
8,014
616
85
7
0
308,306
3
W
Aphrodite
6,986
537
28
2
0
243,068
6
L
Sylvanus
5,722
440
23
2
0
239,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role