Player Matchup

Chernobog
Chernobog
Aloneke
Chernobog
Level 13
God Stats
2W - 0L
1,731 SR
Queue Stats
16W - 19L
1,471 Elo+
Party 1
Vulcan
Vulcan
Brook228
Vulcan
Level 60
God Stats
1W - 0L
1,337 SR
Queue Stats
40W - 33L
1,553 Elo+
Party 1
Sol
Sol
TiaKRI
Sol
Level 27
God Stats
3W - 0L
1,663 SR
Queue Stats
30W - 28L
1,541 Elo+
Party 1
Maui
Maui
mashiinaubijca
Maui
Level 155
God Stats
14W - 3L
1,953 SR
Queue Stats
315W - 148L
1,640 Elo+
Party 1
Awilix
Awilix
Актей
Awilix
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
714W - 333L
1,623 Elo+
Party 1
Team Averages
Level 83
1,637 SR
1,566 Elo+

VS

Team Averages
Level 51
1,531 SR
1,507 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Czèd
He Bo
Level 68
God Stats
0W - 3L
1,339 SR
Queue Stats
13W - 18L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
Epsylone83
Jing Wei
Level 68
God Stats
2W - 1L
1,814 SR
Queue Stats
13W - 18L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
LaLégeende
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,483 Elo+
Party 2
Cerberus
Cerberus
ShanksLeFlotteur
Cerberus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aloneke
Chernobog
12
5 / 0 / 11
7,508
1,502
8,357
3,360
1,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Brook228
Vulcan
12
4 / 1 / 12
7,108
1,422
8,856
2,483
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
TiaKRI
Sol
12
3 / 0 / 9
6,949
1,390
4,353
3,036
1,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 14
6,875
1,375
3,915
3,446
2,849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Актей
Awilix
12
3 / 0 / 12
7,414
1,483
5,533
2,871
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

433

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,652
1,130
2,682
5,049
2,508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Czèd
He Bo
10
0 / 4 / 1
5,451
1,090
1,460
2,929
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Epsylone83
Jing Wei
10
0 / 4 / 1
5,728
1,146
2,709
6,874
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LaLégeende
Erlang Shen
10
0 / 4 / 1
5,656
1,131
2,759
10,966
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 0
5,874
1,175
2,747
9,357
6,279
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
5
17
Kills
1
1
Deaths
17
58
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Chernobog
Aloneke
Chernobog
5
0
11
10.5
W
Vulcan
Brook228
Vulcan
4
1
12
10
L
He Bo
Czèd
He Bo
0
4
1
0.13
L
Jing Wei
Epsylone83
Jing Wei
0
4
1
0.13
L
Erlang Shen
LaLégeende
Erlang Shen
0
4
1
0.13
L
1
3
0
0.33
W
Sol
TiaKRI
Sol
3
0
9
7.5
W
2
0
14
9
W
Awilix
Актей
Awilix
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
12,357
15,196
Taken
35,175
7,221
Mitigated
21,791
3,130
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,682
82
2,192
1,088
5,049
2,508
0
3,053
1,996
8,558
0
W
Chernobog
Aloneke
Chernobog
8,357
5,516
0
1,033
3,360
1,176
0
897
2,344
0
17,016
W
Vulcan
Brook228
Vulcan
8,856
354
0
0
2,483
843
0
2,018
421
19,024
0
L
He Bo
Czèd
He Bo
1,460
182
0
0
2,929
822
0
1,315
1,614
5,369
0
L
Jing Wei
Epsylone83
Jing Wei
2,709
1,693
0
844
6,874
2,096
0
2,549
4,325
0
13,588
L
Erlang Shen
LaLégeende
Erlang Shen
2,759
846
0
994
10,966
10,086
0
4,907
6,059
0
9,292
L
2,747
85
0
495
9,357
6,279
0
4,970
4,387
6,429
0
W
Sol
TiaKRI
Sol
4,353
1,594
0
1,102
3,036
1,104
0
1,504
1,497
16,221
1,928
W
3,915
803
0
884
3,446
2,849
0
1,760
1,568
4,909
0
W
Awilix
Актей
Awilix
5,533
1,987
0
111
2,871
1,249
0
710
2,117
0
15,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
28,361
101
Minions Killed
71
8
Camps Cleared
4
617,058
Distance Traveled
499,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,652
1,130
15
3
0
112,266
0
W
Chernobog
7,508
1,502
25
5
2
108,022
0
W
Vulcan
7,108
1,422
35
7
0
133,401
0
L
He Bo
5,451
1,090
4
1
0
33,624
0
L
Jing Wei
5,728
1,146
31
6
2
125,758
0
L
Erlang Shen
5,656
1,131
14
3
1
122,733
0
L
Cerberus
5,874
1,175
7
1
1
105,124
0
W
Sol
6,949
1,390
29
6
3
109,102
0
W
Maui
6,875
1,375
1
0
0
129,612
0
W
Awilix
7,414
1,483
11
2
3
136,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role