Player Matchup

Awilix
Awilix
BrokenShow131
Awilix
Level 27
God Stats
5W - 6L
1,425 SR
Queue Stats
136W - 118L
1,523 Elo+
Party 1
Atlas
Atlas
CasRytsar
Atlas
Level 39
God Stats
2W - 3L
1,324 SR
Queue Stats
35W - 54L
1,433 Elo+
Solo
Yu Huang
Yu Huang
JRust
Yu Huang
Level 154
God Stats
4W - 11L
1,446 SR
Queue Stats
303W - 290L
1,634 Elo+
Party 3
Hachiman
Hachiman
StalloneOnlyFans
Hachiman
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,700 Elo+
Party 3
Horus
Horus
dabdad666
Horus
Level 127
God Stats
33W - 28L
1,516 SR
Queue Stats
457W - 401L
1,558 Elo+
Party 1
Team Averages
Level 72
1,442 SR
1,570 Elo+

VS

Team Averages
Level 149
1,575 SR
1,563 Elo+
Apollo
Apollo
DaveTheShade
Apollo
Level 146
God Stats
7W - 7L
1,621 SR
Queue Stats
62W - 57L
1,575 Elo+
Party 2
Terra
Terra
LILCUBA
Terra
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,496 Elo+
Party 2
Surtr
Surtr
Rat Tackler
Surtr
Level 107
God Stats
2W - 0L
1,613 SR
Queue Stats
8W - 8L
1,564 Elo+
Party 2
Loki
Loki
ZACK CROWDER 99
Loki
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 177L
1,611 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 184
God Stats
215W - 172L
1,641 SR
Queue Stats
286W - 262L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,344
486
2,695
6,481
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
CasRytsar
Atlas
10
0 / 1 / 0
5,799
527
3,968
9,372
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
JRust
Yu Huang
13
0 / 1 / 0
7,447
677
330
3,612
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 5 / 0
5,165
470
3,861
8,845
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
dabdad666
Horus
11
3 / 2 / 0
6,587
599
7,180
14,124
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 0 / 3
6,399
582
7,396
6,762
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Terra
LILCUBA
Terra
12
2 / 0 / 4
6,922
629
4,834
8,398
5,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
6,469
588
8,726
9,779
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
5 / 1 / 2
6,870
625
4,183
5,672
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
2 / 0 / 1
7,983
726
1,992
1,893
481
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
11
11
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Atlas
CasRytsar
Atlas
0
1
0
0
W
Apollo
2
0
3
3.5
L
Yu Huang
JRust
Yu Huang
0
1
0
0
W
Terra
LILCUBA
Terra
2
0
4
4
W
0
2
3
0.75
L
0
5
0
0
W
5
1
2
6
W
2
0
1
2.5
L
Horus
dabdad666
Horus
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
27,131
42,434
Taken
32,504
19,641
Mitigated
15,104
13,699
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,695
1,077
0
2,480
6,481
1,604
0
951
5,530
0
31,259
L
Atlas
CasRytsar
Atlas
3,968
1,732
0
2,984
9,372
6,239
0
2,165
7,207
22,139
0
W
Apollo
7,396
4,833
0
3,090
6,762
2,581
87
2,334
4,428
0
56,930
L
Yu Huang
JRust
Yu Huang
330
38
0
281
3,612
1,013
0
742
2,870
70,517
0
W
Terra
LILCUBA
Terra
4,834
696
1,630
3,959
8,398
5,840
0
1,634
6,670
20,485
3,661
W
8,726
3,894
0
5,079
9,779
4,707
0
0
9,161
2,818
43,973
L
3,861
2,003
0
704
8,845
2,159
0
2,017
6,828
0
41,166
W
4,183
836
0
2,692
5,672
1,495
0
38
5,600
0
41,410
W
1,992
47
0
375
1,893
481
0
292
1,601
75,854
1,040
L
Horus
dabdad666
Horus
7,180
2,894
260
6,990
14,124
8,626
0
1,508
12,616
0
43,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
34,643
387
Minions Killed
436
0
Camps Cleared
0
1,172,441
Distance Traveled
1,280,797
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,344
486
61
6
0
275,324
0
L
Atlas
5,799
527
36
3
0
229,823
1
W
Apollo
6,399
582
101
9
0
239,053
2
L
Yu Huang
7,447
677
151
14
0
236,713
0
W
Terra
6,922
629
30
3
0
265,376
3
W
Surtr
6,469
588
84
8
0
247,134
2
L
Hachiman
5,165
470
62
6
0
221,103
0
W
Loki
6,870
625
72
7
0
289,370
0
W
Scylla
7,983
726
149
14
0
239,864
1
L
Horus
6,587
599
77
7
0
209,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role