Player Matchup

Ymir
Ymir
Blackknight550
Ymir
Level 74
God Stats
71W - 64L
1,610 SR
Queue Stats
231W - 227L
1,484 Elo+
Solo
Hachiman
Hachiman
ELIOZZY1
Hachiman
Level 55
God Stats
7W - 4L
1,535 SR
Queue Stats
76W - 96L
1,487 Elo+
Solo
Tiamat
Tiamat
Nestl3e
Tiamat
Level 46
God Stats
8W - 9L
1,536 SR
Queue Stats
36W - 34L
1,484 Elo+
Party 1
Anubis
Anubis
RyuGuz9
Anubis
Level 60
God Stats
10W - 10L
1,531 SR
Queue Stats
14W - 12L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
SleepKlo
Erlang Shen
Level 98
God Stats
2W - 4L
1,307 SR
Queue Stats
30W - 29L
1,487 Elo+
Party 1
Team Averages
Level 67
1,504 SR
1,482 Elo+

VS

Team Averages
Level 61
1,415 SR
1,449 Elo+
Bellona
Bellona
FelipeSeixas
Bellona
Level 47
God Stats
4W - 6L
1,474 SR
Queue Stats
61W - 68L
1,399 Elo+
Solo
Izanami
Izanami
Janeah0_o
Izanami
Level 77
God Stats
12W - 8L
1,608 SR
Queue Stats
267W - 266L
1,426 Elo+
Solo
Aphrodite
Aphrodite
MouseInATeacup
Aphrodite
Level 29
God Stats
2W - 7L
1,214 SR
Queue Stats
92W - 103L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
Pabloescabar186
The Morrigan
Level 88
God Stats
24W - 20L
1,411 SR
Queue Stats
302W - 273L
1,462 Elo+
Solo
Janus
Janus
SillySponge
Janus
Level 63
God Stats
1W - 2L
1,368 SR
Queue Stats
130W - 130L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
7,467
467
5,737
14,818
10,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ELIOZZY1
Hachiman
16
7 / 1 / 3
9,275
580
13,958
9,604
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Nestl3e
Tiamat
14
1 / 3 / 0
8,604
538
7,560
9,986
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
RyuGuz9
Anubis
16
9 / 1 / 1
9,571
598
11,414
10,086
3,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SleepKlo
Erlang Shen
14
6 / 1 / 4
8,381
524
7,211
13,805
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FelipeSeixas
Bellona
15
1 / 2 / 1
8,770
548
6,642
16,286
11,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Janeah0_o
Izanami
13
4 / 6 / 0
8,556
535
10,898
13,462
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
MouseInATeacup
Aphrodite
12
0 / 2 / 4
7,262
454
3,043
12,109
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
Pabloescabar186
The Morrigan
14
2 / 5 / 3
7,981
499
6,960
11,615
3,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 8 / 0
8,226
514
7,889
11,218
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
23
Kills
9
10
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
W
Hachiman
ELIOZZY1
Hachiman
7
1
3
8.5
L
Bellona
FelipeSeixas
Bellona
1
2
1
0.75
L
Izanami
Janeah0_o
Izanami
4
6
0
0.67
L
Aphrodite
MouseInATeacup
Aphrodite
0
2
4
1
W
Tiamat
Nestl3e
Tiamat
1
3
0
0.33
L
The Morrigan
Pabloescabar186
The Morrigan
2
5
3
0.7
W
Anubis
RyuGuz9
Anubis
9
1
1
9.5
L
2
8
0
0.25
W
Erlang Shen
SleepKlo
Erlang Shen
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
35,432
58,299
Taken
64,690
27,193
Mitigated
29,188
21,237
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,737
1,234
0
3,400
14,818
10,158
182
2,638
12,140
33,054
1,265
W
Hachiman
ELIOZZY1
Hachiman
13,958
9,017
0
5,473
9,604
3,112
236
1,342
8,262
0
75,133
L
Bellona
FelipeSeixas
Bellona
6,642
1,190
0
6,714
16,286
11,894
588
7,276
7,872
0
57,966
L
Izanami
Janeah0_o
Izanami
10,898
6,683
0
2,430
13,462
4,215
1,070
3,854
9,608
0
57,398
L
Aphrodite
MouseInATeacup
Aphrodite
3,043
1,225
2,343
6,327
12,109
6,996
37
3,728
8,381
20,975
417
W
Tiamat
Nestl3e
Tiamat
7,560
509
0
3,113
9,986
4,778
382
635
9,351
50,952
3,102
L
The Morrigan
Pabloescabar186
The Morrigan
6,960
1,092
0
4,304
11,615
3,612
0
2,952
8,573
43,423
0
W
Anubis
RyuGuz9
Anubis
11,414
272
0
2,937
10,086
3,851
158
6,273
3,355
64,137
1,000
L
7,889
1,122
76
1,171
11,218
2,471
634
5,498
5,720
51,716
225
W
Erlang Shen
SleepKlo
Erlang Shen
7,211
3,570
0
6,314
13,805
5,294
0
6,217
7,351
0
49,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,298
Gold Earned
40,795
426
Minions Killed
379
0
Camps Cleared
0
1,378,145
Distance Traveled
1,387,285
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,467
467
32
2
0
252,238
0
W
Hachiman
9,275
580
113
7
0
272,171
3
L
Bellona
8,770
548
91
6
0
277,940
0
L
Izanami
8,556
535
105
7
0
280,792
1
L
Aphrodite
7,262
454
24
2
0
262,719
0
W
Tiamat
8,604
538
105
7
0
246,352
0
L
The Morrigan
7,981
499
66
4
0
294,739
0
W
Anubis
9,571
598
111
7
0
283,716
0
L
Janus
8,226
514
93
6
0
271,095
3
W
Erlang Shen
8,381
524
65
4
0
323,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role