Player Matchup

Skadi
Skadi
Janeah0_o
Skadi
Level 77
God Stats
8W - 8L
1,535 SR
Queue Stats
259W - 254L
1,413 Elo+
Solo
Zeus
Zeus
PUMA_DO_PARAFAL
Zeus
Level 59
God Stats
43W - 55L
1,443 SR
Queue Stats
47W - 64L
1,371 Elo+
Party 2
Poseidon
Poseidon
ZxLuanBoyxZ
Poseidon
Level 26
God Stats
10W - 3L
1,775 SR
Queue Stats
32W - 42L
1,352 Elo+
Party 2
Da Ji
Da Ji
jwhit67
Da Ji
Level 124
God Stats
4W - 3L
1,508 SR
Queue Stats
193W - 197L
1,553 Elo+
Solo
Set
Set
qlinot
Set
Level 45
God Stats
3W - 1L
1,643 SR
Queue Stats
42W - 47L
1,431 Elo+
Solo
Team Averages
Level 66
1,581 SR
1,424 Elo+

VS

Team Averages
Level 96
1,395 SR
1,481 Elo+
Jing Wei
Jing Wei
AshitakaNago
Jing Wei
Level 155
God Stats
8W - 7L
1,543 SR
Queue Stats
59W - 66L
1,447 Elo+
Party 1
Vulcan
Vulcan
CedTowner4L
Vulcan
Level 47
God Stats
1W - 2L
1,243 SR
Queue Stats
5W - 3L
1,523 Elo+
Solo
Sol
Sol
MisguidedGamer
Sol
Level 127
God Stats
2W - 7L
1,365 SR
Queue Stats
57W - 64L
1,474 Elo+
Party 1
Mulan
Mulan
cademan-12
Mulan
Level 81
God Stats
15W - 13L
1,663 SR
Queue Stats
286W - 283L
1,451 Elo+
Solo
Fenrir
Fenrir
iAmHim830
Fenrir
Level 68
God Stats
0W - 4L
1,161 SR
Queue Stats
141W - 126L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Janeah0_o
Skadi
14
3 / 3 / 2
8,745
583
9,186
8,024
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 4 / 5
7,957
530
9,386
6,960
1,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
ZxLuanBoyxZ
Poseidon
14
8 / 3 / 6
8,886
592
8,255
7,390
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Da Ji
jwhit67
Da Ji
13
5 / 1 / 4
7,750
517
4,064
8,317
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Set
qlinot
Set
16
4 / 1 / 0
9,491
633
4,010
8,785
5,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AshitakaNago
Jing Wei
14
7 / 4 / 1
8,342
556
8,161
12,607
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
11
0 / 5 / 2
5,924
395
1,894
8,113
5,210
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 6 / 1
6,160
411
4,641
10,067
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
8
1 / 3 / 0
5,649
377
2,592
5,979
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fenrir
iAmHim830
Fenrir
10
3 / 8 / 3
6,435
429
5,642
11,362
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
25
Kills
12
12
Deaths
26
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AshitakaNago
Jing Wei
7
4
1
1.88
L
Vulcan
0
5
2
0.2
W
Skadi
Janeah0_o
Skadi
3
3
2
1.33
L
1
6
1
0.25
W
5
4
5
1.88
W
Poseidon
ZxLuanBoyxZ
Poseidon
8
3
6
3.67
L
Mulan
1
3
0
0.33
L
Fenrir
iAmHim830
Fenrir
3
8
3
0.56
W
Da Ji
jwhit67
Da Ji
5
1
4
7
W
Set
qlinot
Set
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
22,930
39,476
Taken
48,128
15,510
Mitigated
17,507
6,935
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AshitakaNago
Jing Wei
8,161
6,036
0
2,854
12,607
3,781
152
2,085
10,442
0
52,929
L
Vulcan
1,894
279
111
277
8,113
5,210
0
3,932
3,870
25,081
1,546
W
Skadi
Janeah0_o
Skadi
9,186
4,198
0
2,194
8,024
2,264
1,537
509
7,515
0
66,310
L
4,641
1,529
0
3,050
10,067
2,207
0
7,338
2,333
29,514
3,463
W
9,386
374
0
0
6,960
1,790
338
2,136
4,824
39,040
0
W
Poseidon
ZxLuanBoyxZ
Poseidon
8,255
775
0
863
7,390
2,148
255
2,902
4,488
49,570
0
L
Mulan
2,592
382
0
713
5,979
2,665
0
0
5,979
0
20,872
L
Fenrir
iAmHim830
Fenrir
5,642
1,095
0
830
11,362
3,644
0
3,441
7,863
0
25,432
W
Da Ji
jwhit67
Da Ji
4,064
759
147
610
8,317
3,455
0
816
7,435
0
38,673
W
Set
qlinot
Set
4,010
1,914
0
3,121
8,785
5,853
708
0
8,584
0
69,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
32,510
448
Minions Killed
254
0
Camps Cleared
0
1,449,248
Distance Traveled
1,189,163
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,342
556
85
6
0
267,492
0
L
Vulcan
5,924
395
45
3
0
255,209
0
W
Skadi
8,745
583
110
7
0
260,715
1
L
Sol
6,160
411
56
4
0
245,075
6
W
Zeus
7,957
530
66
4
0
286,759
0
W
Poseidon
8,886
592
78
5
0
282,575
1
L
Mulan
5,649
377
34
2
0
189,973
0
L
Fenrir
6,435
429
34
2
0
231,414
0
W
Da Ji
7,750
517
63
4
0
329,524
5
W
Set
9,491
633
131
9
0
289,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role