Player Matchup

Medusa
Medusa
Bosdu81
Medusa
Level 84
God Stats
6W - 3L
1,702 SR
Queue Stats
361W - 381L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
Level 65
God Stats
125W - 97L
1,586 SR
Queue Stats
154W - 156L
1,536 Elo+
Party 1
Susano
Susano
iSheytqn
Susano
Level 69
God Stats
11W - 21L
1,424 SR
Queue Stats
52W - 63L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
rjyjackblt
Sylvanus
Level 158
God Stats
6W - 7L
1,376 SR
Queue Stats
121W - 110L
1,509 Elo+
Solo
Nu Wa
Nu Wa
xSharkZer-II
Nu Wa
Level 12
God Stats
10W - 15L
1,613 SR
Queue Stats
11W - 18L
1,576 Elo+
Party 1
Team Averages
Level 78
1,540 SR
1,525 Elo+

VS

Team Averages
Level 83
1,511 SR
1,561 Elo+
Olorun
Olorun
BigGolly
Olorun
Level 82
God Stats
0W - 2L
1,279 SR
Queue Stats
78W - 72L
1,607 Elo+
Solo
Cthulhu
Cthulhu
POP-SKINNY
Cthulhu
Level 29
God Stats
5W - 3L
1,622 SR
Queue Stats
5W - 4L
1,607 Elo+
Party 2
Apollo
Apollo
Reedya
Apollo
Level 76
God Stats
2W - 3L
1,643 SR
Queue Stats
41W - 32L
1,541 Elo+
Party 2
Medusa
Medusa
maximsantiago
Medusa
Level 104
God Stats
8W - 5L
1,563 SR
Queue Stats
63W - 59L
1,504 Elo+
Solo
Nemesis
Nemesis
samirrl
Nemesis
Level 126
God Stats
4W - 5L
1,448 SR
Queue Stats
56W - 48L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bosdu81
Medusa
16
4 / 5 / 6
9,727
572
11,068
10,181
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
15
2 / 4 / 7
9,710
571
12,380
17,300
13,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
iSheytqn
Susano
17
8 / 5 / 2
9,796
576
10,076
13,682
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
rjyjackblt
Sylvanus
13
3 / 4 / 7
7,931
467
6,949
13,265
9,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 5
10,295
606
19,165
6,947
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigGolly
Olorun
13
2 / 5 / 1
8,882
522
6,784
15,247
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
POP-SKINNY
Cthulhu
13
0 / 4 / 3
8,095
476
6,913
16,544
7,602
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Reedya
Apollo
15
1 / 5 / 3
8,243
485
3,963
13,531
4,430
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
8 / 4 / 3
10,115
595
13,057
14,351
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
samirrl
Nemesis
16
6 / 3 / 6
9,531
561
11,245
17,768
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
17
18
Deaths
21
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigGolly
Olorun
2
5
1
0.5
W
Medusa
Bosdu81
Medusa
4
5
6
1.4
L
Cthulhu
POP-SKINNY
Cthulhu
0
4
3
0.38
L
Apollo
Reedya
Apollo
1
5
3
0.5
W
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
2
4
7
1.38
W
Susano
iSheytqn
Susano
8
5
2
1.8
L
8
4
3
2.38
W
Sylvanus
rjyjackblt
Sylvanus
3
4
7
1.63
L
Nemesis
samirrl
Nemesis
6
3
6
3
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,638
Damage
41,962
61,375
Taken
77,441
34,622
Mitigated
27,486
15,386
Healing
20,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigGolly
Olorun
6,784
4,079
0
3,587
15,247
4,101
0
7,500
7,379
62,437
800
W
Medusa
Bosdu81
Medusa
11,068
3,091
0
807
10,181
3,751
568
1,579
8,602
0
72,368
L
Cthulhu
POP-SKINNY
Cthulhu
6,913
190
1,551
4,491
16,544
7,602
0
7,744
8,345
40,555
1,585
L
Apollo
Reedya
Apollo
3,963
1,602
0
3,748
13,531
4,430
0
3,121
10,188
0
61,983
W
Cu Chulainn
XxThe-Beast973xX
Cu Chulainn
12,380
1,298
0
2,500
17,300
13,805
81
2,441
14,859
8,998
60,403
W
Susano
iSheytqn
Susano
10,076
2,076
0
5,530
13,682
4,721
0
927
12,755
0
70,513
L
13,057
5,077
0
3,655
14,351
5,025
632
2,895
11,166
0
71,804
W
Sylvanus
rjyjackblt
Sylvanus
6,949
2,531
1,490
3,245
13,265
9,795
352
4,970
8,295
24,332
7,047
L
Nemesis
samirrl
Nemesis
11,245
5,382
0
3,580
17,768
6,328
0
4,711
12,839
0
68,250
W
19,165
3,260
0
1,814
6,947
2,550
688
3,242
3,705
81,733
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,459
Gold Earned
44,866
509
Minions Killed
502
0
Camps Cleared
0
1,638,453
Distance Traveled
1,652,914
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,882
522
130
8
0
294,256
0
W
Medusa
9,727
572
122
7
0
307,712
0
L
Cthulhu
8,095
476
77
5
0
339,796
4
L
Apollo
8,243
485
111
7
0
323,418
2
W
Cu Chulainn
9,710
571
107
6
0
329,487
1
W
Susano
9,796
576
100
6
0
371,691
0
L
Medusa
10,115
595
104
6
0
294,338
0
W
Sylvanus
7,931
467
33
2
0
296,488
8
L
Nemesis
9,531
561
80
5
0
401,106
5
W
Nu Wa
10,295
606
147
9
0
333,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role