Player Matchup

Danzaburou
Danzaburou
Benadryller
Danzaburou
Level 49
God Stats
7W - 13L
1,216 SR
Queue Stats
111W - 108L
1,533 Elo+
Party 2
Janus
Janus
JakePutInWork
Janus
Level 27
God Stats
23W - 31L
1,503 SR
Queue Stats
64W - 73L
1,522 Elo+
Party 2
Mulan
Mulan
ZeDonkle
Mulan
Level 119
God Stats
2W - 1L
1,822 SR
Queue Stats
68W - 34L
1,681 Elo+
Party 2
Team Averages
Level 65
1,514 SR
1,579 Elo+

VS

Team Averages
Level 72
1,487 SR
1,661 Elo+
Nemesis
Nemesis
Fart quad3216
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1
Artio
Artio
Roxoviolet
Artio
Level 129
God Stats
2W - 4L
1,630 SR
Queue Stats
44W - 42L
1,536 Elo+
Party 1
Anubis
Anubis
Wyvern MiIk
Anubis
Level 64
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Benadryller
Danzaburou
12
5 / 1 / 7
8,144
905
6,052
6,949
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 8
8,569
952
7,517
5,064
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
ZeDonkle
Mulan
12
4 / 2 / 9
7,753
861
6,478
6,670
3,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 4 / 2
6,819
758
2,254
6,930
1,907
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
10
2 / 5 / 2
6,289
699
9,022
11,478
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anubis
10
2 / 6 / 3
6,722
747
4,195
6,415
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
6
6
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Benadryller
Danzaburou
5
1
7
8.5
L
Nemesis
2
4
2
0.75
W
6
3
8
3.33
L
Artio
2
5
2
0.6
L
Anubis
2
6
3
0.58
W
Mulan
ZeDonkle
Mulan
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
15,471
18,683
Taken
24,823
6,708
Mitigated
11,267
2,957
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Benadryller
Danzaburou
6,052
2,503
0
1,537
6,949
1,739
572
4,765
1,798
0
28,220
L
Nemesis
2,254
579
0
56
6,930
1,907
0
2,632
4,254
0
6,636
W
7,517
1,412
0
310
5,064
1,278
405
3,770
840
24,820
0
L
Artio
9,022
646
587
3,563
11,478
6,885
0
3,685
7,719
17,154
0
L
Anubis
4,195
348
0
656
6,415
2,475
30
1,158
5,257
20,962
846
W
Mulan
ZeDonkle
Mulan
6,478
2,144
0
1,110
6,670
3,691
627
3,243
3,067
0
17,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
19,830
117
Minions Killed
73
0
Camps Cleared
0
524,763
Distance Traveled
451,442
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,144
905
48
5
0
179,781
0
L
Nemesis
6,819
758
8
1
0
163,281
0
W
Janus
8,569
952
39
4
0
175,642
0
L
Artio
6,289
699
23
3
0
168,326
0
L
Anubis
6,722
747
42
5
0
119,835
0
W
Mulan
7,753
861
30
3
0
169,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role