Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DotN_Ullr
Danzaburou
Level 26
God Stats
0W - 3L
1,571 SR
Queue Stats
20W - 17L
1,439 Elo+
Party 2
Ra
Ra
x_ThE_KiLLa_x
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,518 Elo+
Party 2
Team Averages
Level 100
1,524 SR
1,486 Elo+

VS

Team Averages
Level 154
1,487 SR
1,483 Elo+
Heimdallr
Heimdallr
CaptainRynerd
Heimdallr
Level 149
God Stats
9W - 13L
1,389 SR
Queue Stats
86W - 88L
1,460 Elo+
Party 1
Athena
Athena
HoboGeorge90
Athena
Level 149
God Stats
6W - 6L
1,556 SR
Queue Stats
141W - 131L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
degeezum
Nu Wa
Level 163
God Stats
53W - 44L
1,515 SR
Queue Stats
56W - 52L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
4 / 5 / 3
9,054
823
10,462
14,539
13,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
DotN_Ullr
Danzaburou
12
2 / 7 / 4
8,417
765
6,225
10,403
3,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
1 / 3 / 3
8,259
751
4,572
6,909
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaptainRynerd
Heimdallr
15
8 / 1 / 5
9,506
864
12,269
7,828
2,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
14
4 / 3 / 9
8,587
781
5,285
13,105
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
degeezum
Nu Wa
14
3 / 3 / 9
8,868
806
9,672
7,381
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
3
1.1
W
Heimdallr
CaptainRynerd
Heimdallr
8
1
5
10.5
L
Danzaburou
DotN_Ullr
Danzaburou
2
7
4
0.57
W
Athena
4
3
9
2.83
W
Nu Wa
degeezum
Nu Wa
3
3
9
2.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
27,226
31,851
Taken
28,314
18,793
Mitigated
15,550
4,349
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,462
1,228
0
1,011
14,539
13,090
0
5,514
8,770
28,934
617
W
Heimdallr
CaptainRynerd
Heimdallr
12,269
7,322
0
1,940
7,828
2,846
532
5,038
2,493
0
30,405
L
Danzaburou
DotN_Ullr
Danzaburou
6,225
2,273
0
1,014
10,403
3,388
108
4,798
5,298
0
21,400
W
Athena
5,285
734
0
2,840
13,105
10,545
151
3,840
8,643
12,213
195
W
Nu Wa
degeezum
Nu Wa
9,672
4,457
464
2,559
7,381
2,159
653
4,580
2,467
40,354
876
L
4,572
257
536
1,788
6,909
2,315
0
3,655
2,976
45,086
1,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
26,961
172
Minions Killed
129
0
Camps Cleared
0
610,085
Distance Traveled
605,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,054
823
36
3
0
197,543
0
W
Heimdallr
9,506
864
50
5
0
210,943
0
L
Danzaburou
8,417
765
28
3
0
201,098
0
W
Athena
8,587
781
18
2
0
207,257
0
W
Nu Wa
8,868
806
61
6
0
187,149
0
L
Ra
8,259
751
108
10
0
211,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role