Player Matchup

Cerberus
Cerberus
CyrusDax
Cerberus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,680 Elo+
Party 1
Jormungandr
Jormungandr
ED39
Jormungandr
Level 5
God Stats
3W - 0L
1,717 SR
Queue Stats
7W - 5L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
ObiHansKenobi
Danzaburou
Level 65
God Stats
1W - 0L
1,675 SR
Queue Stats
9W - 6L
1,668 Elo+
Party 1
Team Averages
Level 26
1,631 SR
1,676 Elo+

VS

Team Averages
Level 61
1,459 SR
1,385 Elo+
The Morrigan
The Morrigan
DSG_Shi3ro
The Morrigan
Level 105
God Stats
8W - 7L
1,502 SR
Queue Stats
129W - 122L
1,346 Elo+
Solo
Hercules
Hercules
Dwill Insame
Hercules
Level 51
God Stats
2W - 5L
1,384 SR
Queue Stats
57W - 57L
1,440 Elo+
Party 2
Atlas
Atlas
Loki77316
Atlas
Level 28
God Stats
1W - 2L
1,490 SR
Queue Stats
78W - 92L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyrusDax
Cerberus
12
2 / 4 / 7
7,280
728
4,071
8,970
7,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
ED39
Jormungandr
13
2 / 2 / 8
7,675
768
5,161
6,392
4,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ObiHansKenobi
Danzaburou
14
7 / 2 / 4
9,173
917
11,054
7,846
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DSG_Shi3ro
The Morrigan
10
2 / 5 / 5
6,951
695
4,336
7,166
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Dwill Insame
Hercules
12
4 / 5 / 2
7,383
738
4,055
10,360
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Atlas
Loki77316
Atlas
13
2 / 1 / 5
7,178
718
7,215
5,502
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
11
Kills
8
8
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CyrusDax
Cerberus
2
4
7
1.38
L
The Morrigan
DSG_Shi3ro
The Morrigan
2
5
5
0.9
L
Hercules
Dwill Insame
Hercules
4
5
2
1
W
Jormungandr
ED39
Jormungandr
2
2
8
3
L
Atlas
Loki77316
Atlas
2
1
5
4.5
W
Danzaburou
ObiHansKenobi
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,286
Damage
15,606
23,208
Taken
23,028
13,936
Mitigated
8,276
5,206
Healing
3,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CyrusDax
Cerberus
4,071
382
0
1,478
8,970
7,000
0
3,264
5,610
14,896
971
L
The Morrigan
DSG_Shi3ro
The Morrigan
4,336
1,099
58
1,381
7,166
1,891
0
2,530
4,383
14,810
4,668
L
Hercules
Dwill Insame
Hercules
4,055
870
0
1,489
10,360
4,130
0
3,796
6,280
0
15,427
W
Jormungandr
ED39
Jormungandr
5,161
1,800
0
568
6,392
4,382
99
2,651
3,625
20,141
114
L
Atlas
Loki77316
Atlas
7,215
2,096
0
724
5,502
2,255
0
1,730
3,457
21,697
754
W
Danzaburou
ObiHansKenobi
Danzaburou
11,054
5,661
0
3,160
7,846
2,554
744
4,319
3,431
0
41,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
21,512
148
Minions Killed
95
0
Camps Cleared
0
516,066
Distance Traveled
488,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,280
728
37
4
0
163,168
0
L
The Morrigan
6,951
695
29
3
0
119,583
0
L
Hercules
7,383
738
30
3
0
180,013
0
W
Jormungandr
7,675
768
24
2
0
180,230
0
L
Atlas
7,178
718
36
4
0
189,040
0
W
Danzaburou
9,173
917
87
9
0
172,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role