Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
Lisity
Neith
Level 43
God Stats
18W - 19L
1,453 SR
Queue Stats
42W - 47L
1,411 Elo+
Party 4
Agni
Agni
NoLACKs
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
fucqns
Aphrodite
Level 113
God Stats
1W - 1L
1,745 SR
Queue Stats
277W - 272L
1,524 Elo+
Party 2
Skadi
Skadi
ultralordiosxX
Skadi
Level 99
God Stats
10W - 8L
1,675 SR
Queue Stats
88W - 99L
1,432 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,473 Elo+

VS

Team Averages
Level 83
1,531 SR
1,437 Elo+
Odin
Odin
ApollosAtlas
Odin
Level 64
God Stats
19W - 19L
1,502 SR
Queue Stats
68W - 52L
1,444 Elo+
Party 3
Jormungandr
Jormungandr
BeardedManly
Jormungandr
Level 149
God Stats
1W - 0L
1,823 SR
Queue Stats
45W - 38L
1,475 Elo+
Party 3
Bacchus
Bacchus
DeadVoltageTv
Bacchus
Level 73
God Stats
22W - 15L
1,534 SR
Queue Stats
161W - 148L
1,446 Elo+
Party 1
Nut
Nut
LuckyLuchyTv
Nut
Level 56
God Stats
2W - 3L
1,451 SR
Queue Stats
130W - 128L
1,429 Elo+
Party 1
Persephone
Persephone
StoniestFan668
Persephone
Level 75
God Stats
2W - 4L
1,345 SR
Queue Stats
118W - 135L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 1
6,131
409
3,612
15,381
9,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Lisity
Neith
11
1 / 2 / 0
6,692
446
3,466
5,561
1,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
NoLACKs
Agni
11
1 / 4 / 1
6,297
420
7,549
7,315
2,274
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
fucqns
Aphrodite
10
0 / 5 / 4
6,825
455
5,036
13,959
6,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 5 / 0
7,356
490
9,733
11,178
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 3
9,165
611
10,771
10,229
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
BeardedManly
Jormungandr
13
4 / 1 / 1
9,109
607
7,974
9,975
6,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
11
2 / 1 / 11
7,864
524
8,973
11,543
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 8
6,279
419
3,860
7,968
2,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
StoniestFan668
Persephone
13
0 / 2 / 6
7,943
530
8,857
8,845
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
18
18
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
12
0
3
13.5
W
Jormungandr
BeardedManly
Jormungandr
4
1
1
4.5
W
Bacchus
2
1
11
7.5
L
Neith
Lisity
Neith
1
2
0
0.5
W
0
2
8
2
L
Agni
NoLACKs
Agni
1
4
1
0.38
W
Persephone
StoniestFan668
Persephone
0
2
6
1.5
L
Aphrodite
fucqns
Aphrodite
0
5
4
0.4
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,396
Damage
40,435
53,394
Taken
48,560
23,594
Mitigated
26,144
20,447
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,612
554
320
6,261
15,381
9,213
0
7,258
8,123
18,906
3,194
W
10,771
3,192
0
1,787
10,229
4,693
452
2,279
7,950
180
73,474
W
Jormungandr
BeardedManly
Jormungandr
7,974
1,387
0
3,490
9,975
6,810
375
1,801
8,174
60,123
3,242
W
Bacchus
8,973
575
0
3,954
11,543
9,617
589
4,327
7,216
26,592
538
L
Neith
Lisity
Neith
3,466
1,972
0
2,251
5,561
1,763
77
3,138
2,423
0
37,341
W
3,860
2,067
0
1,392
7,968
2,245
863
2,133
5,835
0
21,520
L
Agni
NoLACKs
Agni
7,549
629
0
883
7,315
2,274
0
4,203
3,112
33,055
909
W
Persephone
StoniestFan668
Persephone
8,857
770
0
4,057
8,845
2,779
212
4,966
3,783
49,308
0
L
Aphrodite
fucqns
Aphrodite
5,036
780
3,348
6,459
13,959
6,744
0
5,512
8,447
18,735
831
L
9,733
3,019
0
925
11,178
3,600
202
5,308
5,870
0
49,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,301
Gold Earned
40,360
226
Minions Killed
350
0
Camps Cleared
0
1,270,399
Distance Traveled
1,425,842
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,131
409
36
2
0
280,773
3
W
Odin
9,165
611
106
7
0
323,291
0
W
Jormungandr
9,109
607
111
7
0
233,938
0
W
Bacchus
7,864
524
31
2
0
296,905
2
L
Neith
6,692
446
71
5
0
239,453
0
W
Nut
6,279
419
30
2
0
293,137
3
L
Agni
6,297
420
28
2
0
274,917
0
W
Persephone
7,943
530
72
5
0
278,571
0
L
Aphrodite
6,825
455
29
2
0
228,405
0
L
Skadi
7,356
490
62
4
0
246,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role