Player Matchup

Charon
Charon
Graiskye
Charon
Level 67
God Stats
40W - 32L
1,500 SR
Queue Stats
685W - 710L
1,331 Elo+
Solo
Hachiman
Hachiman
NASDID
Hachiman
Level 61
God Stats
24W - 27L
1,459 SR
Queue Stats
395W - 368L
1,433 Elo+
Solo
Tiamat
Tiamat
Nestl3e
Tiamat
Level 46
God Stats
8W - 9L
1,584 SR
Queue Stats
36W - 34L
1,494 Elo+
Party 2
Erlang Shen
Erlang Shen
SleepKlo
Erlang Shen
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 29L
1,497 Elo+
Party 2
Vamana
Vamana
temp-1578713396
Vamana
Level 53
God Stats
8W - 9L
1,548 SR
Queue Stats
158W - 163L
1,394 Elo+
Solo
Team Averages
Level 65
1,518 SR
1,430 Elo+

VS

Team Averages
Level 87
1,563 SR
1,551 Elo+
Fenrir
Fenrir
Balsaklunch
Fenrir
Level 97
God Stats
15W - 31L
1,269 SR
Queue Stats
555W - 552L
1,412 Elo+
Solo
Nu Wa
Nu Wa
GrimReaver526
Nu Wa
Level 107
God Stats
4W - 0L
1,805 SR
Queue Stats
4W - 0L
1,783 Elo+
Party 1
Izanami
Izanami
QuebecVictor
Izanami
Level 61
God Stats
4W - 1L
1,520 SR
Queue Stats
195W - 173L
1,509 Elo+
Solo
Anubis
Anubis
atduncan
Anubis
Level 126
God Stats
4W - 1L
1,728 SR
Queue Stats
6W - 2L
1,607 Elo+
Party 1
Ne Zha
Ne Zha
jose10esp
Ne Zha
Level 46
God Stats
15W - 13L
1,493 SR
Queue Stats
135W - 137L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Graiskye
Charon
11
0 / 3 / 1
6,780
424
1,115
8,345
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
NASDID
Hachiman
14
4 / 5 / 1
8,078
505
9,320
11,678
2,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Nestl3e
Tiamat
14
1 / 4 / 3
8,177
511
8,627
9,894
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SleepKlo
Erlang Shen
10
2 / 2 / 2
6,791
424
3,754
9,333
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
7 / 1 / 0
9,648
603
12,375
17,445
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 2 / 2
9,267
579
8,480
14,374
6,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 4 / 6
7,202
450
8,868
7,559
1,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
QuebecVictor
Izanami
14
3 / 2 / 3
8,877
555
5,649
8,040
2,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
atduncan
Anubis
14
2 / 2 / 7
8,451
528
8,162
11,250
4,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
jose10esp
Ne Zha
12
3 / 4 / 7
8,577
536
6,829
11,679
10,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
14
Kills
15
15
Deaths
14
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
L
Charon
Graiskye
Charon
0
3
1
0.17
W
1
4
6
1
L
Hachiman
NASDID
Hachiman
4
5
1
0.9
L
Tiamat
Nestl3e
Tiamat
1
4
3
0.63
W
Izanami
QuebecVictor
Izanami
3
2
3
2.25
L
Erlang Shen
SleepKlo
Erlang Shen
2
2
2
1.5
W
Anubis
atduncan
Anubis
2
2
7
2.75
W
Ne Zha
jose10esp
Ne Zha
3
4
7
1.63
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,191
Damage
37,988
56,695
Taken
52,902
25,954
Mitigated
26,107
19,275
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,480
2,980
0
3,162
14,374
6,846
0
776
13,287
0
78,376
L
Charon
Graiskye
Charon
1,115
138
0
1,838
8,345
2,372
29
1,204
7,141
20,395
714
W
8,868
2,927
35
385
7,559
1,756
0
1,412
5,694
34,083
1,105
L
Hachiman
NASDID
Hachiman
9,320
5,352
0
5,083
11,678
2,778
0
1,803
9,875
0
63,631
L
Tiamat
Nestl3e
Tiamat
8,627
264
0
3,479
9,894
3,926
273
4,313
5,581
43,829
1,270
W
Izanami
QuebecVictor
Izanami
5,649
3,842
0
3,859
8,040
2,425
1,277
2,187
5,654
0
61,507
L
Erlang Shen
SleepKlo
Erlang Shen
3,754
2,194
0
3,512
9,333
3,014
619
2,808
6,525
0
28,231
W
Anubis
atduncan
Anubis
8,162
458
0
4,908
11,250
4,299
344
2,080
8,506
54,684
0
W
Ne Zha
jose10esp
Ne Zha
6,829
1,393
0
2,377
11,679
10,781
90
2,253
9,073
0
28,768
L
12,375
5,943
0
5,363
17,445
13,864
645
6,776
10,669
0
76,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
42,374
392
Minions Killed
391
0
Camps Cleared
0
1,420,398
Distance Traveled
1,611,111
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,267
579
107
7
0
347,926
0
L
Charon
6,780
424
44
3
0
314,460
8
W
Nu Wa
7,202
450
50
3
0
305,992
0
L
Hachiman
8,078
505
88
6
0
309,500
3
L
Tiamat
8,177
511
89
6
0
285,860
0
W
Izanami
8,877
555
118
7
0
321,588
0
L
Erlang Shen
6,791
424
53
3
0
215,355
1
W
Anubis
8,451
528
73
5
0
296,694
0
W
Ne Zha
8,577
536
43
3
0
338,911
1
L
Vamana
9,648
603
118
7
0
295,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role