Player Matchup

Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ahazi
Ah Puch
Level 154
God Stats
11W - 8L
1,804 SR
Queue Stats
259W - 274L
1,520 Elo+
Party 1
Surtr
Surtr
AtlasMyth
Surtr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 185L
1,528 Elo+
Party 1
Hachiman
Hachiman
StarWars8797
Hachiman
Level 129
God Stats
3W - 4L
1,451 SR
Queue Stats
167W - 170L
1,490 Elo+
Solo
Nox
Nox
Tandran21
Nox
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 50L
1,683 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,544 Elo+

VS

Team Averages
Level 143
1,542 SR
1,504 Elo+
He Bo
He Bo
KushLifeMOB
He Bo
Level 131
God Stats
1W - 4L
1,341 SR
Queue Stats
545W - 549L
1,498 Elo+
Party 2
Awilix
Awilix
Markb1325
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 174L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
MartianJpg
Sun Wukong
Level 159
God Stats
1W - 1L
1,723 SR
Queue Stats
40W - 49L
1,487 Elo+
Solo
Danzaburou
Danzaburou
RagnarX07
Danzaburou
Level 125
God Stats
3W - 6L
1,463 SR
Queue Stats
106W - 122L
1,482 Elo+
Party 2
Sol
Sol
SPCartman98
Sol
Level 149
God Stats
1W - 1L
1,684 SR
Queue Stats
40W - 33L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 13
9,382
853
4,015
14,942
15,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ahazi
Ah Puch
16
3 / 1 / 10
10,079
916
9,647
10,305
10,891
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
AtlasMyth
Surtr
15
6 / 2 / 9
9,323
848
10,912
12,309
10,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
StarWars8797
Hachiman
15
5 / 0 / 9
9,100
827
10,871
5,323
2,869
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 1 / 9
9,204
837
8,538
7,879
4,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
6,900
627
7,183
7,638
2,637
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Markb1325
Awilix
13
0 / 5 / 3
6,873
625
5,094
9,113
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
MartianJpg
Sun Wukong
14
1 / 2 / 4
7,561
687
8,536
11,686
12,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
RagnarX07
Danzaburou
12
1 / 6 / 2
7,024
639
8,431
9,611
4,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 3 / 1
7,545
686
11,092
9,197
2,942
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
20
Kills
5
5
Deaths
20
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
13
7.5
W
Ah Puch
Ahazi
Ah Puch
3
1
10
8
W
Surtr
AtlasMyth
Surtr
6
2
9
5.25
L
0
4
4
0.5
L
Awilix
Markb1325
Awilix
0
5
3
0.3
L
Sun Wukong
MartianJpg
Sun Wukong
1
2
4
1.5
L
Danzaburou
RagnarX07
Danzaburou
1
6
2
0.33
L
3
3
1
1.17
W
Hachiman
StarWars8797
Hachiman
5
0
9
9.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
40,336
50,758
Taken
47,245
44,186
Mitigated
24,931
18,515
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,015
224
3,485
3,723
14,942
15,769
454
4,414
10,528
10,798
463
W
Ah Puch
Ahazi
Ah Puch
9,647
429
522
3,141
10,305
10,891
602
3,817
6,488
26,651
0
W
Surtr
AtlasMyth
Surtr
10,912
3,530
3,113
2,095
12,309
10,330
475
4,304
8,005
702
15,052
L
7,183
409
104
2,119
7,638
2,637
0
3,577
4,061
12,006
571
L
Awilix
Markb1325
Awilix
5,094
949
66
1,510
9,113
3,275
0
4,341
4,692
0
10,650
L
Sun Wukong
MartianJpg
Sun Wukong
8,536
636
398
1,518
11,686
12,004
0
5,054
6,597
926
24,455
L
Danzaburou
RagnarX07
Danzaburou
8,431
1,561
521
1,524
9,611
4,073
0
3,559
6,035
0
15,551
L
11,092
2,957
195
3,687
9,197
2,942
0
5,775
3,300
25,593
0
W
Hachiman
StarWars8797
Hachiman
10,871
6,192
730
205
5,323
2,869
2,572
2,588
2,735
0
25,769
W
8,538
940
718
783
7,879
4,327
1,404
3,214
4,665
20,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,088
Gold Earned
35,903
141
Minions Killed
161
0
Camps Cleared
0
1,062,137
Distance Traveled
1,016,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,382
853
18
2
0
225,709
0
W
Ah Puch
10,079
916
38
3
0
220,600
0
W
Surtr
9,323
848
12
1
0
205,890
0
L
He Bo
6,900
627
26
2
0
209,156
0
L
Awilix
6,873
625
24
2
0
210,747
0
L
Sun Wukong
7,561
687
27
2
0
224,499
0
L
Danzaburou
7,024
639
28
3
0
181,495
0
L
Sol
7,545
686
56
5
0
190,712
0
W
Hachiman
9,100
827
37
3
0
195,744
0
W
Nox
9,204
837
36
3
0
214,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role