Player Matchup

Serqet
Serqet
Gold III
Bones
Serqet
Gold III
Level 166
God Stats
6W - 1L
1,854 SR
Queue Stats
62W - 15L
1,889 MMR
Party 2
Chang'e
Chang'e
Silver I
HemiGamerSRT
Chang'e
Silver I
Level 88
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 0L
1,707 MMR
Party 2
Vamana
Vamana
Platinum V
NShradow
Vamana
Platinum V
Level 63
God Stats
4W - 0L
1,908 SR
Queue Stats
25W - 7L
1,919 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,688 SR
1,838 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 189
1,561 SR
1,740 MMR
Awilix
Awilix
Gold I
KING NASTY NAS
Awilix
Gold I
Level 294
God Stats
0W - 2L
1,424 SR
Queue Stats
512W - 525L
1,685 MMR
Solo
Bacchus
Bacchus
Platinum V
Xtreemø
Bacchus
Platinum V
Level 109
God Stats
57W - 55L
1,566 SR
Queue Stats
89W - 85L
1,807 MMR
Party 1
Vulcan
Vulcan
Platinum V
Z4R4KI
Vulcan
Platinum V
Level 165
God Stats
37W - 26L
1,691 SR
Queue Stats
91W - 87L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bones
Serqet
15
3 / 0 / 11
10,048
718
8,836
7,692
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
HemiGamerSRT
Chang'e
17
6 / 0 / 9
11,323
809
13,162
10,529
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
NShradow
Vamana
16
6 / 0 / 9
10,950
782
11,916
15,040
14,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PersephoneCthulhuThothNe ZhaKuzenbo

VS

Bans
CharonCerberusDiscordiaOsirisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,662
547
4,848
10,541
4,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Xtreemø
Bacchus
13
0 / 4 / 0
7,725
552
6,277
15,202
16,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Z4R4KI
Vulcan
14
0 / 6 / 0
8,336
595
12,613
10,179
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bones
Serqet
3
0
11
8.5
W
Chang'e
HemiGamerSRT
Chang'e
6
0
9
10.5
L
0
6
0
0
W
Vamana
NShradow
Vamana
6
0
9
10.5
L
Bacchus
Xtreemø
Bacchus
0
4
0
0
L
Vulcan
Z4R4KI
Vulcan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,914
Damage
23,738
33,261
Taken
35,922
22,277
Mitigated
22,924
15,740
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bones
Serqet
8,836
2,482
0
1,122
7,692
5,199
838
4,601
3,052
247
31,761
W
Chang'e
HemiGamerSRT
Chang'e
13,162
721
3,190
6,799
10,529
3,001
1,166
6,602
3,891
53,350
0
L
4,848
1,254
0
1,370
10,541
4,155
0
3,518
6,133
0
14,491
W
Vamana
NShradow
Vamana
11,916
3,986
0
4,629
15,040
14,077
468
7,376
7,194
1,189
52,090
L
Bacchus
Xtreemø
Bacchus
6,277
557
0
2,769
15,202
16,349
0
4,625
9,308
12,122
417
L
Vulcan
Z4R4KI
Vulcan
12,613
432
0
696
10,179
2,420
0
6,294
3,359
56,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,321
Gold Earned
23,723
211
Minions Killed
108
0
Camps Cleared
0
809,152
Distance Traveled
682,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,048
718
44
3
0
280,979
0
W
Chang'e
11,323
809
104
7
0
257,241
0
L
Awilix
7,662
547
17
1
0
167,115
0
W
Vamana
10,950
782
63
5
0
270,932
0
L
Bacchus
7,725
552
14
1
0
255,331
0
L
Vulcan
8,336
595
77
6
0
259,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role