Player Matchup

Medusa
Medusa
Solomon-Detod
Medusa
Level 57
God Stats
19W - 11L
1,581 SR
Queue Stats
351W - 350L
1,444 Elo+
Solo
Ymir
Ymir
Svezhoye_myaso
Ymir
Level 69
God Stats
18W - 11L
1,588 SR
Queue Stats
179W - 158L
1,467 Elo+
Solo
Chronos
Chronos
llTuptusll
Chronos
Level 89
God Stats
1W - 1L
1,664 SR
Queue Stats
23W - 21L
1,475 Elo+
Party 1
Skadi
Skadi
lowkey419_
Skadi
Level 63
God Stats
22W - 28L
1,508 SR
Queue Stats
33W - 49L
1,313 Elo+
Solo
Pele
Pele
mainspecdwa321
Pele
Level 13
God Stats
4W - 1L
1,249 SR
Queue Stats
20W - 20L
1,199 Elo+
Party 1
Team Averages
Level 58
1,518 SR
1,379 Elo+

VS

Team Averages
Level 77
1,535 SR
1,440 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Cuadratelli
Poseidon
Level 79
God Stats
33W - 39L
1,488 SR
Queue Stats
76W - 111L
1,461 Elo+
Party 3
Mercury
Mercury
JauWiflys
Mercury
Level 67
God Stats
15W - 18L
1,492 SR
Queue Stats
141W - 165L
1,502 Elo+
Party 3
Charon
Charon
KhaledFelfal
Charon
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,357 Elo+
Party 2
Danzaburou
Danzaburou
Sabercat241
Danzaburou
Level 17
God Stats
2W - 3L
1,697 SR
Queue Stats
38W - 42L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
7,508
578
5,400
9,467
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 5
7,349
565
4,190
8,999
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
llTuptusll
Chronos
14
2 / 0 / 8
8,461
651
7,166
7,633
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
12
0 / 0 / 1
7,188
553
2,581
3,819
1,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
8 / 0 / 1
8,456
650
8,221
8,944
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 0 / 0
7,768
598
3,043
6,231
4,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Cuadratelli
Poseidon
11
0 / 3 / 0
6,377
491
3,844
6,672
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
JauWiflys
Mercury
12
0 / 5 / 0
6,124
471
4,464
12,471
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
11
2 / 4 / 0
6,499
500
6,739
11,833
9,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sabercat241
Danzaburou
9
0 / 5 / 1
5,563
428
4,289
6,537
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
17
Kills
2
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Poseidon
Cuadratelli
Poseidon
0
3
0
0
L
Mercury
JauWiflys
Mercury
0
5
0
0
L
Charon
2
4
0
0.5
L
Danzaburou
Sabercat241
Danzaburou
0
5
1
0.1
W
4
3
4
2
W
3
0
5
5.5
W
Chronos
llTuptusll
Chronos
2
0
8
6
W
Skadi
0
0
1
0.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,558
Damage
22,379
38,862
Taken
43,744
17,969
Mitigated
21,627
12,944
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,043
0
0
2,378
6,231
4,597
0
643
5,588
0
55,224
L
Poseidon
Cuadratelli
Poseidon
3,844
277
0
781
6,672
1,739
0
3,096
3,576
37,194
930
L
Mercury
JauWiflys
Mercury
4,464
2,561
0
2,245
12,471
4,283
0
2,069
10,402
0
52,610
L
Charon
6,739
1,293
49
1,334
11,833
9,048
0
4,113
7,720
22,491
1,473
L
Danzaburou
Sabercat241
Danzaburou
4,289
1,713
0
1,196
6,537
1,960
0
1,433
5,104
0
25,305
W
5,400
2,239
0
4,651
9,467
3,152
2,792
3,040
6,427
0
49,830
W
4,190
969
0
3,176
8,999
7,313
245
2,416
6,505
19,349
1,140
W
Chronos
llTuptusll
Chronos
7,166
1,848
0
922
7,633
2,642
854
2,936
4,411
52,621
0
W
Skadi
2,581
694
0
904
3,819
1,281
0
0
3,819
0
40,963
W
8,221
1,552
0
3,291
8,944
3,581
0
1,102
7,664
0
66,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
32,331
406
Minions Killed
336
0
Camps Cleared
0
1,343,425
Distance Traveled
1,255,875
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,768
598
109
8
0
222,360
0
L
Poseidon
6,377
491
77
6
0
274,178
0
L
Mercury
6,124
471
77
6
0
308,833
2
L
Charon
6,499
500
31
2
0
236,203
0
L
Danzaburou
5,563
428
42
3
0
214,301
0
W
Medusa
7,508
578
86
7
0
227,365
1
W
Ymir
7,349
565
27
2
0
259,426
1
W
Chronos
8,461
651
92
7
0
283,611
0
W
Skadi
7,188
553
93
7
0
249,648
2
W
Pele
8,456
650
108
8
0
323,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role