Player Matchup

Chiron
Chiron
GrimReaver526
Chiron
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Odin
Odin
atduncan
Odin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
q_BDayMassacre_p
Ix Chel
Level 143
God Stats
27W - 28L
1,504 SR
Queue Stats
137W - 134L
1,504 Elo+
Solo
Team Averages
Level 125
1,501 SR
1,501 Elo+

VS

Team Averages
Level 130
1,541 SR
1,472 Elo+
Kukulkan
Kukulkan
D4N13L_2MP
Kukulkan
Level 137
God Stats
4W - 1L
1,591 SR
Queue Stats
59W - 49L
1,464 Elo+
Solo
Tyr
Tyr
ShartyGurgles
Tyr
Level 127
God Stats
16W - 19L
1,373 SR
Queue Stats
130W - 124L
1,449 Elo+
Solo
Medusa
Medusa
Sir Noxxy
Medusa
Level 126
God Stats
117W - 88L
1,659 SR
Queue Stats
514W - 525L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,740
674
2,606
7,359
2,320
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Odin
12
1 / 1 / 3
6,809
681
2,447
8,556
6,451
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 6 / 1
7,169
717
7,201
9,884
3,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4N13L_2MP
Kukulkan
14
4 / 1 / 5
8,509
851
9,046
4,967
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 2
7,222
722
6,084
8,683
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Sir Noxxy
Medusa
14
4 / 0 / 3
7,779
778
4,615
4,398
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
11
11
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D4N13L_2MP
Kukulkan
4
1
5
6.5
L
1
4
2
0.5
W
3
3
2
1.33
W
Medusa
Sir Noxxy
Medusa
4
0
3
5.5
L
Odin
1
1
3
2.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
19,745
25,799
Taken
18,048
11,873
Mitigated
7,259
4,125
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D4N13L_2MP
Kukulkan
9,046
579
0
815
4,967
1,891
0
1,251
3,716
33,349
1,147
L
2,606
558
225
706
7,359
2,320
0
2,919
4,022
0
15,920
W
6,084
752
0
1,027
8,683
3,890
0
3,675
5,008
0
23,621
W
Medusa
Sir Noxxy
Medusa
4,615
1,488
0
927
4,398
1,478
634
2,308
2,090
0
20,344
L
Odin
2,447
456
0
611
8,556
6,451
0
3,459
4,393
0
13,292
L
7,201
1,210
222
2,361
9,884
3,102
0
1,218
8,411
31,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,718
Gold Earned
23,510
101
Minions Killed
148
0
Camps Cleared
0
549,251
Distance Traveled
589,721
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,509
851
91
9
0
190,081
0
L
Chiron
6,740
674
32
3
0
175,120
0
W
Tyr
7,222
722
35
4
0
188,516
0
W
Medusa
7,779
778
22
2
0
211,124
1
L
Odin
6,809
681
18
2
0
207,539
0
L
Ix Chel
7,169
717
51
5
0
166,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role