Player Matchup

Freya
Freya
Bigdiculous
Freya
Level 115
God Stats
83W - 77L
1,541 SR
Queue Stats
529W - 556L
1,522 Elo+
Solo
Kukulkan
Kukulkan
C70W
Kukulkan
Level 153
God Stats
3W - 4L
1,397 SR
Queue Stats
237W - 258L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
JAZCOOOM
Kuzenbo
Level 66
God Stats
1W - 0L
1,462 SR
Queue Stats
61W - 40L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
Jasc0m
Heimdallr
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
39W - 21L
1,643 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thesolomons
Cu Chulainn
Level 158
God Stats
2W - 0L
1,448 SR
Queue Stats
118W - 101L
1,605 Elo+
Solo
Team Averages
Level 127
1,470 SR
1,549 Elo+

VS

Team Averages
Level 109
1,546 SR
1,552 Elo+
Charon
Charon
BLUEGOBLlN
Charon
Level 143
God Stats
0W - 1L
1,755 SR
Queue Stats
17W - 15L
1,575 Elo+
Solo
Hachiman
Hachiman
Bloodrayne63
Hachiman
Level 69
God Stats
0W - 6L
1,500 SR
Queue Stats
217W - 219L
1,663 Elo+
Solo
Merlin
Merlin
Laker67
Merlin
Level 164
God Stats
7W - 7L
1,560 SR
Queue Stats
189W - 195L
1,532 Elo+
Party 2
Shiva
Shiva
QueenBanx
Shiva
Level 87
God Stats
60W - 49L
1,614 SR
Queue Stats
182W - 176L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
madfury45
Gilgamesh
Level 80
God Stats
7W - 12L
1,299 SR
Queue Stats
74W - 72L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,535
1,089
6,285
5,336
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
C70W
Kukulkan
12
3 / 0 / 1
7,387
1,231
3,627
1,484
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
JAZCOOOM
Kuzenbo
11
1 / 0 / 2
6,534
1,089
3,076
3,682
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Jasc0m
Heimdallr
12
2 / 0 / 4
7,118
1,186
7,238
6,353
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cu Chulainn
thesolomons
Cu Chulainn
12
0 / 0 / 5
6,600
1,100
4,066
5,745
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

382

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BLUEGOBLlN
Charon
11
0 / 0 / 0
5,988
998
2,791
1,844
1,211
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Bloodrayne63
Hachiman
10
0 / 1 / 0
5,648
941
1,816
1,710
445
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Laker67
Merlin
12
0 / 3 / 1
6,540
1,090
8,440
6,345
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
QueenBanx
Shiva
11
1 / 2 / 0
6,433
1,072
4,865
11,345
9,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
madfury45
Gilgamesh
11
0 / 1 / 0
6,090
1,015
3,167
6,730
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
7
Kills
1
1
Deaths
7
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
BLUEGOBLlN
Charon
0
0
0
0
W
1
1
4
3
L
Hachiman
Bloodrayne63
Hachiman
0
1
0
0
W
Kukulkan
C70W
Kukulkan
3
0
1
3.5
W
Kuzenbo
JAZCOOOM
Kuzenbo
1
0
2
2
W
Heimdallr
Jasc0m
Heimdallr
2
0
4
4
L
Merlin
Laker67
Merlin
0
3
1
0.17
L
Shiva
QueenBanx
Shiva
1
2
0
0.5
L
Gilgamesh
madfury45
Gilgamesh
0
1
0
0
W
Cu Chulainn
thesolomons
Cu Chulainn
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
21,079
22,600
Taken
27,974
10,334
Mitigated
16,471
4,154
Healing
919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BLUEGOBLlN
Charon
2,791
399
0
15
1,844
1,211
0
739
1,084
10,431
287
W
6,285
2,047
0
1,617
5,336
1,364
0
3,582
1,673
10,406
110
L
Hachiman
Bloodrayne63
Hachiman
1,816
558
0
4
1,710
445
0
475
1,172
0
3,476
W
Kukulkan
C70W
Kukulkan
3,627
462
0
26
1,484
515
0
18
1,466
17,387
330
W
Kuzenbo
JAZCOOOM
Kuzenbo
3,076
1,468
0
619
3,682
3,103
0
1,956
1,662
7,080
0
W
Heimdallr
Jasc0m
Heimdallr
7,238
4,271
0
1,834
6,353
1,547
0
3,248
3,063
0
19,576
L
Merlin
Laker67
Merlin
8,440
96
0
405
6,345
2,027
0
3,045
3,072
20,326
496
L
Shiva
QueenBanx
Shiva
4,865
558
0
55
11,345
9,115
0
5,445
5,566
0
10,746
L
Gilgamesh
madfury45
Gilgamesh
3,167
1,104
0
440
6,730
3,673
0
2,399
4,202
0
14,047
W
Cu Chulainn
thesolomons
Cu Chulainn
4,066
614
0
58
5,745
3,805
0
2,128
3,332
0
13,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
30,699
113
Minions Killed
97
7
Camps Cleared
3
572,031
Distance Traveled
570,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,988
998
15
3
0
98,764
0
W
Freya
6,535
1,089
11
2
1
86,023
0
L
Hachiman
5,648
941
4
1
0
42,290
0
W
Kukulkan
7,387
1,231
43
7
1
117,116
0
W
Kuzenbo
6,534
1,089
9
2
0
126,631
0
W
Heimdallr
7,118
1,186
28
5
3
115,911
0
L
Merlin
6,540
1,090
41
7
1
140,157
0
L
Shiva
6,433
1,072
12
2
0
159,770
0
L
Gilgamesh
6,090
1,015
25
4
2
129,747
0
W
Cu Chulainn
6,600
1,100
22
4
2
126,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role